Player Matchup

Loki
Loki
Gold III
 
Loki
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver III
KingZroniXx
Hercules
Silver III
Level 102
God Stats
2W - 0L
1,272 SR
Queue Stats
125W - 124L
1,443 MMR
Party 1
Khepri
Khepri
Bronze III
zItraiinz
Khepri
Bronze III
Level 68
God Stats
5W - 3L
1,357 SR
Queue Stats
26W - 34L
1,459 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 115
1,426 SR
1,480 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 95
1,564 SR
1,482 MMR
Bacchus
Bacchus
Gold IV
Mallou_TheKid_19
Bacchus
Gold IV
Level 68
God Stats
50W - 33L
1,601 SR
Queue Stats
102W - 105L
1,479 MMR
Solo
Janus
Janus
Bronze III
NarvaloNSW
Janus
Bronze III
Level 40
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,400 MMR
Solo
Nike
Nike
Gold III
R-e-c-o-g-n-i-ze
Nike
Gold III
Level 155
God Stats
6W - 5L
1,830 SR
Queue Stats
647W - 639L
1,491 MMR
Solo
Danzaburou
Danzaburou
Gold III
Tarmus_34
Danzaburou
Gold III
Level 108
God Stats
2W - 5L
1,573 SR
Queue Stats
56W - 63L
1,505 MMR
Solo
Nu Wa
Nu Wa
Gold I
orochi_uchiha
Nu Wa
Gold I
Level 103
God Stats
0W - 1L
1,534 SR
Queue Stats
45W - 45L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
7 / 0 / 3
6,827
683
5,331
4,350
1,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
 
Zeus
11
3 / 1 / 3
6,555
656
3,152
3,320
1,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 0 / 1
5,443
544
1,654
4,603
1,310
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
KingZroniXx
Hercules
11
2 / 0 / 0
6,002
600
1,736
2,841
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
zItraiinz
Khepri
9
1 / 0 / 0
5,383
538
884
1,988
1,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Morgan Le FayKing ArthurGilgameshAthenaPersephone

VS

Bans
SetFenrirArachneKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
4,284
428
1,017
2,549
1,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
6
0 / 4 / 0
4,146
415
1,313
3,559
736
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 0 / 0
4,549
455
543
3,468
1,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Tarmus_34
Danzaburou
5
0 / 2 / 0
3,972
397
1,134
3,723
763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 7 / 0
5,374
537
2,009
6,839
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
1
1
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
0
3
8.5
W
Zeus
 
Zeus
3
1
3
4.5
W
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
Hercules
KingZroniXx
Hercules
2
0
0
2
L
0
0
0
0
L
Janus
0
4
0
0
L
0
0
0
0
L
Danzaburou
Tarmus_34
Danzaburou
0
2
0
0
L
1
7
0
0.14
W
Khepri
zItraiinz
Khepri
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,757
Damage
6,016
17,102
Taken
20,138
7,305
Mitigated
6,080
8,616
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,331
1,611
0
2,268
4,350
1,239
0
889
3,385
0
32,764
W
Zeus
 
Zeus
3,152
124
0
1,773
3,320
1,075
270
1,296
1,892
36,035
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1,654
650
0
2,332
4,603
1,310
0
626
3,977
0
37,401
W
Hercules
KingZroniXx
Hercules
1,736
277
0
1,270
2,841
2,075
682
1,157
1,684
0
24,637
L
1,017
0
467
1,126
2,549
1,260
0
370
2,179
6,539
0
L
Janus
1,313
97
0
264
3,559
736
0
175
3,215
12,457
0
L
543
38
0
935
3,468
1,240
0
742
2,726
0
22,016
L
Danzaburou
Tarmus_34
Danzaburou
1,134
263
0
1,031
3,723
763
0
385
3,338
0
14,730
L
2,009
831
0
415
6,839
2,081
0
2,364
4,475
22,624
0
W
Khepri
zItraiinz
Khepri
884
29
84
889
1,988
1,606
156
313
1,675
15,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
22,325
310
Minions Killed
184
0
Camps Cleared
0
960,732
Distance Traveled
733,915
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,827
683
68
7
0
233,080
4
W
Zeus
6,555
656
85
9
0
181,116
4
W
Ah Muzen Cab
5,443
544
70
7
0
188,031
0
W
Hercules
6,002
600
61
6
0
197,299
4
L
Bacchus
4,284
428
11
1
0
184,161
0
L
Janus
4,146
415
19
2
0
150,895
0
L
Nike
4,549
455
49
5
0
152,608
0
L
Danzaburou
3,972
397
37
4
0
96,381
1
L
Nu Wa
5,374
537
68
7
0
149,870
3
W
Khepri
5,383
538
26
3
0
161,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role