Player Matchup

Raijin
Raijin
CorruptedComet
Raijin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 7L
1,523 Elo+
Party 2
Hachiman
Hachiman
ImJoLo
Hachiman
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 4
Cerberus
Cerberus
Vampyric01
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,517 Elo+
Party 2
Thanatos
Thanatos
XLKingMerk
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,769 Elo+
Party 4
Neith
Neith
YuDiAkLaShi
Neith
Level 12
God Stats
5W - 1L
1,829 SR
Queue Stats
11W - 4L
1,543 Elo+
Party 2
Team Averages
Level 22
1,566 SR
1,570 Elo+

VS

Team Averages
Level 32
1,479 SR
1,548 Elo+
Pele
Pele
 
Pele
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HoneyBunny160
Ullr
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,701 Elo+
Party 3
Cthulhu
Cthulhu
Pitbull0023
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 3
Da Ji
Da Ji
ajaxcoaster
Da Ji
Level 30
God Stats
4W - 3L
1,390 SR
Queue Stats
50W - 58L
1,407 Elo+
Party 1
Nu Wa
Nu Wa
padme02122007
Nu Wa
Level 27
God Stats
7W - 8L
1,505 SR
Queue Stats
57W - 62L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 25
12,870
1,170
22,780
10,466
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ImJoLo
Hachiman
19
3 / 4 / 22
10,731
976
11,857
8,231
2,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Vampyric01
Cerberus
20
13 / 0 / 31
13,197
1,200
16,382
8,672
13,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
XLKingMerk
Thanatos
20
15 / 3 / 27
12,992
1,181
29,442
14,777
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 2 / 27
12,028
1,093
21,262
10,137
4,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
8 / 8 / 1
12,572
1,143
14,333
18,479
6,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 10 / 3
9,631
876
4,357
19,687
6,521
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Pitbull0023
Cthulhu
17
1 / 7 / 6
10,451
950
9,737
28,631
34,486
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
0 / 15 / 5
9,701
882
8,207
22,458
8,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 11 / 6
9,691
881
9,608
20,325
6,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
31
51
Kills
10
10
Deaths
51
132
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
8
1
1.06
W
12
1
25
24.5
L
1
10
3
0.25
W
Hachiman
ImJoLo
Hachiman
3
4
22
3.5
L
Cthulhu
Pitbull0023
Cthulhu
1
7
6
0.57
W
Cerberus
Vampyric01
Cerberus
13
0
31
28.5
W
Thanatos
XLKingMerk
Thanatos
15
3
27
9.5
W
8
2
27
10.75
L
0
15
5
0.17
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,723
Damage
46,242
52,283
Taken
109,580
31,973
Mitigated
61,869
19,251
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
14,333
4,567
544
2,270
18,479
6,185
0
6,623
11,856
0
37,302
W
22,780
1,919
0
612
10,466
4,067
0
4,229
6,237
43,858
0
L
4,357
1,970
143
853
19,687
6,521
0
8,066
11,621
0
18,799
W
Hachiman
ImJoLo
Hachiman
11,857
6,453
0
1,301
8,231
2,879
0
3,131
5,100
0
24,671
L
Cthulhu
Pitbull0023
Cthulhu
9,737
672
143
0
28,631
34,486
0
6,952
21,679
40,913
0
W
Cerberus
Vampyric01
Cerberus
16,382
1,242
0
1,395
8,672
13,523
0
3,657
5,015
26,447
0
W
Thanatos
XLKingMerk
Thanatos
29,442
14,094
583
13,186
14,777
6,983
0
5,233
9,544
0
55,635
W
21,262
12,235
0
2,174
10,137
4,521
0
3,095
7,042
0
43,193
L
8,207
1,664
0
377
22,458
8,122
0
8,340
14,118
0
20,731
L
9,608
2,288
0
0
20,325
6,555
0
9,181
11,144
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,818
Gold Earned
52,046
224
Minions Killed
173
7
Camps Cleared
5
1,001,004
Distance Traveled
972,958
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,572
1,143
61
6
2
219,867
0
W
Raijin
12,870
1,170
42
4
2
214,526
0
L
Ullr
9,631
876
20
2
1
193,401
0
W
Hachiman
10,731
976
24
2
0
145,751
2
L
Cthulhu
10,451
950
63
6
0
205,172
2
W
Cerberus
13,197
1,200
30
3
3
242,713
0
W
Thanatos
12,992
1,181
64
6
2
211,557
0
W
Neith
12,028
1,093
64
6
0
186,457
0
L
Da Ji
9,701
882
11
1
2
184,702
0
L
Nu Wa
9,691
881
18
2
0
169,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role