Player Matchup

Artemis
Artemis
DragonKingLibra
Artemis
Level 148
God Stats
4W - 6L
1,582 SR
Queue Stats
184W - 259L
1,359 Elo+
Party 1
Bakasura
Bakasura
LoneWolfthebest
Bakasura
Level 145
God Stats
1W - 1L
1,545 SR
Queue Stats
58W - 85L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luna Hyuga2526
Morgan Le Fay
Level 71
God Stats
0W - 1L
1,385 SR
Queue Stats
6W - 7L
1,549 Elo+
Party 1
Yemoja
Yemoja
SurefireTorcher
Yemoja
Level 100
God Stats
2W - 4L
1,382 SR
Queue Stats
85W - 148L
1,238 Elo+
Party 1
Bellona
Bellona
gun python
Bellona
Level 141
God Stats
6W - 8L
1,529 SR
Queue Stats
151W - 219L
1,387 Elo+
Party 1
Team Averages
Level 121
1,485 SR
1,391 Elo+

VS

Team Averages
Level 126
1,514 SR
1,479 Elo+
Ao Kuang
Ao Kuang
CzarGeedorah
Ao Kuang
Level 108
God Stats
1W - 0L
1,364 SR
Queue Stats
122W - 119L
1,502 Elo+
Solo
Janus
Janus
GooGurt
Janus
Level 157
God Stats
119W - 116L
1,402 SR
Queue Stats
421W - 390L
1,385 Elo+
Solo
Ullr
Ullr
QuietManZ
Ullr
Level 107
God Stats
16W - 8L
1,555 SR
Queue Stats
87W - 70L
1,502 Elo+
Solo
Horus
Horus
Sinful_Spiffy
Horus
Level 128
God Stats
2W - 2L
1,734 SR
Queue Stats
60W - 62L
1,500 Elo+
Solo
Thor
Thor
lKillerQueen267
Thor
Level 128
God Stats
3W - 1L
1,517 SR
Queue Stats
101W - 89L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 1
13,293
665
14,792
19,383
7,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
20
6 / 5 / 4
13,773
689
16,090
21,320
9,384
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Luna Hyuga2526
Morgan Le Fay
18
1 / 8 / 4
11,650
583
12,800
22,410
9,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 2 / 4
10,765
538
4,385
18,585
17,076
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bellona
gun python
Bellona
19
1 / 5 / 4
11,926
596
10,450
28,916
22,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CzarGeedorah
Ao Kuang
20
6 / 6 / 12
14,566
728
17,950
17,584
9,892
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
GooGurt
Janus
20
2 / 2 / 9
13,128
656
22,127
10,940
4,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
20
9 / 1 / 11
16,473
824
26,414
18,056
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

18
1 / 4 / 13
12,300
615
7,192
20,152
32,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 1 / 13
14,743
737
23,096
19,191
17,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
14
Kills
25
25
Deaths
14
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CzarGeedorah
Ao Kuang
6
6
12
2
L
6
5
1
1.3
W
Janus
GooGurt
Janus
2
2
9
3.25
L
Bakasura
6
5
4
1.6
L
Morgan Le Fay
Luna Hyuga2526
Morgan Le Fay
1
8
4
0.38
W
Ullr
9
1
11
14.5
W
1
4
13
1.88
L
0
2
4
1
L
Bellona
gun python
Bellona
1
5
4
0.6
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,517
Damage
96,779
110,614
Taken
85,923
65,582
Mitigated
74,328
23,850
Healing
23,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CzarGeedorah
Ao Kuang
17,950
1,963
0
5,964
17,584
9,892
0
2,446
14,026
38,785
0
L
14,792
5,976
0
2,030
19,383
7,706
1,278
5,609
13,357
0
43,900
W
Janus
GooGurt
Janus
22,127
665
0
298
10,940
4,961
70
3,605
7,055
72,665
0
L
Bakasura
16,090
10,179
0
6,877
21,320
9,384
1,040
7,044
14,007
0
40,145
L
Morgan Le Fay
Luna Hyuga2526
Morgan Le Fay
12,800
556
565
2,705
22,410
9,066
0
7,879
14,061
45,978
0
W
Ullr
26,414
9,404
0
6,923
18,056
9,527
2,128
4,232
13,492
0
99,083
W
7,192
3,114
3,886
4,888
20,152
32,750
332
5,238
13,939
0
25,182
L
4,385
1,292
5,900
5,664
18,585
17,076
306
9,701
8,636
23,337
0
L
Bellona
gun python
Bellona
10,450
1,434
0
109
28,916
22,350
120
10,273
18,328
9,626
38,508
W
23,096
4,454
0
2,021
19,191
17,198
650
4,892
13,616
0
50,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,407
Gold Earned
71,210
376
Minions Killed
430
7
Camps Cleared
9
1,756,411
Distance Traveled
1,933,313
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
14,566
728
44
2
1
368,134
0
L
Artemis
13,293
665
74
4
0
326,379
4
W
Janus
13,128
656
118
6
0
421,187
2
L
Bakasura
13,773
689
77
4
5
403,204
3
L
Morgan Le Fay
11,650
583
84
4
0
319,351
0
W
Ullr
16,473
824
176
9
4
414,568
6
W
Horus
12,300
615
30
2
2
347,502
2
L
Yemoja
10,765
538
47
2
1
314,776
1
L
Bellona
11,926
596
94
5
1
392,701
0
W
Thor
14,743
737
62
3
2
381,922
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role