Player Matchup

Medusa
Medusa
Cayroll8
Medusa
Level 147
God Stats
5W - 9L
1,431 SR
Queue Stats
223W - 214L
1,529 Elo+
Solo
Cupid
Cupid
Kroy-Void
Cupid
Level 160
God Stats
9W - 2L
1,830 SR
Queue Stats
664W - 687L
1,505 Elo+
Party 1
Vamana
Vamana
MicoNoNico
Vamana
Level 144
God Stats
2W - 1L
1,316 SR
Queue Stats
107W - 90L
1,477 Elo+
Party 1
Zeus
Zeus
Rox_VII
Zeus
Level 156
God Stats
25W - 14L
1,463 SR
Queue Stats
643W - 671L
1,524 Elo+
Party 1
Raijin
Raijin
SerpentSteve
Raijin
Level 52
God Stats
2W - 3L
1,533 SR
Queue Stats
315W - 286L
1,488 Elo+
Solo
Team Averages
Level 132
1,515 SR
1,505 Elo+

VS

Team Averages
Level 113
1,482 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GBasset
King Arthur
Level 67
God Stats
1W - 1L
1,287 SR
Queue Stats
48W - 46L
1,486 Elo+
Solo
Chaac
Chaac
MEGATR0NX
Chaac
Level 149
God Stats
9W - 4L
1,461 SR
Queue Stats
431W - 415L
1,532 Elo+
Solo
Khepri
Khepri
SparklyBalls
Khepri
Level 100
God Stats
3W - 0L
1,661 SR
Queue Stats
206W - 194L
1,490 Elo+
Solo
Kali
Kali
TelmoCorleone
Kali
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cayroll8
Medusa
16
4 / 9 / 8
10,756
768
17,706
16,404
7,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cupid
Kroy-Void
Cupid
16
2 / 6 / 11
10,354
740
10,370
13,211
5,856
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
MicoNoNico
Vamana
20
8 / 3 / 10
11,720
837
18,560
24,261
25,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
Rox_VII
Zeus
16
3 / 5 / 9
10,205
729
18,644
13,103
5,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
16
3 / 7 / 10
10,626
759
10,230
14,185
6,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
5 / 5 / 17
12,098
864
22,565
15,110
8,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GBasset
King Arthur
17
5 / 3 / 14
10,426
745
12,343
21,898
26,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
MEGATR0NX
Chaac
20
10 / 2 / 14
13,393
957
20,884
22,140
31,357
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
18
2 / 3 / 14
11,561
826
6,117
16,291
20,811
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 7 / 10
11,476
820
13,316
18,457
10,350
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
99
20
Kills
30
30
Deaths
20
48
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
5
17
2.7
L
Medusa
Cayroll8
Medusa
4
9
8
0.89
W
King Arthur
GBasset
King Arthur
5
3
14
4
L
Cupid
Kroy-Void
Cupid
2
6
11
1.25
W
Chaac
MEGATR0NX
Chaac
10
2
14
8.5
L
Vamana
MicoNoNico
Vamana
8
3
10
4.33
L
Zeus
Rox_VII
Zeus
3
5
9
1.5
L
Raijin
3
7
10
1.14
W
Khepri
2
3
14
3
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,510
Damage
75,225
81,164
Taken
93,896
50,559
Mitigated
97,022
21,950
Healing
38,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,565
5,505
972
5,904
15,110
8,243
2,762
5,130
9,980
50,685
0
L
Medusa
Cayroll8
Medusa
17,706
7,372
535
1,407
16,404
7,762
0
4,711
11,693
0
38,981
W
King Arthur
GBasset
King Arthur
12,343
659
1,936
5,931
21,898
26,261
210
8,313
13,585
397
21,978
L
Cupid
Kroy-Void
Cupid
10,370
5,287
3,512
1,269
13,211
5,856
1,756
5,375
7,836
0
21,723
W
Chaac
MEGATR0NX
Chaac
20,884
1,790
548
9,758
22,140
31,357
651
6,334
15,806
0
32,564
L
Vamana
MicoNoNico
Vamana
18,560
7,221
385
7,831
24,261
25,430
766
11,304
12,569
1,226
27,996
L
Zeus
Rox_VII
Zeus
18,644
1,376
1,667
3,051
13,103
5,246
55
3,391
9,712
31,052
0
L
Raijin
10,230
917
992
1,301
14,185
6,265
828
3,597
10,501
17,718
0
W
Khepri
6,117
229
2,779
2,069
16,291
20,811
396
3,675
12,616
13,194
0
W
13,316
7,191
1,925
6,568
18,457
10,350
1,313
6,421
12,036
0
26,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
58,954
149
Minions Killed
129
0
Camps Cleared
0
1,201,391
Distance Traveled
1,307,952
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,098
864
51
4
0
234,753
0
L
Medusa
10,756
768
47
3
0
231,136
0
W
King Arthur
10,426
745
12
1
0
266,838
0
L
Cupid
10,354
740
23
2
0
251,504
0
W
Chaac
13,393
957
22
2
0
314,390
0
L
Vamana
11,720
837
25
2
0
251,897
0
L
Zeus
10,205
729
38
3
0
243,857
2
L
Raijin
10,626
759
16
1
0
222,997
1
W
Khepri
11,561
826
15
1
0
250,696
0
W
Kali
11,476
820
29
2
0
241,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role