Player Matchup

Bacchus
Bacchus
Midpurse651
Bacchus
Level 18
God Stats
4W - 6L
1,309 SR
Queue Stats
186W - 225L
1,279 Elo+
Solo
Zeus
Zeus
Riomario-13
Zeus
Level 18
God Stats
20W - 11L
1,532 SR
Queue Stats
28W - 26L
1,364 Elo+
Party 2
Anhur
Anhur
rayan_9435
Anhur
Level 17
God Stats
7W - 8L
1,324 SR
Queue Stats
23W - 38L
1,235 Elo+
Party 2
Team Averages
Level 18
1,388 SR
1,292 Elo+

VS

Team Averages
Level 16
1,376 SR
1,183 Elo+
Kali
Kali
Deadly vein4513
Kali
Level 18
God Stats
0W - 5L
1,430 SR
Queue Stats
120W - 182L
1,159 Elo+
Party 1
Ullr
Ullr
REHSINUP3788
Ullr
Level 20
God Stats
6W - 9L
1,232 SR
Queue Stats
277W - 347L
1,245 Elo+
Party 1
Vamana
Vamana
waveycrocket
Vamana
Level 9
God Stats
0W - 2L
1,467 SR
Queue Stats
16W - 41L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Midpurse651
Bacchus
12
4 / 1 / 8
8,900
685
6,211
11,568
13,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
9 / 3 / 8
9,927
764
17,224
9,451
3,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
13
5 / 3 / 11
9,278
714
8,410
11,087
4,183
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 3
7,249
558
4,288
11,496
3,218
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 2 / 3
9,048
696
11,765
10,697
3,318
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
3 / 6 / 2
9,353
719
6,066
15,406
6,275
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
7
7
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
10
3
0.15
W
Bacchus
Midpurse651
Bacchus
4
1
8
8
L
4
2
3
2.75
W
9
3
8
4.33
W
Anhur
5
3
11
3.5
L
Vamana
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,845
Damage
22,119
32,106
Taken
37,599
21,381
Mitigated
12,811
4,698
Healing
3,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,288
1,051
0
713
11,496
3,218
0
7,447
4,049
0
7,223
W
Bacchus
Midpurse651
Bacchus
6,211
814
0
261
11,568
13,703
313
0
11,568
16,027
0
L
11,765
2,221
0
331
10,697
3,318
0
7,576
3,121
0
33,454
W
17,224
2,989
449
1,486
9,451
3,495
631
0
9,451
42,889
0
W
Anhur
8,410
5,062
762
1,740
11,087
4,183
1,998
0
11,087
0
26,397
L
Vamana
6,066
4,372
0
2,238
15,406
6,275
0
8,412
6,994
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,105
Gold Earned
25,650
112
Minions Killed
79
0
Camps Cleared
0
596,532
Distance Traveled
620,414
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,249
558
12
1
0
172,795
1
W
Bacchus
8,900
685
17
1
0
212,580
0
L
Ullr
9,048
696
37
3
0
244,528
0
W
Zeus
9,927
764
61
5
0
175,464
0
W
Anhur
9,278
714
34
3
0
208,488
1
L
Vamana
9,353
719
30
2
0
203,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role