Player Matchup

Yemoja
Yemoja
Isaacsaac
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,404 Elo+
Solo
Scylla
Scylla
Radientmoonlight
Scylla
Level 4
God Stats
2W - 4L
1,334 SR
Queue Stats
10W - 7L
1,389 Elo+
Solo
Merlin
Merlin
SerNic21
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Danzaburou
Danzaburou
VidVaccine
Danzaburou
Level 18
God Stats
6W - 2L
1,733 SR
Queue Stats
28W - 19L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Wedlife310
Baron Samedi
Level 18
God Stats
13W - 14L
1,614 SR
Queue Stats
20W - 30L
1,297 Elo+
Solo
Team Averages
Level 10
1,536 SR
1,362 Elo+

VS

Team Averages
Level 17
1,444 SR
1,432 Elo+
Hel
Hel
IDC491
Hel
Level 16
God Stats
18W - 14L
1,395 SR
Queue Stats
192W - 209L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lxmbo_Dynxsty_
Cu Chulainn
Level 29
God Stats
11W - 18L
1,614 SR
Queue Stats
228W - 219L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LynxBaka
Morgan Le Fay
Level 14
God Stats
9W - 4L
1,481 SR
Queue Stats
33W - 38L
1,406 Elo+
Party 1
Susano
Susano
SadBoiiKevinn
Susano
Level 12
God Stats
2W - 4L
1,273 SR
Queue Stats
11W - 12L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Strange227t
Jormungandr
Level 14
God Stats
7W - 8L
1,455 SR
Queue Stats
13W - 18L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Isaacsaac
Yemoja
9
0 / 5 / 3
6,546
468
2,770
9,816
8,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 6
7,556
540
6,454
7,417
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
SerNic21
Merlin
7
0 / 9 / 3
5,067
362
665
6,182
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
VidVaccine
Danzaburou
13
12 / 3 / 1
8,996
643
16,225
11,810
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Wedlife310
Baron Samedi
7
0 / 3 / 1
5,147
368
2,801
4,743
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
IDC491
Hel
11
1 / 5 / 3
6,728
481
2,936
8,264
5,511
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
Lxmbo_Dynxsty_
Cu Chulainn
12
5 / 1 / 4
7,648
546
7,561
8,552
5,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
LynxBaka
Morgan Le Fay
12
5 / 5 / 6
7,330
524
6,351
10,494
3,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 4 / 4
8,399
600
6,481
8,842
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Strange227t
Jormungandr
11
1 / 1 / 2
6,607
472
2,353
7,330
2,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
15
Kills
21
23
Deaths
16
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
IDC491
Hel
1
5
3
0.5
L
Yemoja
Isaacsaac
Yemoja
0
5
3
0.3
W
Cu Chulainn
Lxmbo_Dynxsty_
Cu Chulainn
5
1
4
7
W
Morgan Le Fay
LynxBaka
Morgan Le Fay
5
5
6
1.6
L
3
3
6
2
W
9
4
4
2.75
L
Merlin
SerNic21
Merlin
0
9
3
0.17
W
Jormungandr
Strange227t
Jormungandr
1
1
2
2
L
Danzaburou
VidVaccine
Danzaburou
12
3
1
4.17
L
Baron Samedi
Wedlife310
Baron Samedi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,915
Damage
25,682
39,968
Taken
43,482
17,831
Mitigated
20,505
6,680
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
IDC491
Hel
2,936
184
1,531
2,082
8,264
5,511
516
1,532
6,584
19,666
0
L
Yemoja
Isaacsaac
Yemoja
2,770
1,056
213
711
9,816
8,389
27
551
9,265
14,648
0
W
Cu Chulainn
Lxmbo_Dynxsty_
Cu Chulainn
7,561
3,926
0
290
8,552
5,767
392
2,388
6,142
0
32,678
W
Morgan Le Fay
LynxBaka
Morgan Le Fay
6,351
1,547
0
746
10,494
3,543
518
1,864
8,502
35,292
0
L
6,454
314
0
1,020
7,417
2,166
306
2,847
4,570
35,455
0
W
6,481
1,575
0
1,602
8,842
2,773
0
2,763
5,937
0
33,003
L
Merlin
SerNic21
Merlin
665
382
0
64
6,182
1,413
507
2,107
4,075
7,420
0
W
Jormungandr
Strange227t
Jormungandr
2,353
903
0
1,514
7,330
2,911
932
3,444
3,627
24,598
0
L
Danzaburou
VidVaccine
Danzaburou
16,225
9,488
0
3,433
11,810
3,978
362
4,126
7,684
0
49,069
L
Baron Samedi
Wedlife310
Baron Samedi
2,801
300
0
1,239
4,743
1,885
909
2,009
2,734
15,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
36,712
192
Minions Killed
267
0
Camps Cleared
0
1,059,101
Distance Traveled
1,218,962
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
6,728
481
42
3
0
250,673
0
L
Yemoja
6,546
468
27
2
0
180,227
1
W
Cu Chulainn
7,648
546
59
4
0
255,204
0
W
Morgan Le Fay
7,330
524
63
5
0
246,540
0
L
Scylla
7,556
540
66
5
0
252,736
2
W
Susano
8,399
600
56
4
0
255,648
0
L
Merlin
5,067
362
15
1
0
214,223
0
W
Jormungandr
6,607
472
47
3
0
210,897
1
L
Danzaburou
8,996
643
65
5
0
253,046
0
L
Baron Samedi
5,147
368
19
1
0
158,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role