Player Matchup

Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Janemba93
Scylla
Level 122
God Stats
0W - 1L
1,537 SR
Queue Stats
32W - 33L
1,529 Elo+
Solo
Neith
Neith
Pratt2789
Neith
Level 26
God Stats
2W - 4L
1,554 SR
Queue Stats
20W - 21L
1,509 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,508 Elo+

VS

Team Averages
Level 112
1,617 SR
1,603 Elo+
Discordia
Discordia
CaptMimosa
Discordia
Level 105
God Stats
27W - 20L
1,607 SR
Queue Stats
286W - 290L
1,493 Elo+
Solo
Chaac
Chaac
CybrPhx
Chaac
Level 155
God Stats
5W - 2L
1,733 SR
Queue Stats
152W - 117L
1,702 Elo+
Party 2
Kukulkan
Kukulkan
DS Xclusive
Kukulkan
Level 117
God Stats
1W - 2L
1,390 SR
Queue Stats
27W - 23L
1,512 Elo+
Solo
Artemis
Artemis
Esmaie
Artemis
Level 27
God Stats
44W - 19L
1,807 SR
Queue Stats
70W - 39L
1,688 Elo+
Party 2
Sylvanus
Sylvanus
SeaKitten
Sylvanus
Level 155
God Stats
28W - 22L
1,548 SR
Queue Stats
272W - 237L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 3 / 1
7,561
756
8,829
8,898
3,823
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
13
1 / 3 / 1
6,883
688
3,984
10,890
9,257
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
12
0 / 4 / 1
6,424
642
3,490
8,574
6,612
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Janemba93
Scylla
12
0 / 3 / 1
6,385
639
5,724
8,014
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Pratt2789
Neith
13
0 / 5 / 1
6,552
655
5,267
8,919
3,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptMimosa
Discordia
16
5 / 0 / 6
9,288
929
10,988
4,900
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
CybrPhx
Chaac
16
7 / 0 / 10
10,126
1,013
12,841
15,862
14,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
DS Xclusive
Kukulkan
15
1 / 1 / 4
8,046
805
5,281
3,985
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Esmaie
Artemis
14
2 / 2 / 10
8,069
807
5,566
7,440
2,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SeaKitten
Sylvanus
14
3 / 0 / 7
8,777
878
3,731
8,589
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
18
18
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
1
0.83
L
Serqet
 
Serqet
1
3
1
0.5
L
Mulan
 
Mulan
0
4
1
0.13
W
Discordia
CaptMimosa
Discordia
5
0
6
8
W
Chaac
CybrPhx
Chaac
7
0
10
12
W
Kukulkan
DS Xclusive
Kukulkan
1
1
4
3
W
Artemis
Esmaie
Artemis
2
2
10
3.5
L
Scylla
Janemba93
Scylla
0
3
1
0.17
L
Neith
Pratt2789
Neith
0
5
1
0.1
W
Sylvanus
SeaKitten
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,294
Damage
38,407
45,295
Taken
40,776
25,936
Mitigated
31,190
5,832
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,829
500
0
1,219
8,898
3,823
1
4,407
4,491
35,901
0
L
Serqet
 
Serqet
3,984
841
0
913
10,890
9,257
0
4,469
6,421
0
12,659
L
Mulan
 
Mulan
3,490
286
0
866
8,574
6,612
0
4,217
4,357
0
14,355
W
Discordia
CaptMimosa
Discordia
10,988
548
0
0
4,900
1,899
606
819
4,081
38,367
0
W
Chaac
CybrPhx
Chaac
12,841
2,391
445
7,330
15,862
14,124
0
5,154
10,708
0
27,429
W
Kukulkan
DS Xclusive
Kukulkan
5,281
107
0
456
3,985
1,504
594
1,180
2,632
38,452
0
W
Artemis
Esmaie
Artemis
5,566
1,321
0
908
7,440
2,954
2,113
4,020
3,420
0
23,340
L
Scylla
Janemba93
Scylla
5,724
226
0
421
8,014
2,778
0
3,491
4,523
22,683
0
L
Neith
Pratt2789
Neith
5,267
1,239
239
2,174
8,919
3,466
0
3,879
5,040
0
25,669
W
Sylvanus
SeaKitten
Sylvanus
3,731
468
3,126
3,230
8,589
10,709
303
3,620
4,969
8,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,805
Gold Earned
44,306
234
Minions Killed
265
7
Camps Cleared
7
1,018,015
Distance Traveled
1,036,194
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,561
756
74
7
1
234,054
2
L
Serqet
6,883
688
25
3
2
219,728
2
L
Mulan
6,424
642
24
2
2
171,719
0
W
Discordia
9,288
929
80
8
2
231,414
3
W
Chaac
10,126
1,013
28
3
3
222,551
2
W
Kukulkan
8,046
805
92
9
2
199,962
4
W
Artemis
8,069
807
50
5
0
179,410
3
L
Scylla
6,385
639
56
6
0
200,939
4
L
Neith
6,552
655
55
6
2
191,575
0
W
Sylvanus
8,777
878
15
2
0
202,857
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role