Player Matchup

Vulcan
Vulcan
TaskforceDyl95
Vulcan
Level 87
God Stats
9W - 12L
1,528 SR
Queue Stats
486W - 549L
1,414 Elo+
Solo
Fenrir
Fenrir
arigatito26
Fenrir
Level 66
God Stats
18W - 17L
1,333 SR
Queue Stats
495W - 599L
1,356 Elo+
Solo
Aphrodite
Aphrodite
daniklayn
Aphrodite
Level 145
God Stats
8W - 10L
1,397 SR
Queue Stats
272W - 271L
1,433 Elo+
Solo
Medusa
Medusa
ladybushlover1
Medusa
Level 125
God Stats
42W - 31L
1,695 SR
Queue Stats
528W - 513L
1,454 Elo+
Solo
Ymir
Ymir
mudoyp2
Ymir
Level 104
God Stats
4W - 4L
1,715 SR
Queue Stats
393W - 400L
1,420 Elo+
Solo
Team Averages
Level 105
1,533 SR
1,416 Elo+

VS

Team Averages
Level 68
1,456 SR
1,422 Elo+
Arachne
Arachne
Erzxl_0
Arachne
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
INC_Riley
Sun Wukong
Level 52
God Stats
14W - 14L
1,605 SR
Queue Stats
468W - 459L
1,410 Elo+
Solo
Baron Samedi
Baron Samedi
RASK_11
Baron Samedi
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,505 Elo+
Solo
Anubis
Anubis
Tedthe5head
Anubis
Level 87
God Stats
6W - 7L
1,413 SR
Queue Stats
649W - 780L
1,342 Elo+
Solo
Chiron
Chiron
XxSouLToucHxX
Chiron
Level 80
God Stats
9W - 7L
1,264 SR
Queue Stats
79W - 69L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
10,843
542
10,932
13,150
4,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
6 / 5 / 3
11,164
558
8,508
15,708
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
daniklayn
Aphrodite
14
4 / 5 / 4
9,390
470
6,461
15,705
19,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 6 / 7
9,684
484
11,310
14,688
4,460
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
mudoyp2
Ymir
18
4 / 5 / 2
11,391
570
8,277
15,618
7,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Erzxl_0
Arachne
16
5 / 4 / 13
10,982
549
9,662
16,174
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
INC_Riley
Sun Wukong
19
7 / 3 / 4
12,036
602
12,382
17,061
13,685
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
RASK_11
Baron Samedi
13
1 / 6 / 6
8,622
431
4,877
12,655
11,204
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
4 / 2 / 0
10,737
537
6,298
10,842
6,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 4 / 5
12,094
605
17,507
15,543
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
19
Kills
27
27
Deaths
19
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Arachne
Erzxl_0
Arachne
5
4
13
2.88
W
Sun Wukong
INC_Riley
Sun Wukong
7
3
4
3
W
Baron Samedi
RASK_11
Baron Samedi
1
6
6
0.67
L
3
6
9
1.25
W
Anubis
4
2
0
2
W
10
4
5
3.13
L
Fenrir
6
5
3
1.5
L
Aphrodite
daniklayn
Aphrodite
4
5
4
1.2
L
2
6
7
0.92
L
Ymir
mudoyp2
Ymir
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,488
Damage
50,726
74,869
Taken
72,275
41,672
Mitigated
44,171
23,251
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Erzxl_0
Arachne
9,662
6,523
0
4,541
16,174
7,629
805
5,816
10,343
0
64,699
W
Sun Wukong
INC_Riley
Sun Wukong
12,382
3,283
0
6,973
17,061
13,685
91
6,447
10,158
0
90,846
W
Baron Samedi
RASK_11
Baron Samedi
4,877
669
657
2,193
12,655
11,204
491
4,020
8,608
27,238
0
L
10,932
4,456
0
1,241
13,150
4,389
717
2,112
10,766
63,422
0
W
Anubis
6,298
338
98
3,391
10,842
6,232
731
4,787
6,044
65,736
0
W
17,507
7,111
555
5,496
15,543
5,421
2,075
4,082
11,348
0
88,616
L
Fenrir
8,508
2,103
0
5,180
15,708
5,943
819
1,529
14,099
0
63,639
L
Aphrodite
daniklayn
Aphrodite
6,461
481
2,165
6,983
15,705
19,120
949
2,495
13,114
42,416
0
L
11,310
5,254
0
4,675
14,688
4,460
1,572
2,858
11,820
0
65,035
L
Ymir
mudoyp2
Ymir
8,277
1,380
0
3,007
15,618
7,760
0
2,000
13,591
68,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
54,471
538
Minions Killed
555
0
Camps Cleared
0
1,774,367
Distance Traveled
1,853,663
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,982
549
83
4
0
452,884
1
W
Sun Wukong
12,036
602
169
8
0
394,785
2
W
Baron Samedi
8,622
431
42
2
0
305,367
1
L
Vulcan
10,843
542
123
6
0
375,648
1
W
Anubis
10,737
537
125
6
0
333,006
3
W
Chiron
12,094
605
136
7
0
367,621
0
L
Fenrir
11,164
558
95
5
0
362,829
3
L
Aphrodite
9,390
470
71
4
0
331,780
3
L
Medusa
9,684
484
107
5
0
342,603
3
L
Ymir
11,391
570
142
7
0
361,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role