Player Matchup

Skadi
Skadi
Ix-Moncler-xI
Skadi
Level 26
God Stats
96W - 74L
1,416 SR
Queue Stats
282W - 339L
1,255 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
Level 25
God Stats
27W - 32L
1,480 SR
Queue Stats
216W - 262L
1,266 Elo+
Party 2
Cthulhu
Cthulhu
XxMSR_SpuKyxX
Cthulhu
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
41W - 56L
1,355 Elo+
Party 2
Heimdallr
Heimdallr
jerevilla28
Heimdallr
Level 28
God Stats
16W - 30L
1,445 SR
Queue Stats
160W - 206L
1,258 Elo+
Party 2
Merlin
Merlin
vSheWants4ss-_-
Merlin
Level 24
God Stats
6W - 13L
1,381 SR
Queue Stats
251W - 296L
1,212 Elo+
Party 2
Team Averages
Level 22
1,488 SR
1,269 Elo+

VS

Team Averages
Level 23
1,478 SR
1,434 Elo+
Neith
Neith
CoriTailur
Neith
Level 36
God Stats
3W - 2L
1,318 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 1
Fenrir
Fenrir
Havocs 15th
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
erior2Erick
Chaac
Level 21
God Stats
11W - 4L
1,518 SR
Queue Stats
54W - 37L
1,383 Elo+
Solo
Anubis
Anubis
jcap246
Anubis
Level 25
God Stats
7W - 3L
1,518 SR
Queue Stats
41W - 30L
1,393 Elo+
Solo
Cerberus
Cerberus
kxwallace
Cerberus
Level 27
God Stats
15W - 20L
1,537 SR
Queue Stats
18W - 23L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,079
408
1,556
2,489
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
XXL-Hades-CR
Tsukuyomi
8
1 / 4 / 0
4,853
485
1,575
5,540
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
6
0 / 2 / 1
4,081
408
919
2,953
864
Heimdallr
jerevilla28
Heimdallr
8
0 / 2 / 0
4,716
472
384
5,371
1,662
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
1,884
188
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
1 / 1 / 0
5,645
565
1,731
3,269
929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
12
6 / 0 / 0
6,995
700
4,616
5,335
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 0
6,916
692
2,545
3,491
2,743
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
jcap246
Anubis
2
0 / 0 / 0
3,809
381
0
0
0
Cerberus
kxwallace
Cerberus
8
0 / 0 / 1
5,434
543
783
4,565
2,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
9
9
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
1
1
0
1
W
Fenrir
6
0
0
6
L
0
1
1
0.5
L
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
1
4
0
0.25
L
Cthulhu
0
2
1
0.25
W
2
0
0
2
W
Anubis
jcap246
Anubis
0
0
0
0
L
Heimdallr
jerevilla28
Heimdallr
0
2
0
0
W
Cerberus
kxwallace
Cerberus
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,434
Damage
9,675
16,353
Taken
16,660
4,350
Mitigated
8,128
896
Healing
4,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
1,731
445
0
1,228
3,269
929
2,493
592
2,677
0
26,803
W
Fenrir
4,616
1,217
0
1,945
5,335
1,977
1,030
29
5,306
0
26,926
L
1,556
576
0
492
2,489
440
0
331
2,158
0
15,272
L
Tsukuyomi
XXL-Hades-CR
Tsukuyomi
1,575
469
0
404
5,540
1,384
0
158
5,382
0
19,643
L
Cthulhu
919
60
0
0
2,953
864
0
294
2,659
5,531
0
W
2,545
108
0
862
3,491
2,743
0
0
3,491
0
41,802
W
Anubis
jcap246
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
jerevilla28
Heimdallr
384
300
0
0
5,371
1,662
19
0
5,371
0
19,529
W
Cerberus
kxwallace
Cerberus
783
0
0
573
4,565
2,479
983
298
4,267
13,043
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,613
Gold Earned
28,799
116
Minions Killed
249
0
Camps Cleared
0
599,091
Distance Traveled
823,242
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,645
565
69
7
0
177,119
3
W
Fenrir
6,995
700
57
6
0
216,821
1
L
Skadi
4,079
408
27
3
0
92,941
1
L
Tsukuyomi
4,853
485
35
4
0
179,650
0
L
Cthulhu
4,081
408
8
1
0
158,882
1
W
Chaac
6,916
692
105
11
0
213,723
0
W
Anubis
3,809
381
0
0
0
0
0
L
Heimdallr
4,716
472
46
5
0
167,618
0
W
Cerberus
5,434
543
18
2
0
215,579
0
L
Merlin
1,884
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role