Player Matchup

Thor
Thor
AlphaCueGentlie
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,665 Elo+
Party 2
Cupid
Cupid
Glocktopu5
Cupid
Level 107
God Stats
1W - 1L
1,900 SR
Queue Stats
128W - 110L
1,559 Elo+
Party 3
Cthulhu
Cthulhu
MackTruckDNTSTP
Cthulhu
Level 23
God Stats
12W - 10L
1,520 SR
Queue Stats
119W - 159L
1,308 Elo+
Party 2
Jormungandr
Jormungandr
Nope Sike
Jormungandr
Level 8
God Stats
10W - 6L
1,479 SR
Queue Stats
30W - 41L
1,211 Elo+
Party 3
Ra
Ra
OB1JACOBI
Ra
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
145W - 186L
1,300 Elo+
Party 2
Team Averages
Level 36
1,580 SR
1,409 Elo+

VS

Team Averages
Level 20
1,485 SR
1,402 Elo+
Ullr
Ullr
Bhalegard
Ullr
Level 27
God Stats
6W - 7L
1,599 SR
Queue Stats
90W - 101L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
Placentalover69
Baron Samedi
Level 25
God Stats
4W - 5L
1,536 SR
Queue Stats
153W - 169L
1,397 Elo+
Party 1
Jing Wei
Jing Wei
TheEthicalDi
Jing Wei
Level 26
God Stats
1W - 3L
1,289 SR
Queue Stats
171W - 177L
1,421 Elo+
Party 1
Ares
Ares
cuentainvalid3
Ares
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,413 Elo+
Solo
Arachne
Arachne
froshminn
Arachne
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 5
14,182
617
17,645
18,325
8,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
20
9 / 2 / 4
13,433
584
16,993
14,171
6,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 2
12,080
525
7,681
17,758
8,998
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
Nope Sike
Jormungandr
15
1 / 2 / 6
9,535
415
4,373
14,238
8,685
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 3 / 5
10,855
472
5,639
14,354
5,620
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 3 / 0
9,678
421
4,604
13,516
4,338
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Placentalover69
Baron Samedi
18
1 / 5 / 2
10,975
477
11,795
21,424
8,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
TheEthicalDi
Jing Wei
20
8 / 8 / 1
13,507
587
16,855
15,214
5,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 1
8,807
383
6,190
18,738
15,577
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
froshminn
Arachne
6
0 / 4 / 0
6,931
301
3,491
5,962
1,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
28
Kills
11
11
Deaths
28
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
13
0
5
15.5
L
Ullr
1
3
0
0.33
W
Cupid
9
2
4
5.5
W
3
4
2
1
W
Jormungandr
Nope Sike
Jormungandr
1
2
6
2
W
2
3
5
1.5
L
Baron Samedi
Placentalover69
Baron Samedi
1
5
2
0.4
L
Jing Wei
TheEthicalDi
Jing Wei
8
8
1
1.06
L
1
8
1
0.19
L
Arachne
froshminn
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
42,935
78,846
Taken
74,854
37,781
Mitigated
34,804
17,006
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,645
5,371
0
3,022
18,325
8,065
0
3,816
14,509
0
119,673
L
Ullr
4,604
2,049
0
2,294
13,516
4,338
404
3,657
9,859
0
50,584
W
Cupid
16,993
10,487
2,125
6,456
14,171
6,413
5,245
2,533
11,638
0
123,881
W
7,681
392
0
1,900
17,758
8,998
1,091
2,691
15,067
64,803
0
W
Jormungandr
Nope Sike
Jormungandr
4,373
666
0
270
14,238
8,685
977
3,106
11,132
34,125
0
W
5,639
597
555
2,678
14,354
5,620
648
6,014
8,340
55,933
0
L
Baron Samedi
Placentalover69
Baron Samedi
11,795
512
260
8,421
21,424
8,380
338
6,770
14,320
75,934
0
L
Jing Wei
TheEthicalDi
Jing Wei
16,855
9,863
0
0
15,214
5,179
2,587
3,908
11,306
0
87,741
L
6,190
623
0
2,437
18,738
15,577
0
2,481
16,257
41,044
0
L
Arachne
froshminn
Arachne
3,491
2,890
0
443
5,962
1,330
96
543
5,419
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,085
Gold Earned
49,898
580
Minions Killed
491
0
Camps Cleared
0
2,164,045
Distance Traveled
1,775,185
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,182
617
155
7
0
485,977
0
L
Ullr
9,678
421
105
5
0
425,426
2
W
Cupid
13,433
584
178
8
0
422,172
5
W
Cthulhu
12,080
525
115
5
0
423,706
0
W
Jormungandr
9,535
415
36
2
0
441,590
0
W
Ra
10,855
472
96
4
0
390,600
0
L
Baron Samedi
10,975
477
127
6
0
364,375
4
L
Jing Wei
13,507
587
163
7
0
373,272
9
L
Ares
8,807
383
67
3
0
440,142
1
L
Arachne
6,931
301
29
1
0
171,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role