Player Matchup

Loki
Loki
God-Like-Kill42Q
Loki
Level 29
God Stats
28W - 12L
1,683 SR
Queue Stats
72W - 62L
1,667 Elo+
Solo
Chaac
Chaac
ItsTrent
Chaac
Level 15
God Stats
10W - 4L
1,693 SR
Queue Stats
61W - 53L
1,675 Elo+
Solo
Anubis
Anubis
RocketBukakké
Anubis
Level 27
God Stats
94W - 68L
1,673 SR
Queue Stats
175W - 158L
1,641 Elo+
Solo
Cthulhu
Cthulhu
SunlitString154
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,740 Elo+
Solo
Skadi
Skadi
fliciano2002
Skadi
Level 26
God Stats
30W - 23L
1,622 SR
Queue Stats
97W - 93L
1,614 Elo+
Solo
Team Averages
Level 23
1,634 SR
1,667 Elo+

VS

Team Averages
Level 48
1,720 SR
1,713 Elo+
Anhur
Anhur
AnyOtherGod
Anhur
Level 28
God Stats
21W - 11L
1,795 SR
Queue Stats
181W - 106L
1,700 Elo+
Solo
Hercules
Hercules
HeyFromBrasil
Hercules
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,803 Elo+
Party 1
Pele
Pele
Nastahlgia
Pele
Level 29
God Stats
28W - 10L
1,797 SR
Queue Stats
222W - 138L
1,636 Elo+
Party 1
Bellona
Bellona
SOLODIFFKINAD
Bellona
Level 9
God Stats
18W - 1L
2,010 SR
Queue Stats
45W - 14L
1,758 Elo+
Party 1
Kukulkan
Kukulkan
fancybooty
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 235L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
10,082
531
9,891
14,740
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
ItsTrent
Chaac
15
4 / 9 / 4
9,887
520
13,156
20,305
13,261
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 6 / 2
9,897
521
7,923
11,935
5,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 13 / 2
7,661
403
4,343
20,660
8,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 7 / 0
10,076
530
4,104
14,388
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 2
12,803
674
14,187
13,684
5,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
HeyFromBrasil
Hercules
16
7 / 2 / 15
10,370
546
13,396
17,406
14,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 4 / 11
10,475
551
6,940
13,233
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
6 / 0 / 4
11,000
579
10,039
15,647
13,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
fancybooty
Kukulkan
17
12 / 5 / 9
11,663
614
21,139
10,992
4,239
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
12
Kills
39
39
Deaths
12
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
5
4
3
1.63
W
Hercules
HeyFromBrasil
Hercules
7
2
15
7.25
L
Chaac
ItsTrent
Chaac
4
9
4
0.67
W
4
4
11
2.38
L
2
6
2
0.5
W
Bellona
6
0
4
8
L
0
13
2
0.08
W
Kukulkan
fancybooty
Kukulkan
12
5
9
3.3
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,417
Damage
65,701
82,028
Taken
70,962
36,433
Mitigated
42,691
16,829
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,187
10,524
0
8,919
13,684
5,956
1,892
316
13,368
0
106,258
L
9,891
2,624
0
5,249
14,740
4,705
0
4,645
10,095
0
59,032
W
Hercules
HeyFromBrasil
Hercules
13,396
5,601
0
7,173
17,406
14,243
575
2,787
14,619
7,878
32,958
L
Chaac
ItsTrent
Chaac
13,156
3,997
0
4,094
20,305
13,261
0
7,134
13,171
0
37,741
W
6,940
1,899
0
2,296
13,233
4,770
689
1,024
12,209
0
69,735
L
7,923
45
0
3,591
11,935
5,575
310
2,537
9,398
60,805
0
W
Bellona
10,039
2,943
0
7,131
15,647
13,483
717
5,085
10,562
0
64,930
L
4,343
467
0
1,160
20,660
8,848
120
8,723
11,937
26,713
0
W
Kukulkan
fancybooty
Kukulkan
21,139
3,207
0
352
10,992
4,239
614
3,054
7,938
88,026
0
L
4,104
1,856
0
2,735
14,388
4,044
100
274
14,114
0
69,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
56,311
456
Minions Killed
616
0
Camps Cleared
0
1,540,786
Distance Traveled
1,819,547
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,803
674
186
10
0
341,390
7
L
Loki
10,082
531
103
5
0
381,113
1
W
Hercules
10,370
546
50
3
0
346,574
4
L
Chaac
9,887
520
48
3
0
247,153
1
W
Pele
10,475
551
101
5
0
415,538
0
L
Anubis
9,897
521
129
7
0
283,247
1
W
Bellona
11,000
579
135
7
0
384,202
5
L
Cthulhu
7,661
403
44
2
0
322,150
1
W
Kukulkan
11,663
614
144
8
0
331,843
0
L
Skadi
10,076
530
132
7
0
307,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role