Player Matchup

Kukulkan
Kukulkan
Chunchunmaru162
Kukulkan
Level 16
God Stats
21W - 15L
1,316 SR
Queue Stats
34W - 35L
1,285 Elo+
Solo
Scylla
Scylla
DRxINSECTUS
Scylla
Level 15
God Stats
20W - 11L
1,578 SR
Queue Stats
38W - 35L
1,320 Elo+
Solo
Bakasura
Bakasura
Godzillaguy0123
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,443 Elo+
Solo
Hades
Hades
Hellcatfury2929
Hades
Level 20
God Stats
5W - 1L
1,549 SR
Queue Stats
20W - 23L
1,367 Elo+
Solo
Cthulhu
Cthulhu
ParisRenteria
Cthulhu
Level 29
God Stats
160W - 132L
1,535 SR
Queue Stats
176W - 150L
1,421 Elo+
Solo
Team Averages
Level 18
1,496 SR
1,367 Elo+

VS

Team Averages
Level 19
1,468 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
KittyViscera
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,448 Elo+
Solo
Cerberus
Cerberus
SL4NTDE4D
Cerberus
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Pele
Pele
SignalAnteater3
Pele
Level 28
God Stats
4W - 8L
1,341 SR
Queue Stats
22W - 21L
1,608 Elo+
Solo
Sobek
Sobek
UnseatedManx64
Sobek
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 3 / 18
12,286
945
8,811
11,005
4,797
Scylla
20
7 / 2 / 21
13,055
1,004
18,864
9,867
4,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
20
8 / 8 / 22
13,291
1,022
13,583
18,629
8,569
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
11 / 7 / 23
15,390
1,184
28,373
22,962
17,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
20
10 / 5 / 21
14,861
1,143
25,184
17,813
10,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
8 / 7 / 10
14,574
1,121
22,917
26,958
13,551
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
20
0 / 12 / 12
12,079
929
5,867
18,982
7,379
Cerberus
SL4NTDE4D
Cerberus
19
1 / 11 / 8
11,695
900
4,344
22,776
18,449
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 8 / 7
14,085
1,083
20,033
18,406
6,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 2 / 11
14,853
1,143
21,079
20,838
25,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
73
40
Kills
25
25
Deaths
40
105
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
8
7
10
1.86
W
Kukulkan
4
3
18
4.33
W
Scylla
7
2
21
8.75
W
Bakasura
8
8
22
2.38
W
11
7
23
3.21
L
Bastet
0
12
12
0.5
W
Cthulhu
10
5
21
4.1
L
Cerberus
SL4NTDE4D
Cerberus
1
11
8
0.45
L
8
8
7
1.44
L
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,815
Damage
74,240
80,276
Taken
107,960
46,107
Mitigated
71,563
10,494
Healing
12,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
22,917
11,055
929
3,720
26,958
13,551
0
20,780
5,778
0
53,561
W
Kukulkan
8,811
1,912
0
193
11,005
4,797
0
2,833
8,172
13,117
0
W
Scylla
18,864
3,727
0
1,090
9,867
4,908
0
4,303
5,564
30,130
0
W
Bakasura
13,583
8,315
0
1,116
18,629
8,569
0
7,500
11,129
0
21,413
W
28,373
2,964
289
6,607
22,962
17,454
0
5,644
17,318
51,428
0
L
Bastet
5,867
1,253
0
0
18,982
7,379
0
14,231
4,681
0
13,139
W
Cthulhu
25,184
349
1,199
0
17,813
10,379
0
5,143
12,670
77,387
0
L
Cerberus
SL4NTDE4D
Cerberus
4,344
981
0
2,484
22,776
18,449
0
15,773
6,843
14,391
0
L
20,033
6,910
0
1,637
18,406
6,751
0
15,561
2,825
0
36,076
L
21,079
1,146
0
3,353
20,838
25,433
0
14,887
5,324
48,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,883
Gold Earned
67,286
250
Minions Killed
214
5
Camps Cleared
3
1,115,182
Distance Traveled
1,191,456
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,574
1,121
61
5
0
272,457
1
W
Kukulkan
12,286
945
7
1
0
167,334
1
W
Scylla
13,055
1,004
23
2
0
246,322
0
W
Bakasura
13,291
1,022
19
1
2
218,613
0
W
Hades
15,390
1,184
60
5
1
192,485
0
L
Bastet
12,079
929
18
1
0
265,359
2
W
Cthulhu
14,861
1,143
141
11
2
290,428
2
L
Cerberus
11,695
900
33
3
0
168,474
0
L
Pele
14,085
1,083
38
3
2
212,735
1
L
Sobek
14,853
1,143
64
5
1
272,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role