Player Matchup

Danzaburou
Danzaburou
CursedKid
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,415 Elo+
Party 1
Kuzenbo
Kuzenbo
IlKvitekristlI
Kuzenbo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,442 Elo+
Party 1
Neith
Neith
Mamafreeesh
Neith
Level 12
God Stats
1W - 2L
1,598 SR
Queue Stats
18W - 31L
1,405 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MariusS150
Morgan Le Fay
Level 26
God Stats
4W - 3L
1,636 SR
Queue Stats
15W - 28L
1,358 Elo+
Party 1
Anubis
Anubis
stiimshot
Anubis
Level 127
God Stats
0W - 2L
1,158 SR
Queue Stats
15W - 26L
1,416 Elo+
Party 1
Team Averages
Level 78
1,478 SR
1,407 Elo+

VS

Team Averages
Level 91
1,432 SR
1,484 Elo+
Vamana
Vamana
AlbinoRhino5284
Vamana
Level 82
God Stats
8W - 2L
1,416 SR
Queue Stats
116W - 122L
1,472 Elo+
Party 2
Olorun
Olorun
Lemmons54
Olorun
Level 40
God Stats
3W - 2L
1,411 SR
Queue Stats
199W - 204L
1,439 Elo+
Solo
Zeus
Zeus
Y3T0R4HK1
Zeus
Level 109
God Stats
3W - 2L
1,433 SR
Queue Stats
7W - 5L
1,499 Elo+
Solo
Fenrir
Fenrir
majormish
Fenrir
Level 118
God Stats
26W - 24L
1,423 SR
Queue Stats
586W - 576L
1,483 Elo+
Solo
Hachiman
Hachiman
xLegedaryx
Hachiman
Level 106
God Stats
1W - 0L
1,476 SR
Queue Stats
105W - 94L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CursedKid
Danzaburou
19
7 / 7 / 6
14,321
1,102
23,149
22,189
11,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 4 / 8
11,926
917
14,234
24,001
26,129
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
0 / 11 / 7
10,969
844
5,107
19,434
7,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
MariusS150
Morgan Le Fay
19
1 / 11 / 11
11,787
907
19,974
23,618
10,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
stiimshot
Anubis
19
3 / 6 / 7
12,797
984
20,299
20,036
11,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
13,042
1,003
21,672
27,213
23,705
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Lemmons54
Olorun
20
4 / 2 / 19
12,860
989
13,653
17,952
12,084
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
20
13 / 3 / 11
13,916
1,070
27,608
9,404
4,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
majormish
Fenrir
20
2 / 1 / 22
13,779
1,060
10,357
19,162
22,861
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
xLegedaryx
Hachiman
20
14 / 5 / 16
14,987
1,153
30,436
19,135
8,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
125
13
Kills
39
39
Deaths
13
39
Assists
86
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
L
Danzaburou
CursedKid
Danzaburou
7
7
6
1.43
L
2
4
8
1.5
W
Olorun
Lemmons54
Olorun
4
2
19
6.75
L
0
11
7
0.32
L
Morgan Le Fay
MariusS150
Morgan Le Fay
1
11
11
0.59
W
Zeus
13
3
11
6.17
W
Fenrir
majormish
Fenrir
2
1
22
13
L
Anubis
stiimshot
Anubis
3
6
7
1.08
W
Hachiman
xLegedaryx
Hachiman
14
5
16
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,763
Damage
103,726
109,278
Taken
92,866
67,454
Mitigated
71,586
6,280
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,672
12,624
124
7,979
27,213
23,705
0
12,550
13,969
0
32,783
L
Danzaburou
CursedKid
Danzaburou
23,149
9,997
0
1,288
22,189
11,141
0
5,972
16,217
0
57,680
L
14,234
3,170
0
0
24,001
26,129
0
10,307
13,694
28,728
0
W
Olorun
Lemmons54
Olorun
13,653
4,241
3,508
3,906
17,952
12,084
0
12,640
5,312
35,928
0
L
5,107
2,012
0
440
19,434
7,913
0
8,921
10,513
0
17,322
L
Morgan Le Fay
MariusS150
Morgan Le Fay
19,974
2,786
480
2,242
23,618
10,963
0
9,344
14,274
32,512
0
W
Zeus
27,608
1,990
0
0
9,404
4,278
0
4,557
4,847
63,530
0
W
Fenrir
majormish
Fenrir
10,357
1,556
0
97
19,162
22,861
0
11,746
7,416
0
17,052
L
Anubis
stiimshot
Anubis
20,299
111
0
1,830
20,036
11,308
0
6,717
13,319
33,197
0
W
Hachiman
xLegedaryx
Hachiman
30,436
16,970
1,009
5,286
19,135
8,658
0
13,014
6,121
0
55,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,800
Gold Earned
68,584
191
Minions Killed
248
4
Camps Cleared
7
1,109,161
Distance Traveled
1,180,555
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
13,042
1,003
27
2
1
265,229
0
L
Danzaburou
14,321
1,102
52
4
0
230,932
0
L
Kuzenbo
11,926
917
33
3
0
254,599
2
W
Olorun
12,860
989
54
4
0
233,296
0
L
Neith
10,969
844
42
3
0
174,920
0
L
Morgan Le Fay
11,787
907
25
2
3
227,017
0
W
Zeus
13,916
1,070
102
8
4
214,021
0
W
Fenrir
13,779
1,060
18
1
1
258,122
0
L
Anubis
12,797
984
39
3
1
221,693
0
W
Hachiman
14,987
1,153
47
4
1
209,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role