Player Matchup

Guan Yu
Guan Yu
DrAkeNwKD
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,171 Elo+
Party 4
Terra
Terra
IAUZIBA
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 92L
1,309 Elo+
Party 4
Hachiman
Hachiman
K4DDU87
Hachiman
Level 15
God Stats
10W - 11L
1,500 SR
Queue Stats
93W - 93L
1,551 Elo+
Party 1
Cthulhu
Cthulhu
Liukennon
Cthulhu
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 34L
1,626 Elo+
Party 1
Ares
Ares
Marsylia
Ares
Level 18
God Stats
42W - 53L
1,387 SR
Queue Stats
46W - 65L
1,265 Elo+
Solo
Team Averages
Level 17
1,477 SR
1,384 Elo+

VS

Team Averages
Level 19
1,581 SR
1,401 Elo+
Fenrir
Fenrir
Forgant
Fenrir
Level 18
God Stats
10W - 7L
1,385 SR
Queue Stats
38W - 54L
1,296 Elo+
Party 3
Terra
Terra
Luciifuge
Terra
Level 29
God Stats
3W - 0L
1,805 SR
Queue Stats
61W - 68L
1,357 Elo+
Party 3
Artemis
Artemis
SandroCann
Artemis
Level 7
God Stats
3W - 1L
1,717 SR
Queue Stats
4W - 6L
1,248 Elo+
Party 3
Mulan
Mulan
TheSpectre1337
Mulan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,552 Elo+
Party 2
Nemesis
Nemesis
Yogibliz
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 14L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrAkeNwKD
Guan Yu
20
4 / 9 / 13
14,353
957
13,644
30,798
49,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Terra
IAUZIBA
Terra
20
5 / 6 / 12
15,739
1,049
23,015
35,951
54,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
K4DDU87
Hachiman
20
7 / 9 / 7
14,953
997
21,393
27,769
23,866
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Liukennon
Cthulhu
20
6 / 5 / 15
15,763
1,051
34,207
38,979
56,019
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ares
20
0 / 11 / 6
12,068
805
9,108
31,842
31,075
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Forgant
Fenrir
20
8 / 4 / 19
14,853
990
22,277
19,950
11,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Luciifuge
Terra
20
0 / 7 / 24
13,344
890
15,187
26,686
22,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
SandroCann
Artemis
20
15 / 4 / 18
16,923
1,128
55,859
21,221
10,043
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 3 / 24
15,690
1,046
38,161
23,416
34,890
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Yogibliz
Nemesis
20
9 / 4 / 20
15,998
1,067
25,482
19,901
10,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
145
22
Kills
40
40
Deaths
22
53
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DrAkeNwKD
Guan Yu
4
9
13
1.17
W
Fenrir
Forgant
Fenrir
8
4
19
4.38
L
Terra
IAUZIBA
Terra
5
6
12
1.83
L
Hachiman
K4DDU87
Hachiman
7
9
7
1.17
L
Cthulhu
Liukennon
Cthulhu
6
5
15
2.7
W
Terra
Luciifuge
Terra
0
7
24
1.71
L
Ares
0
11
6
0.27
W
Artemis
SandroCann
Artemis
15
4
18
6
W
8
3
24
6.67
W
Nemesis
Yogibliz
Nemesis
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,367
Damage
156,966
165,339
Taken
111,174
215,786
Mitigated
88,940
42,713
Healing
38,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DrAkeNwKD
Guan Yu
13,644
3,888
6,394
5,335
30,798
49,834
0
3,459
27,339
0
29,032
W
Fenrir
Forgant
Fenrir
22,277
6,847
0
1,725
19,950
11,447
0
9,779
10,171
0
33,435
L
Terra
IAUZIBA
Terra
23,015
6,729
9,679
9,704
35,951
54,992
0
4,205
31,746
36,115
0
L
Hachiman
K4DDU87
Hachiman
21,393
13,316
0
1,286
27,769
23,866
0
3,282
24,487
0
58,508
L
Cthulhu
Liukennon
Cthulhu
34,207
4,925
3,743
6,572
38,979
56,019
0
3,729
35,250
74,395
0
W
Terra
Luciifuge
Terra
15,187
1,925
13,781
9,994
26,686
22,430
0
18,434
8,252
34,626
0
L
Ares
9,108
265
0
0
31,842
31,075
0
2,066
29,776
17,846
0
W
Artemis
SandroCann
Artemis
55,859
49,343
0
7,572
21,221
10,043
0
14,699
6,522
0
80,318
W
38,161
7,814
0
3,458
23,416
34,890
0
13,263
10,153
1,554
51,976
W
Nemesis
Yogibliz
Nemesis
25,482
11,797
0
1,945
19,901
10,130
0
10,155
9,746
0
63,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,876
Gold Earned
76,808
249
Minions Killed
239
4
Camps Cleared
4
1,345,951
Distance Traveled
1,280,686
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,353
957
35
2
1
316,517
3
W
Fenrir
14,853
990
21
1
0
267,914
0
L
Terra
15,739
1,049
45
3
0
281,398
2
L
Hachiman
14,953
997
86
6
2
270,297
1
L
Cthulhu
15,763
1,051
77
5
0
305,325
2
W
Terra
13,344
890
44
3
0
230,200
0
L
Ares
12,068
805
6
0
1
172,414
0
W
Artemis
16,923
1,128
73
5
0
208,753
0
W
Mulan
15,690
1,046
36
2
2
264,966
0
W
Nemesis
15,998
1,067
65
4
2
308,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role