Player Matchup

Cerberus
Cerberus
Diamond I
Verwirrung
Cerberus
Diamond I
Level 158
God Stats
8W - 1L
1,974 SR
Queue Stats
438W - 194L
2,067 MMR
Party 1
Sol
Sol
Masters
pointclick
Sol
Masters
Level 129
God Stats
5W - 1L
1,859 SR
Queue Stats
10W - 10L
2,272 MMR
Party 1
Anhur
Anhur
Diamond I
xXBaumHolzXx
Anhur
Diamond I
Level 129
God Stats
11W - 13L
1,573 SR
Queue Stats
535W - 337L
2,336 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 139
1,802 SR
2,225 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 103
1,703 SR
2,123 MMR
Chaac
Chaac
Platinum I
KoLoKo_
Chaac
Platinum I
Level 83
God Stats
53W - 45L
1,632 SR
Queue Stats
191W - 178L
2,055 MMR
Solo
Agni
Agni
Diamond II
Nippl3Clips
Agni
Diamond II
Level 79
God Stats
9W - 15L
1,740 SR
Queue Stats
322W - 343L
2,258 MMR
Solo
Hachiman
Hachiman
Platinum III
eliottttt
Hachiman
Platinum III
Level 148
God Stats
4W - 4L
1,737 SR
Queue Stats
178W - 144L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Verwirrung
Cerberus
10
0 / 0 / 7
7,584
758
4,877
9,627
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 4
7,464
746
5,708
5,438
2,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 1
8,382
838
7,994
9,946
3,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
FenrirPersephoneMorgan Le FayAthena

VS

Bans
TiamatGilgameshCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KoLoKo_
Chaac
10
0 / 2 / 0
6,378
638
5,481
9,175
3,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 1
6,127
613
4,352
5,515
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
eliottttt
Hachiman
10
1 / 2 / 0
6,468
647
8,236
6,154
1,191
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
8
Kills
1
1
Deaths
8
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
KoLoKo_
Chaac
0
2
0
0
L
0
4
1
0.13
W
Cerberus
Verwirrung
Cerberus
0
0
7
3.5
L
Hachiman
eliottttt
Hachiman
1
2
0
0.5
W
2
0
4
4
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
18,069
25,011
Taken
20,844
15,929
Mitigated
6,030
9,364
Healing
5,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
KoLoKo_
Chaac
5,481
245
0
3,406
9,175
3,691
0
5,765
3,410
0
30,562
L
4,352
214
0
678
5,515
1,148
0
2,110
3,405
11,863
0
W
Cerberus
Verwirrung
Cerberus
4,877
513
0
2,725
9,627
9,922
0
1,054
8,399
13,377
0
L
Hachiman
eliottttt
Hachiman
8,236
4,166
0
1,203
6,154
1,191
0
2,129
4,025
0
18,117
W
5,708
2,113
0
2,524
5,438
2,275
2,195
1,395
3,907
24,225
2,620
W
7,994
4,698
0
4,115
9,946
3,732
504
1,441
8,353
0
39,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,430
Gold Earned
18,973
155
Minions Killed
106
0
Camps Cleared
0
599,189
Distance Traveled
565,386
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,378
638
56
6
0
209,193
3
L
Agni
6,127
613
17
2
0
167,971
0
W
Cerberus
7,584
758
34
3
0
198,003
5
L
Hachiman
6,468
647
33
3
0
188,222
1
W
Sol
7,464
746
38
4
0
209,516
3
W
Anhur
8,382
838
83
8
0
191,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role