Player Matchup

Chang'e
Chang'e
Dedea
Chang'e
Level 155
God Stats
13W - 9L
1,747 SR
Queue Stats
51W - 44L
1,571 Elo+
Party 2
Neith
Neith
Keiitas
Neith
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 22L
1,470 Elo+
Party 2
Vamana
Vamana
ScarlettKiku
Vamana
Level 16
God Stats
8W - 5L
1,568 SR
Queue Stats
14W - 14L
1,323 Elo+
Party 2
Team Averages
Level 64
1,605 SR
1,454 Elo+

VS

Team Averages
Level 56
1,430 SR
1,445 Elo+
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Gobpott
Gilgamesh
Level 35
God Stats
9W - 10L
1,309 SR
Queue Stats
121W - 112L
1,448 Elo+
Party 1
Hou Yi
Hou Yi
HamBizzle
Hou Yi
Level 28
God Stats
34W - 37L
1,480 SR
Queue Stats
44W - 50L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dedea
Chang'e
17
5 / 0 / 3
12,108
673
11,668
10,278
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Keiitas
Neith
16
2 / 1 / 2
11,063
615
5,243
5,255
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
16
1 / 0 / 7
11,094
616
8,645
9,517
11,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
0 / 4 / 1
9,996
555
5,752
14,172
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Gobpott
Gilgamesh
16
0 / 1 / 1
10,354
575
4,737
13,928
10,660
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
HamBizzle
Hou Yi
13
1 / 3 / 0
9,884
549
4,457
7,200
2,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
8
Kills
1
1
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
1
0.13
W
Chang'e
Dedea
Chang'e
5
0
3
6.5
L
Gilgamesh
Gobpott
Gilgamesh
0
1
1
0.5
L
Hou Yi
HamBizzle
Hou Yi
1
3
0
0.33
W
Neith
Keiitas
Neith
2
1
2
3
W
Vamana
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
14,946
25,050
Taken
35,300
17,960
Mitigated
18,757
15,527
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,752
171
1,792
4,810
14,172
5,683
0
5,820
8,352
45,174
0
W
Chang'e
Dedea
Chang'e
11,668
817
4,659
7,527
10,278
4,374
1,047
1,497
8,781
69,065
0
L
Gilgamesh
Gobpott
Gilgamesh
4,737
449
0
1,749
13,928
10,660
0
3,598
10,330
0
50,150
L
Hou Yi
HamBizzle
Hou Yi
4,457
614
0
1,026
7,200
2,414
0
2,250
4,950
0
34,560
W
Neith
Keiitas
Neith
5,243
974
0
1,513
5,255
2,141
861
809
4,446
0
41,712
W
Vamana
8,645
4,111
0
1,828
9,517
11,445
594
3,446
6,071
0
35,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
30,234
224
Minions Killed
210
0
Camps Cleared
0
998,059
Distance Traveled
980,014
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,996
555
71
4
0
304,552
4
W
Chang'e
12,108
673
101
6
0
343,646
5
L
Gilgamesh
10,354
575
82
5
0
360,574
6
L
Hou Yi
9,884
549
57
3
0
314,888
0
W
Neith
11,063
615
71
4
0
326,896
2
W
Vamana
11,094
616
52
3
0
327,517
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role