Player Matchup

Pele
Pele
NerfGoku
Pele
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,420 Elo+
Party 1
Da Ji
Da Ji
OddajRowerCzarny
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Party 1
Ares
Ares
WrednyKomar
Ares
Level 24
God Stats
1W - 3L
1,349 SR
Queue Stats
105W - 100L
1,562 Elo+
Solo
Artemis
Artemis
Xuxiaoxaxixuwu
Artemis
Level 28
God Stats
16W - 12L
1,496 SR
Queue Stats
280W - 272L
1,657 Elo+
Party 3
Bellona
Bellona
balli2001
Bellona
Level 27
God Stats
52W - 35L
1,775 SR
Queue Stats
178W - 195L
1,651 Elo+
Party 3
Team Averages
Level 18
1,524 SR
1,572 Elo+

VS

Team Averages
Level 23
1,619 SR
1,541 Elo+
Artemis
Artemis
FragBarcin
Artemis
Level 21
God Stats
5W - 1L
1,850 SR
Queue Stats
59W - 51L
1,573 Elo+
Party 2
Khepri
Khepri
Gostomsiu00
Khepri
Level 16
God Stats
8W - 3L
1,908 SR
Queue Stats
62W - 66L
1,621 Elo+
Party 2
Loki
Loki
LaSaline
Loki
Level 24
God Stats
4W - 7L
1,261 SR
Queue Stats
147W - 157L
1,500 Elo+
Solo
Thanatos
Thanatos
arthurd42
Thanatos
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Кирассатэ
Olorun
Level 28
God Stats
15W - 8L
1,576 SR
Queue Stats
113W - 116L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 6 / 1
5,638
470
1,189
8,430
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,032
503
3,927
5,924
2,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 1 / 1
5,729
477
5,980
7,930
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 0
5,589
466
5,249
5,500
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
balli2001
Bellona
12
2 / 1 / 2
6,609
551
2,372
7,144
3,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FragBarcin
Artemis
11
4 / 0 / 0
6,274
523
6,086
4,694
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
10
0 / 0 / 3
5,991
499
2,614
6,770
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
13
4 / 1 / 4
7,469
622
4,236
7,660
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
arthurd42
Thanatos
10
0 / 3 / 1
6,153
513
3,366
4,572
1,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 2 / 1
7,500
625
6,128
6,518
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
14
14
Deaths
6
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
FragBarcin
Artemis
4
0
0
4
W
Khepri
0
0
3
1.5
W
Loki
4
1
4
6
L
Pele
1
6
1
0.25
L
1
4
1
0.38
L
0
1
1
0.5
L
1
2
0
0.5
W
Thanatos
arthurd42
Thanatos
0
3
1
0.17
L
Bellona
balli2001
Bellona
2
1
2
3
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
22,430
34,928
Taken
30,214
16,128
Mitigated
13,406
8,207
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FragBarcin
Artemis
6,086
2,735
0
750
4,694
1,772
686
2,153
2,541
0
36,356
W
Khepri
2,614
135
0
2,984
6,770
5,016
27
2,736
4,034
11,544
0
W
Loki
4,236
751
0
3,568
7,660
2,320
0
547
7,113
0
43,308
L
Pele
1,189
283
0
2,058
8,430
2,250
324
2,104
6,326
0
20,736
L
3,927
1,000
0
0
5,924
2,043
0
2,576
3,348
0
24,140
L
5,980
236
257
1,672
7,930
6,072
0
1,702
6,228
21,998
0
L
5,249
2,506
0
1,012
5,500
1,847
0
1,904
3,596
0
32,120
W
Thanatos
arthurd42
Thanatos
3,366
486
0
2,620
4,572
1,428
885
0
4,572
0
27,205
L
Bellona
balli2001
Bellona
2,372
833
0
3,208
7,144
3,916
426
0
7,144
0
30,991
W
6,128
2,681
156
1,904
6,518
2,870
1,553
544
5,974
36,403
3,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,597
Gold Earned
33,387
274
Minions Killed
330
0
Camps Cleared
0
1,059,956
Distance Traveled
1,111,626
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,274
523
76
6
0
207,421
3
W
Khepri
5,991
499
15
1
0
232,068
3
W
Loki
7,469
622
92
8
0
230,808
5
L
Pele
5,638
470
49
4
0
201,287
1
L
Da Ji
6,032
503
53
4
0
210,252
0
L
Ares
5,729
477
31
3
0
234,088
2
L
Artemis
5,589
466
56
5
0
218,231
5
W
Thanatos
6,153
513
66
6
0
220,638
4
L
Bellona
6,609
551
85
7
0
196,098
3
W
Olorun
7,500
625
81
7
0
220,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role