Player Matchup

Jormungandr
Jormungandr
M4darinho
Jormungandr
Level 49
God Stats
0W - 3L
1,288 SR
Queue Stats
160W - 164L
1,437 Elo+
Party 2
Thor
Thor
Nikone305
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
OnKi48
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SrtaSekhmet05
Cthulhu
Level 7
God Stats
1W - 3L
1,765 SR
Queue Stats
67W - 78L
1,399 Elo+
Party 2
Nemesis
Nemesis
crunchit99
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 1
Team Averages
Level 13
1,511 SR
1,381 Elo+

VS

Team Averages
Level 21
1,371 SR
1,362 Elo+
Gilgamesh
Gilgamesh
PommesRotWeiss97
Gilgamesh
Level 27
God Stats
10W - 9L
1,609 SR
Queue Stats
126W - 144L
1,434 Elo+
Solo
Apollo
Apollo
SearVII
Apollo
Level 25
God Stats
3W - 3L
1,384 SR
Queue Stats
66W - 58L
1,392 Elo+
Solo
Neith
Neith
bubbakush666
Neith
Level 18
God Stats
1W - 1L
1,283 SR
Queue Stats
30W - 39L
1,360 Elo+
Solo
Scylla
Scylla
khojin
Scylla
Level 25
God Stats
1W - 5L
1,080 SR
Queue Stats
8W - 14L
1,296 Elo+
Solo
Cthulhu
Cthulhu
simensuarez228
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 65L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
M4darinho
Jormungandr
15
2 / 2 / 1
9,498
1,055
8,558
14,814
14,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
14
0 / 14 / 1
7,988
888
6,463
16,928
6,651
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
OnKi48
Fenrir
13
0 / 12 / 1
7,745
861
5,437
14,137
7,518
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
0 / 5 / 2
8,594
955
7,052
14,524
16,830
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
crunchit99
Nemesis
13
1 / 11 / 1
8,440
938
5,682
15,004
6,480
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
10 / 2 / 16
10,925
1,214
14,746
12,576
5,289
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
SearVII
Apollo
18
13 / 0 / 12
10,628
1,181
13,319
5,553
2,262
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 1 / 18
10,907
1,212
15,291
5,655
2,356
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
khojin
Scylla
18
10 / 0 / 25
11,320
1,258
13,744
5,323
1,869
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 0 / 29
10,290
1,143
10,351
8,265
9,259
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
144
3
Kills
44
44
Deaths
3
6
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
M4darinho
Jormungandr
2
2
1
1.25
L
Thor
0
14
1
0.04
L
Fenrir
OnKi48
Fenrir
0
12
1
0.04
W
Gilgamesh
10
2
16
9
W
Apollo
SearVII
Apollo
13
0
12
19
L
Cthulhu
0
5
2
0.2
W
10
1
18
19
L
Nemesis
crunchit99
Nemesis
1
11
1
0.14
W
Scylla
khojin
Scylla
10
0
25
22.5
W
1
0
29
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,192
Damage
67,451
75,407
Taken
37,372
52,420
Mitigated
21,035
1,465
Healing
2,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
M4darinho
Jormungandr
8,558
1,423
0
0
14,814
14,941
0
5,773
9,041
38,954
0
L
Thor
6,463
2,204
0
0
16,928
6,651
0
5,106
11,822
0
14,472
L
Fenrir
OnKi48
Fenrir
5,437
2,048
0
447
14,137
7,518
0
5,170
8,967
0
9,693
W
Gilgamesh
14,746
4,245
0
915
12,576
5,289
0
5,833
6,743
0
26,185
W
Apollo
SearVII
Apollo
13,319
10,241
0
893
5,553
2,262
0
1,201
4,352
0
23,335
L
Cthulhu
7,052
303
534
0
14,524
16,830
0
3,820
10,704
18,868
0
W
15,291
9,320
0
1,086
5,655
2,356
0
3,130
2,525
0
37,432
L
Nemesis
crunchit99
Nemesis
5,682
1,939
0
484
15,004
6,480
0
4,226
10,778
0
9,303
W
Scylla
khojin
Scylla
13,744
1,866
0
44
5,323
1,869
0
1,868
3,455
21,897
0
W
10,351
830
0
41
8,265
9,259
0
3,578
4,687
23,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
54,070
123
Minions Killed
165
2
Camps Cleared
7
777,978
Distance Traveled
907,632
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,498
1,055
60
7
0
182,838
2
L
Thor
7,988
888
10
1
0
150,094
1
L
Fenrir
7,745
861
5
1
0
106,271
1
W
Gilgamesh
10,925
1,214
24
3
3
174,769
1
W
Apollo
10,628
1,181
21
2
1
175,633
3
L
Cthulhu
8,594
955
46
5
2
183,491
0
W
Neith
10,907
1,212
57
6
2
162,756
0
L
Nemesis
8,440
938
2
0
0
155,284
3
W
Scylla
11,320
1,258
26
3
1
197,724
0
W
Cthulhu
10,290
1,143
37
4
0
196,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role