Player Matchup

Khepri
Khepri
 
Khepri
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
DredgeZ666
Anubis
Level 68
God Stats
12W - 3L
1,765 SR
Queue Stats
31W - 28L
1,458 Elo+
Party 4
Ymir
Ymir
Elendts
Ymir
Level 24
God Stats
1W - 1L
1,518 SR
Queue Stats
16W - 10L
1,562 Elo+
Party 3
Osiris
Osiris
F1GBAT
Osiris
Level 145
God Stats
6W - 9L
1,387 SR
Queue Stats
122W - 99L
1,504 Elo+
Party 4
Izanami
Izanami
cordiaxiz
Izanami
Level 160
God Stats
10W - 5L
1,968 SR
Queue Stats
188W - 140L
1,688 Elo+
Party 4
Team Averages
Level 100
1,628 SR
1,542 Elo+

VS

Team Averages
Level 82
1,493 SR
1,536 Elo+
Chronos
Chronos
 
Chronos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DaniiGG
Sobek
Level 129
God Stats
2W - 5L
1,376 SR
Queue Stats
217W - 176L
1,626 Elo+
Party 2
Anhur
Anhur
TrusKuLusInDaHud
Anhur
Level 64
God Stats
0W - 2L
1,591 SR
Queue Stats
175W - 190L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 2 / 11
6,823
569
3,317
7,507
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
DredgeZ666
Anubis
12
6 / 2 / 7
7,253
604
9,158
6,060
3,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Elendts
Ymir
10
1 / 2 / 9
6,421
535
4,970
7,353
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
F1GBAT
Osiris
13
7 / 0 / 2
7,667
639
9,317
7,022
6,528
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cordiaxiz
Izanami
14
3 / 1 / 4
8,231
686
7,988
6,304
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 4 / 1
6,622
552
5,232
9,424
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
 
Thor
11
4 / 4 / 2
6,604
550
3,264
8,047
2,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
 
Guan Yu
10
0 / 3 / 3
5,881
490
3,626
10,365
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
DaniiGG
Sobek
8
1 / 5 / 3
5,869
489
3,157
12,113
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
0 / 3 / 0
5,495
458
2,948
5,822
1,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
19
Kills
7
7
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
11
3.75
L
Chronos
 
Chronos
2
4
1
0.63
L
Thor
 
Thor
4
4
2
1.25
L
Guan Yu
 
Guan Yu
0
3
3
0.5
L
Sobek
DaniiGG
Sobek
1
5
3
0.5
W
Anubis
DredgeZ666
Anubis
6
2
7
4.75
W
Ymir
Elendts
Ymir
1
2
9
2.75
W
Osiris
F1GBAT
Osiris
7
0
2
8
L
0
3
0
0
W
Izanami
cordiaxiz
Izanami
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
18,227
34,246
Taken
45,771
22,241
Mitigated
22,249
11,379
Healing
10,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,317
478
201
1,403
7,507
7,474
217
2,449
5,000
12,091
0
L
Chronos
 
Chronos
5,232
1,808
0
1,259
9,424
2,364
270
4,574
4,715
37,164
0
L
Thor
 
Thor
3,264
1,079
0
419
8,047
2,228
0
4,104
3,854
0
26,564
L
Guan Yu
 
Guan Yu
3,626
467
150
4,030
10,365
9,545
0
2,930
7,022
0
23,675
L
Sobek
DaniiGG
Sobek
3,157
467
0
3,510
12,113
6,978
0
4,383
7,554
11,170
0
W
Anubis
DredgeZ666
Anubis
9,158
1,219
0
3,129
6,060
3,169
222
2,237
3,734
39,247
0
W
Ymir
Elendts
Ymir
4,970
1,515
0
1,900
7,353
3,052
0
1,815
5,452
27,959
0
W
Osiris
F1GBAT
Osiris
9,317
3,509
0
2,662
7,022
6,528
223
1,039
5,507
0
34,147
L
2,948
1,130
0
883
5,822
1,134
0
1,454
4,368
0
25,824
W
Izanami
cordiaxiz
Izanami
7,988
5,955
0
2,084
6,304
2,018
2,313
883
5,421
0
73,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,395
Gold Earned
30,471
352
Minions Killed
237
0
Camps Cleared
0
1,235,334
Distance Traveled
1,101,760
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,823
569
19
2
0
254,152
5
L
Chronos
6,622
552
70
6
0
195,831
1
L
Thor
6,604
550
55
5
0
231,383
0
L
Guan Yu
5,881
490
50
4
0
216,240
1
L
Sobek
5,869
489
10
1
0
234,641
5
W
Anubis
7,253
604
75
6
0
238,932
0
W
Ymir
6,421
535
45
4
0
256,224
3
W
Osiris
7,667
639
68
6
0
268,454
4
L
Anhur
5,495
458
52
4
0
223,665
3
W
Izanami
8,231
686
145
12
0
217,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role