Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JayIVIilkdud
Cu Chulainn
Level 28
God Stats
27W - 19L
1,606 SR
Queue Stats
215W - 192L
1,601 Elo+
Party 2
Apollo
Apollo
Raytechnyc
Apollo
Level 39
God Stats
27W - 22L
1,578 SR
Queue Stats
45W - 39L
1,552 Elo+
Party 2
Ao Kuang
Ao Kuang
flipnfinesse
Ao Kuang
Level 120
God Stats
15W - 11L
1,756 SR
Queue Stats
341W - 293L
1,613 Elo+
Party 2
Mulan
Mulan
poolsidefx
Mulan
Level 55
God Stats
24W - 17L
1,611 SR
Queue Stats
383W - 344L
1,591 Elo+
Party 2
Team Averages
Level 62
1,610 SR
1,571 Elo+

VS

Team Averages
Level 58
1,632 SR
1,564 Elo+
Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
BofaDeezGragons
Ah Muzen Cab
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,557 Elo+
Party 3
Sobek
Sobek
Evasioned
Sobek
Level 27
God Stats
5W - 3L
1,552 SR
Queue Stats
92W - 81L
1,593 Elo+
Party 1
Baron Samedi
Baron Samedi
Snоwy
Baron Samedi
Level 95
God Stats
1W - 2L
1,807 SR
Queue Stats
45W - 31L
1,587 Elo+
Party 1
Hades
Hades
Terfrider
Hades
Level 106
God Stats
2W - 2L
1,801 SR
Queue Stats
132W - 115L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
5 / 2 / 5
9,914
551
12,686
10,100
4,223
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
JayIVIilkdud
Cu Chulainn
16
3 / 1 / 11
9,627
535
5,881
11,360
9,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Raytechnyc
Apollo
15
1 / 2 / 5
8,740
486
4,698
8,535
2,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
flipnfinesse
Ao Kuang
16
9 / 4 / 6
10,248
569
18,659
18,665
8,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
14
3 / 3 / 12
9,365
520
8,230
14,960
15,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 4 / 1
7,994
444
9,938
14,924
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
BofaDeezGragons
Ah Muzen Cab
12
2 / 6 / 2
7,929
441
6,316
9,356
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Evasioned
Sobek
13
1 / 4 / 7
8,954
497
5,258
17,523
13,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Snоwy
Baron Samedi
16
3 / 1 / 3
9,667
537
8,596
10,125
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
Terfrider
Hades
17
5 / 6 / 3
10,466
581
14,818
18,175
11,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
21
Kills
12
12
Deaths
21
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
5
3.75
L
Nemesis
 
Nemesis
1
4
1
0.38
L
Ah Muzen Cab
BofaDeezGragons
Ah Muzen Cab
2
6
2
0.5
L
Sobek
Evasioned
Sobek
1
4
7
1.13
W
Cu Chulainn
JayIVIilkdud
Cu Chulainn
3
1
11
8.5
W
Apollo
Raytechnyc
Apollo
1
2
5
1.75
L
Baron Samedi
Snоwy
Baron Samedi
3
1
3
4.5
L
Hades
Terfrider
Hades
5
6
3
1.08
W
Ao Kuang
flipnfinesse
Ao Kuang
9
4
6
3
W
Mulan
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,154
Damage
44,926
63,620
Taken
70,103
39,910
Mitigated
40,169
23,033
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,686
1,501
0
4,176
10,100
4,223
0
7,221
2,809
68,337
0
L
Nemesis
 
Nemesis
9,938
5,376
0
1,837
14,924
5,565
675
6,157
8,767
0
62,586
L
Ah Muzen Cab
BofaDeezGragons
Ah Muzen Cab
6,316
2,326
0
466
9,356
3,185
771
4,222
5,134
0
38,221
L
Sobek
Evasioned
Sobek
5,258
422
0
1,871
17,523
13,396
216
7,732
9,791
18,035
0
W
Cu Chulainn
JayIVIilkdud
Cu Chulainn
5,881
824
0
3,843
11,360
9,203
0
4,032
7,036
3,060
49,861
W
Apollo
Raytechnyc
Apollo
4,698
2,818
0
2,573
8,535
2,883
1,187
2,337
6,000
0
57,577
L
Baron Samedi
Snоwy
Baron Samedi
8,596
439
987
3,911
10,125
6,997
156
4,133
5,992
56,724
0
L
Hades
Terfrider
Hades
14,818
941
471
7,295
18,175
11,026
0
8,518
9,657
77,355
0
W
Ao Kuang
flipnfinesse
Ao Kuang
18,659
5,969
0
8,370
18,665
8,395
0
7,061
11,476
66,385
12,611
W
Mulan
8,230
1,559
0
4,071
14,960
15,206
81
7,136
7,627
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
45,010
493
Minions Killed
486
0
Camps Cleared
0
1,796,318
Distance Traveled
1,596,779
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,914
551
113
6
0
347,570
6
L
Nemesis
7,994
444
102
6
0
380,628
2
L
Ah Muzen Cab
7,929
441
82
5
0
256,756
0
L
Sobek
8,954
497
21
1
0
336,443
6
W
Cu Chulainn
9,627
535
105
6
0
385,074
0
W
Apollo
8,740
486
126
7
0
362,045
1
L
Baron Samedi
9,667
537
132
7
0
322,991
2
L
Hades
10,466
581
149
8
0
299,961
2
W
Ao Kuang
10,248
569
119
7
0
350,883
4
W
Mulan
9,365
520
30
2
0
350,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role