Player Matchup

Yemoja
Yemoja
Daddy_is_Back451
Yemoja
Level 12
God Stats
9W - 8L
1,634 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
KNG_android137
Cthulhu
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 30L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Schmokkok
Morgan Le Fay
Level 22
God Stats
7W - 8L
1,601 SR
Queue Stats
28W - 26L
1,444 Elo+
Party 1
Nemesis
Nemesis
TohkaLovesSprite
Nemesis
Level 26
God Stats
12W - 5L
1,507 SR
Queue Stats
25W - 17L
1,432 Elo+
Party 1
Artemis
Artemis
ninjadicassino
Artemis
Level 4
God Stats
4W - 4L
1,703 SR
Queue Stats
31W - 40L
1,627 Elo+
Party 3
Team Averages
Level 13
1,589 SR
1,497 Elo+

VS

Team Averages
Level 21
1,540 SR
1,427 Elo+
Loki
Loki
Amine12
Loki
Level 17
God Stats
1W - 0L
1,572 SR
Queue Stats
10W - 3L
1,478 Elo+
Solo
Nemesis
Nemesis
HolomSayed
Nemesis
Level 14
God Stats
24W - 18L
1,367 SR
Queue Stats
44W - 33L
1,395 Elo+
Solo
Izanami
Izanami
Lorenzinhio7
Izanami
Level 22
God Stats
20W - 4L
1,789 SR
Queue Stats
50W - 29L
1,449 Elo+
Party 2
Geb
Geb
PescadorFood
Geb
Level 26
God Stats
4W - 0L
1,813 SR
Queue Stats
55W - 35L
1,435 Elo+
Party 2
Chang'e
Chang'e
SoSoRonaldo7209
Chang'e
Level 25
God Stats
1W - 2L
1,158 SR
Queue Stats
72W - 75L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,728
386
5,794
11,927
6,022
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 5 / 0
8,101
405
7,867
14,297
13,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Schmokkok
Morgan Le Fay
13
3 / 6 / 0
8,643
432
9,420
12,424
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 1
9,426
471
5,316
18,057
6,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 12 / 0
7,664
383
7,575
16,144
5,184
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Amine12
Loki
19
14 / 2 / 2
12,336
617
13,912
11,938
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
HolomSayed
Nemesis
16
1 / 2 / 6
10,644
532
6,380
12,411
5,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Lorenzinhio7
Izanami
17
8 / 1 / 5
11,151
558
14,661
10,747
4,576
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 12
11,154
558
9,343
16,825
18,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 8
10,021
501
8,679
12,421
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
7
Kills
32
32
Deaths
8
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Loki
Amine12
Loki
14
2
2
7.5
L
1
4
1
0.38
W
Nemesis
HolomSayed
Nemesis
1
2
6
2
L
0
5
0
0
W
Izanami
Lorenzinhio7
Izanami
8
1
5
10.5
W
4
1
12
10
L
Morgan Le Fay
Schmokkok
Morgan Le Fay
3
6
0
0.5
W
5
2
8
4.5
L
2
5
1
0.5
L
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
52,975
72,849
Taken
64,342
35,066
Mitigated
37,887
10,125
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Amine12
Loki
13,912
3,762
0
3,476
11,938
4,414
2,191
2,845
8,993
0
81,605
L
5,794
799
521
890
11,927
6,022
0
3,110
8,645
25,010
0
W
Nemesis
HolomSayed
Nemesis
6,380
3,350
0
4,480
12,411
5,062
1,454
4,097
8,308
0
49,584
L
7,867
551
0
1,306
14,297
13,685
436
2,782
11,515
39,575
0
W
Izanami
Lorenzinhio7
Izanami
14,661
10,341
415
3,710
10,747
4,576
4,568
2,264
8,413
0
93,585
W
9,343
624
0
3,251
16,825
18,761
304
7,630
8,761
21,949
0
L
Morgan Le Fay
Schmokkok
Morgan Le Fay
9,420
1,342
0
1,015
12,424
4,077
89
5,303
7,121
41,188
0
W
8,679
1,447
2,843
6,073
12,421
5,074
1,242
5,279
6,786
45,757
0
L
5,316
2,599
0
5,388
18,057
6,098
0
1,292
16,765
0
77,256
L
7,575
3,834
0
1,005
16,144
5,184
0
5,230
10,781
0
32,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,562
Gold Earned
55,306
345
Minions Killed
453
0
Camps Cleared
0
1,750,285
Distance Traveled
1,957,539
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,336
617
130
7
0
406,124
5
L
Yemoja
7,728
386
31
2
0
346,177
0
W
Nemesis
10,644
532
91
5
0
408,354
0
L
Cthulhu
8,101
405
71
4
0
335,226
2
W
Izanami
11,151
558
148
7
0
341,612
0
W
Geb
11,154
558
6
0
0
423,124
5
L
Morgan Le Fay
8,643
432
61
3
0
365,329
0
W
Chang'e
10,021
501
78
4
0
378,325
0
L
Nemesis
9,426
471
131
7
0
405,185
0
L
Artemis
7,664
383
51
3
0
298,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role