Player Matchup

Anhur
Anhur
S3VERO
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
alesuki
Sol
Level 28
God Stats
37W - 20L
1,676 SR
Queue Stats
242W - 253L
1,438 Elo+
Solo
Ares
Ares
atunconqueso
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,174 Elo+
Party 2
Cthulhu
Cthulhu
claudiopim
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Solo
Fenrir
Fenrir
god_of_gods_7u7
Fenrir
Level 26
God Stats
30W - 44L
1,422 SR
Queue Stats
185W - 212L
1,394 Elo+
Party 2
Team Averages
Level 13
1,520 SR
1,338 Elo+

VS

Team Averages
Level 19
1,410 SR
1,241 Elo+
Anubis
Anubis
LKSf1
Anubis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,192 Elo+
Solo
Sol
Sol
Mathi_py
Sol
Level 29
God Stats
27W - 35L
1,286 SR
Queue Stats
256W - 288L
1,375 Elo+
Solo
Thor
Thor
TecDragon7
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,042 Elo+
Solo
Sylvanus
Sylvanus
emanuelalvarez93
Sylvanus
Level 27
God Stats
9W - 4L
1,500 SR
Queue Stats
105W - 142L
1,304 Elo+
Party 1
Fenrir
Fenrir
lacazino94
Fenrir
Level 27
God Stats
19W - 16L
1,265 SR
Queue Stats
140W - 195L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
S3VERO
Anhur
9
1 / 17 / 3
7,422
391
5,995
16,180
3,753
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Sol
20
15 / 1 / 1
12,455
656
22,043
17,551
5,931
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
1 / 5 / 4
6,414
338
994
8,750
2,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
claudiopim
Cthulhu
5
0 / 8 / 1
5,784
304
1,170
6,497
3,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
4 / 7 / 0
7,649
403
3,056
8,444
1,966
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LKSf1
Anubis
14
3 / 8 / 1
9,069
477
6,737
14,528
6,616
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 2 / 4
12,776
672
12,410
10,476
4,435
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
9 / 8 / 9
10,116
532
6,747
11,126
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 2 / 12
10,647
560
3,707
7,501
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
lacazino94
Fenrir
16
10 / 2 / 3
10,945
576
8,717
11,798
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
21
Kills
34
38
Deaths
22
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
LKSf1
Anubis
3
8
1
0.44
W
10
2
4
6
L
Anhur
S3VERO
Anhur
1
17
3
0.15
W
9
8
9
1.69
L
Sol
15
1
1
15.5
L
1
5
4
0.6
L
Cthulhu
claudiopim
Cthulhu
0
8
1
0.06
W
2
2
12
4
L
4
7
0
0.57
W
Fenrir
lacazino94
Fenrir
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,258
Damage
38,318
57,422
Taken
55,429
17,381
Mitigated
29,543
11,502
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
LKSf1
Anubis
6,737
860
0
3,982
14,528
6,616
534
9,258
5,270
36,651
0
W
12,410
5,507
0
6,232
10,476
4,435
8,475
3,930
6,546
83,166
0
L
Anhur
S3VERO
Anhur
5,995
2,944
0
0
16,180
3,753
26
6,093
10,087
0
23,528
W
6,747
2,587
0
98
11,126
3,640
310
4,853
6,273
0
17,882
L
Sol
22,043
7,235
0
9,077
17,551
5,931
1,121
10,146
7,405
88,845
5,135
L
994
438
223
194
8,750
2,476
0
897
7,853
6,919
0
L
Cthulhu
claudiopim
Cthulhu
1,170
633
0
898
6,497
3,255
0
3,299
3,198
9,524
0
W
3,707
1,669
1,053
1,857
7,501
7,039
714
2,332
5,169
25,310
0
L
3,056
1,065
263
847
8,444
1,966
0
2,419
6,025
0
12,978
W
Fenrir
lacazino94
Fenrir
8,717
2,387
0
3,673
11,798
7,813
0
2,650
9,148
0
80,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,724
Gold Earned
53,553
251
Minions Killed
399
0
Camps Cleared
0
1,324,221
Distance Traveled
1,528,277
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,069
477
64
3
0
261,636
6
W
Sol
12,776
672
166
9
0
362,593
0
L
Anhur
7,422
391
33
2
0
325,720
5
W
Thor
10,116
532
25
1
0
351,478
1
L
Sol
12,455
656
171
9
0
393,206
0
L
Ares
6,414
338
10
1
0
194,239
1
L
Cthulhu
5,784
304
14
1
0
189,170
3
W
Sylvanus
10,647
560
45
2
0
241,159
1
L
Fenrir
7,649
403
23
1
0
221,886
2
W
Fenrir
10,945
576
99
5
0
311,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role