Player Matchup

Bakasura
Bakasura
Ingco56
Bakasura
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,611 Elo+
Party 1
Medusa
Medusa
Juniorr326
Medusa
Level 4
God Stats
7W - 6L
1,175 SR
Queue Stats
10W - 20L
1,053 Elo+
Party 3
Cthulhu
Cthulhu
Manolo1240
Cthulhu
Level 8
God Stats
3W - 1L
1,568 SR
Queue Stats
10W - 16L
1,364 Elo+
Party 3
Vamana
Vamana
namqp12
Vamana
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,611 Elo+
Party 1
Merlin
Merlin
nemeneme_literal
Merlin
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 81L
1,215 Elo+
Party 3
Team Averages
Level 24
1,449 SR
1,371 Elo+

VS

Team Averages
Level 17
1,490 SR
1,304 Elo+
Chaac
Chaac
ELCOÑOETUMADRE
Chaac
Level 12
God Stats
2W - 1L
1,781 SR
Queue Stats
5W - 11L
1,275 Elo+
Party 2
Kali
Kali
Gabriel2245603
Kali
Level 27
God Stats
1W - 7L
1,289 SR
Queue Stats
424W - 475L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
JusttheJuice
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,137 Elo+
Party 2
Jing Wei
Jing Wei
Senzubun
Jing Wei
Level 18
God Stats
20W - 29L
1,579 SR
Queue Stats
567W - 613L
1,277 Elo+
Solo
Cthulhu
Cthulhu
iClapBoxes
Cthulhu
Level 18
God Stats
4W - 5L
1,302 SR
Queue Stats
152W - 174L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ingco56
Bakasura
20
17 / 4 / 7
20,564
605
28,750
34,322
21,104
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Juniorr326
Medusa
20
6 / 4 / 14
15,132
445
23,264
22,739
10,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Manolo1240
Cthulhu
16
1 / 10 / 10
12,185
358
9,636
30,073
35,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
namqp12
Vamana
20
1 / 3 / 7
18,805
553
14,091
32,098
40,476
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 7 / 14
14,875
438
19,305
20,507
9,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 12
14,054
413
19,487
31,947
52,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 7 / 2
16,211
477
15,302
24,761
11,482
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
JusttheJuice
Baron Samedi
20
5 / 10 / 4
15,255
449
12,638
20,029
9,548
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Senzubun
Jing Wei
20
12 / 7 / 5
15,460
455
24,282
31,869
12,517
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
iClapBoxes
Cthulhu
17
1 / 9 / 11
12,299
362
20,343
29,813
27,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
60
32
Kills
26
28
Deaths
35
52
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
2
12
4
L
6
7
2
1
W
Bakasura
Ingco56
Bakasura
17
4
7
5.13
W
Medusa
Juniorr326
Medusa
6
4
14
3.25
L
Baron Samedi
JusttheJuice
Baron Samedi
5
10
4
0.7
W
Cthulhu
Manolo1240
Cthulhu
1
10
10
0.6
L
Jing Wei
Senzubun
Jing Wei
12
7
5
2.07
L
Cthulhu
iClapBoxes
Cthulhu
1
9
11
0.72
W
Vamana
namqp12
Vamana
1
3
7
1.5
W
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,046
Damage
92,052
139,739
Taken
138,419
116,063
Mitigated
113,986
43,344
Healing
44,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,487
2,886
0
15,532
31,947
52,959
317
9,025
21,590
417
76,750
L
15,302
8,781
0
4,186
24,761
11,482
2,097
3,125
20,532
0
95,747
W
Bakasura
Ingco56
Bakasura
28,750
22,608
0
13,120
34,322
21,104
3,853
7,858
26,276
0
187,967
W
Medusa
Juniorr326
Medusa
23,264
9,450
0
6,167
22,739
10,163
3,966
6,641
15,674
0
83,168
L
Baron Samedi
JusttheJuice
Baron Samedi
12,638
2,458
272
2,662
20,029
9,548
660
3,464
15,205
57,605
0
W
Cthulhu
Manolo1240
Cthulhu
9,636
452
727
4,231
30,073
35,060
160
7,995
21,216
33,384
0
L
Jing Wei
Senzubun
Jing Wei
24,282
19,820
0
14,457
31,869
12,517
5,258
9,388
21,879
0
129,839
L
Cthulhu
iClapBoxes
Cthulhu
20,343
1,207
1,181
6,391
29,813
27,480
446
9,538
19,491
49,330
0
W
Vamana
namqp12
Vamana
14,091
6,201
0
12,270
32,098
40,476
1,552
7,937
24,110
4,888
98,788
W
19,305
478
0
6,829
20,507
9,260
1,331
7,120
12,728
66,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,561
Gold Earned
73,279
639
Minions Killed
562
0
Camps Cleared
0
3,023,317
Distance Traveled
2,865,318
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,054
413
92
3
0
653,684
2
L
Kali
16,211
477
157
5
0
615,025
1
W
Bakasura
20,564
605
239
7
0
726,142
1
W
Medusa
15,132
445
143
4
0
511,169
1
L
Baron Samedi
15,255
449
105
3
0
424,993
1
W
Cthulhu
12,185
358
39
1
0
533,580
1
L
Jing Wei
15,460
455
157
5
0
612,738
1
L
Cthulhu
12,299
362
51
2
0
558,878
3
W
Vamana
18,805
553
135
4
0
664,100
0
W
Merlin
14,875
438
83
2
0
588,326
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role