Player Matchup

Olorun
Olorun
 
Olorun
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Yuukochi
Aphrodite
Level 5
God Stats
1W - 2L
1,442 SR
Queue Stats
2W - 3L
1,352 Elo+
Solo
Loki
Loki
highIMking
Loki
Level 29
God Stats
5W - 9L
1,543 SR
Queue Stats
101W - 107L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
zakkswamp
Heimdallr
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 57L
1,305 Elo+
Party 1
Team Averages
Level 13
1,497 SR
1,429 Elo+

VS

Team Averages
Level 11
1,506 SR
1,403 Elo+
Athena
Athena
HighAndTight
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Patatajavi
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,406 Elo+
Party 2
Neith
Neith
SlayaTheGoat
Neith
Level 18
God Stats
9W - 9L
1,466 SR
Queue Stats
32W - 34L
1,353 Elo+
Party 2
King Arthur
King Arthur
xxmangemanounexx
King Arthur
Level 21
God Stats
3W - 0L
1,740 SR
Queue Stats
6W - 2L
1,492 Elo+
Solo
Ra
Ra
zeidi
Ra
Level 5
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 2L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
1
0 / 2 / 0
3,253
407
0
1,167
204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
 
Bellona
1
0 / 0 / 0
3,190
399
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Aphrodite
Yuukochi
Aphrodite
6
0 / 2 / 1
4,436
555
2,314
5,080
1,405
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
3 / 1 / 0
4,948
619
2,597
4,722
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
zakkswamp
Heimdallr
8
2 / 2 / 0
4,660
583
4,285
4,780
1,558
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
6
0 / 1 / 2
4,372
547
1,047
4,135
2,370
Anhur
7
1 / 2 / 0
4,623
578
709
5,144
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 0 / 0
4,741
593
2,840
3,464
862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
xxmangemanounexx
King Arthur
10
1 / 0 / 1
5,528
691
2,557
6,077
2,227
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ra
9
3 / 2 / 0
5,964
746
3,042
4,205
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
5
Kills
6
7
Deaths
5
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
L
Bellona
 
Bellona
0
0
0
0
W
Athena
0
1
2
1
W
Anhur
1
2
0
0.5
W
1
0
0
1
L
Aphrodite
Yuukochi
Aphrodite
0
2
1
0.25
L
3
1
0
3
W
King Arthur
xxmangemanounexx
King Arthur
1
0
1
1.5
L
Heimdallr
zakkswamp
Heimdallr
2
2
0
1
W
Ra
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,196
Damage
10,195
15,749
Taken
23,025
4,347
Mitigated
7,901
5,162
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
0
0
0
0
1,167
204
0
95
1,072
108
0
L
Bellona
 
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Athena
1,047
238
0
500
4,135
2,370
294
568
3,567
5,548
0
W
Anhur
709
450
0
2,294
5,144
1,076
0
108
5,036
0
14,564
W
2,840
1,263
0
1,337
3,464
862
0
109
3,355
0
20,108
L
Aphrodite
Yuukochi
Aphrodite
2,314
1,266
1,258
1,120
5,080
1,405
345
1,562
3,488
9,680
0
L
2,597
862
0
1,833
4,722
1,180
0
2,007
2,618
0
15,669
W
King Arthur
xxmangemanounexx
King Arthur
2,557
675
0
2,535
6,077
2,227
602
738
5,339
0
25,917
L
Heimdallr
zakkswamp
Heimdallr
4,285
1,726
0
951
4,780
1,558
569
298
4,482
0
17,884
W
Ra
3,042
528
109
960
4,205
1,366
1,860
791
3,414
29,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
25,228
96
Minions Killed
212
0
Camps Cleared
0
499,827
Distance Traveled
775,529
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,253
407
0
0
0
23,531
0
L
Bellona
3,190
399
0
0
0
948
0
W
Athena
4,372
547
17
2
0
156,948
2
W
Anhur
4,623
578
38
5
0
158,447
0
W
Neith
4,741
593
26
3
0
171,430
0
L
Aphrodite
4,436
555
21
3
0
139,750
0
L
Loki
4,948
619
39
5
0
173,439
1
W
King Arthur
5,528
691
62
8
0
157,950
0
L
Heimdallr
4,660
583
36
5
0
162,159
0
W
Ra
5,964
746
69
9
0
130,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role