Player Matchup

Hera
Hera
Argile
Hera
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 12L
1,538 Elo+
Party 1
Anubis
Anubis
Lev3rett
Anubis
Level 28
God Stats
12W - 11L
1,529 SR
Queue Stats
209W - 220L
1,486 Elo+
Solo
Mulan
Mulan
ManGuyDudeG
Mulan
Level 29
God Stats
24W - 21L
1,576 SR
Queue Stats
506W - 482L
1,540 Elo+
Solo
Kali
Kali
Nacho_Men_XD
Kali
Level 29
God Stats
7W - 3L
1,694 SR
Queue Stats
118W - 151L
1,509 Elo+
Solo
Danzaburou
Danzaburou
natEburK
Danzaburou
Level 26
God Stats
1W - 0L
1,496 SR
Queue Stats
18W - 13L
1,543 Elo+
Party 1
Team Averages
Level 28
1,559 SR
1,523 Elo+

VS

Team Averages
Level 17
1,604 SR
1,559 Elo+
Ares
Ares
Caneginseng
Ares
Level 29
God Stats
4W - 5L
1,772 SR
Queue Stats
77W - 80L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rakusay
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,716 SR
Queue Stats
29W - 27L
1,570 Elo+
Solo
Anhur
Anhur
Roundbaby
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Anubis
Anubis
Soujabouwasfirst
Anubis
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
120W - 140L
1,455 Elo+
Solo
Kali
Kali
Viniperry10
Kali
Level 7
God Stats
2W - 5L
1,533 SR
Queue Stats
15W - 13L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Argile
Hera
11
4 / 4 / 4
7,345
490
6,008
6,538
1,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Lev3rett
Anubis
15
11 / 3 / 5
9,859
657
13,657
10,729
5,680
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 3 / 7
8,882
592
7,314
9,766
3,884
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
14 / 2 / 9
10,930
729
14,018
13,604
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
natEburK
Danzaburou
11
2 / 2 / 4
7,495
500
3,790
5,118
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,455
430
1,894
17,398
11,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Rakusay
Morgan Le Fay
11
4 / 6 / 0
7,354
490
7,897
11,713
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
Roundbaby
Anhur
10
0 / 8 / 3
6,172
411
3,083
9,574
1,307
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
3 / 7 / 0
5,991
399
3,636
7,892
2,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
5 / 7 / 1
7,610
507
6,720
12,953
3,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
20
34
Kills
14
14
Deaths
35
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
Argile
Hera
4
4
4
1.5
L
2
7
2
0.43
W
Anubis
Lev3rett
Anubis
11
3
5
4.5
W
3
3
7
2.17
W
14
2
9
9.25
L
Morgan Le Fay
Rakusay
Morgan Le Fay
4
6
0
0.67
L
Anhur
Roundbaby
Anhur
0
8
3
0.19
L
3
7
0
0.43
L
5
7
1
0.79
W
Danzaburou
natEburK
Danzaburou
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
23,230
45,755
Taken
59,530
19,847
Mitigated
21,505
18,310
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Argile
Hera
6,008
2,267
0
383
6,538
1,601
344
1,928
4,610
27,620
0
L
1,894
313
0
3,074
17,398
11,749
0
7,082
10,316
16,934
0
W
Anubis
Lev3rett
Anubis
13,657
1,512
0
5,889
10,729
5,680
1,280
1,980
8,749
57,477
0
W
7,314
1,180
0
3,241
9,766
3,884
486
5,050
4,716
0
43,541
W
14,018
6,782
0
7,283
13,604
7,206
0
3,831
9,773
0
71,459
L
Morgan Le Fay
Rakusay
Morgan Le Fay
7,897
1,976
0
3,691
11,713
2,713
798
2,309
9,404
41,529
0
L
Anhur
Roundbaby
Anhur
3,083
1,153
0
0
9,574
1,307
0
1,152
8,422
0
25,749
L
3,636
742
0
1,071
7,892
2,262
64
4,074
3,818
18,218
0
L
6,720
3,451
0
1,893
12,953
3,474
0
5,048
7,905
0
38,065
W
Danzaburou
natEburK
Danzaburou
3,790
2,071
0
1,514
5,118
1,476
2,106
638
4,480
0
23,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
33,582
364
Minions Killed
242
0
Camps Cleared
0
1,354,357
Distance Traveled
1,127,489
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,345
490
26
2
0
254,080
2
L
Ares
6,455
430
20
1
0
264,962
3
W
Anubis
9,859
657
94
6
0
258,079
1
W
Mulan
8,882
592
102
7
0
296,865
2
W
Kali
10,930
729
100
7
0
336,777
5
L
Morgan Le Fay
7,354
490
77
5
0
196,126
0
L
Anhur
6,172
411
55
4
0
247,391
3
L
Anubis
5,991
399
24
2
0
163,350
0
L
Kali
7,610
507
66
4
0
255,660
0
W
Danzaburou
7,495
500
42
3
0
208,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role