Player Matchup

Ares
Ares
AndyKaijuWarrior
Ares
Level 120
God Stats
51W - 51L
1,552 SR
Queue Stats
1,088W - 980L
1,541 Elo+
Party 2
Nemesis
Nemesis
Jonnywah
Nemesis
Level 108
God Stats
11W - 7L
1,485 SR
Queue Stats
850W - 739L
1,599 Elo+
Party 2
Osiris
Osiris
JustAxiom1
Osiris
Level 33
God Stats
4W - 4L
1,531 SR
Queue Stats
262W - 191L
1,533 Elo+
Party 2
Chang'e
Chang'e
Quinnith90
Chang'e
Level 125
God Stats
11W - 16L
1,361 SR
Queue Stats
1,205W - 1,120L
1,511 Elo+
Party 2
Izanami
Izanami
byrnez1993
Izanami
Level 79
God Stats
35W - 22L
1,689 SR
Queue Stats
496W - 458L
1,593 Elo+
Party 2
Team Averages
Level 93
1,524 SR
1,556 Elo+

VS

Team Averages
Level 60
1,450 SR
1,440 Elo+
Hun Batz
Hun Batz
Delta WoLf1113
Hun Batz
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
318W - 342L
1,475 Elo+
Party 1
Sobek
Sobek
JeansFleau2605
Sobek
Level 66
God Stats
57W - 50L
1,546 SR
Queue Stats
323W - 315L
1,470 Elo+
Party 1
Hel
Hel
StikZii
Hel
Level 35
God Stats
0W - 4L
1,250 SR
Queue Stats
33W - 32L
1,484 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
UgotOofedBruh
Morgan Le Fay
Level 129
God Stats
4W - 7L
1,451 SR
Queue Stats
318W - 275L
1,518 Elo+
Party 3
King Arthur
King Arthur
XStormFusionX
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,025
503
1,942
4,858
2,644
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Jonnywah
Nemesis
10
3 / 0 / 5
6,206
621
4,592
6,651
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
JustAxiom1
Osiris
11
3 / 2 / 0
6,316
632
4,829
6,174
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Quinnith90
Chang'e
11
7 / 0 / 2
6,879
688
3,783
4,570
1,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
byrnez1993
Izanami
9
1 / 1 / 3
5,537
554
3,523
4,443
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
1 / 2 / 0
5,024
502
3,095
6,568
1,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 1 / 0
4,808
481
2,535
6,793
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
8
0 / 3 / 0
4,709
471
1,642
4,114
974
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
UgotOofedBruh
Morgan Le Fay
10
0 / 5 / 0
5,372
537
2,321
6,320
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
XStormFusionX
King Arthur
9
1 / 3 / 1
4,877
488
2,787
5,827
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
14
Kills
2
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Hun Batz
1
2
0
0.5
L
0
1
0
0
W
Nemesis
Jonnywah
Nemesis
3
0
5
5.5
W
Osiris
JustAxiom1
Osiris
3
2
0
1.5
W
Chang'e
Quinnith90
Chang'e
7
0
2
8
L
Hel
0
3
0
0
L
Morgan Le Fay
UgotOofedBruh
Morgan Le Fay
0
5
0
0
L
King Arthur
XStormFusionX
King Arthur
1
3
1
0.5
W
Izanami
byrnez1993
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,669
Damage
12,380
26,696
Taken
29,622
12,235
Mitigated
12,291
9,298
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,942
157
255
1,424
4,858
2,644
0
1,273
3,585
12,728
0
L
Hun Batz
3,095
424
0
1,408
6,568
1,774
0
1,241
5,327
0
21,414
L
2,535
155
0
2,627
6,793
3,634
0
1,191
5,602
11,547
0
W
Nemesis
Jonnywah
Nemesis
4,592
2,147
0
1,142
6,651
2,302
246
954
5,697
0
37,060
W
Osiris
JustAxiom1
Osiris
4,829
1,888
0
1,832
6,174
4,441
225
0
5,600
0
31,591
W
Chang'e
Quinnith90
Chang'e
3,783
108
885
2,706
4,570
1,460
410
2,112
2,458
34,591
0
L
Hel
1,642
34
257
827
4,114
974
0
1,153
2,961
21,755
0
L
Morgan Le Fay
UgotOofedBruh
Morgan Le Fay
2,321
414
0
710
6,320
2,033
0
2,140
4,180
36,831
0
L
King Arthur
XStormFusionX
King Arthur
2,787
376
0
1,859
5,827
3,876
0
0
5,827
0
13,661
W
Izanami
byrnez1993
Izanami
3,523
2,115
0
1,054
4,443
1,388
0
2,264
2,179
0
32,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
24,790
279
Minions Killed
200
0
Camps Cleared
0
1,001,309
Distance Traveled
922,980
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,025
503
24
2
0
195,085
5
L
Hun Batz
5,024
502
48
5
0
182,316
1
L
Sobek
4,808
481
10
1
0
193,730
4
W
Nemesis
6,206
621
60
6
0
234,434
1
W
Osiris
6,316
632
66
7
0
186,790
0
W
Chang'e
6,879
688
65
7
0
216,979
3
L
Hel
4,709
471
61
6
0
190,321
0
L
Morgan Le Fay
5,372
537
63
6
0
180,583
3
L
King Arthur
4,877
488
18
2
0
176,030
0
W
Izanami
5,537
554
64
6
0
168,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role