Player Matchup

Ravana
Ravana
DraKeDusthoof
Ravana
Level 87
God Stats
12W - 16L
1,394 SR
Queue Stats
904W - 913L
1,436 Elo+
Solo
Osiris
Osiris
Kurai wolfX5
Osiris
Level 62
God Stats
2W - 3L
1,684 SR
Queue Stats
63W - 95L
1,434 Elo+
Solo
Jing Wei
Jing Wei
MaeveOfBlade
Jing Wei
Level 59
God Stats
43W - 48L
1,461 SR
Queue Stats
451W - 441L
1,466 Elo+
Solo
Sylvanus
Sylvanus
Reddmin
Sylvanus
Level 79
God Stats
6W - 3L
1,685 SR
Queue Stats
439W - 406L
1,480 Elo+
Solo
Agni
Agni
YungzSimba
Agni
Level 109
God Stats
44W - 23L
1,648 SR
Queue Stats
221W - 192L
1,493 Elo+
Solo
Team Averages
Level 79
1,574 SR
1,462 Elo+

VS

Team Averages
Level 113
1,564 SR
1,479 Elo+
Medusa
Medusa
Dr_Methayas
Medusa
Level 152
God Stats
12W - 18L
1,479 SR
Queue Stats
293W - 306L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
LeGr1ms
Ratatoskr
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 208L
1,468 Elo+
Party 1
Chang'e
Chang'e
MrNinjaFox117
Chang'e
Level 78
God Stats
13W - 9L
1,622 SR
Queue Stats
83W - 83L
1,502 Elo+
Party 1
Khepri
Khepri
Tastytaters
Khepri
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 259L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
shumboi
Sun Wukong
Level 117
God Stats
9W - 2L
1,717 SR
Queue Stats
705W - 694L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,432
522
9,048
17,082
8,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
16
0 / 3 / 1
10,238
512
10,109
17,730
17,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
MaeveOfBlade
Jing Wei
15
0 / 4 / 1
8,967
448
2,768
11,859
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Reddmin
Sylvanus
15
3 / 2 / 5
9,215
461
11,392
16,864
21,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 4
10,595
530
23,235
16,965
7,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 1 / 2
10,102
505
12,220
11,354
4,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
LeGr1ms
Ratatoskr
15
5 / 4 / 6
10,111
506
13,558
17,929
6,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
16
3 / 6 / 7
9,869
493
11,464
15,524
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
15
1 / 1 / 7
9,456
473
5,981
16,674
14,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
shumboi
Sun Wukong
20
6 / 0 / 1
11,979
599
15,272
17,576
16,711
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
19
19
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
1
2
5
L
4
5
3
1.1
L
Osiris
0
3
1
0.17
W
Ratatoskr
LeGr1ms
Ratatoskr
5
4
6
2
L
Jing Wei
MaeveOfBlade
Jing Wei
0
4
1
0.13
W
Chang'e
3
6
7
1.08
L
Sylvanus
Reddmin
Sylvanus
3
2
5
2.75
W
Khepri
1
1
7
4.5
L
5
5
4
1.4
W
Sun Wukong
shumboi
Sun Wukong
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,552
Damage
58,495
80,500
Taken
79,057
59,108
Mitigated
46,687
32,206
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,220
5,642
0
3,292
11,354
4,117
3,326
4,677
6,571
0
79,142
L
9,048
3,371
350
4,105
17,082
8,721
0
4,220
12,862
0
68,492
L
Osiris
10,109
4,180
0
6,832
17,730
17,966
0
590
17,140
0
72,750
W
Ratatoskr
LeGr1ms
Ratatoskr
13,558
5,008
0
4,736
17,929
6,146
512
6,435
11,288
0
58,443
L
Jing Wei
MaeveOfBlade
Jing Wei
2,768
2,032
0
4,507
11,859
3,244
2,936
927
10,932
0
52,639
W
Chang'e
11,464
632
4,501
6,982
15,524
5,564
836
9,544
5,463
60,479
0
L
Sylvanus
Reddmin
Sylvanus
11,392
3,913
2,755
6,043
16,864
21,456
0
4,497
12,367
36,787
12,009
W
Khepri
5,981
543
1,137
4,735
16,674
14,149
132
8,543
7,948
31,610
0
L
23,235
2,291
0
7,614
16,965
7,721
572
7,211
9,754
85,023
0
W
Sun Wukong
shumboi
Sun Wukong
15,272
4,265
0
5,989
17,576
16,711
0
3,362
14,154
0
85,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,447
Gold Earned
51,517
576
Minions Killed
562
0
Camps Cleared
0
1,723,698
Distance Traveled
1,862,812
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,102
505
136
7
0
318,646
3
L
Ravana
10,432
522
120
6
0
373,743
0
L
Osiris
10,238
512
152
8
0
364,944
1
W
Ratatoskr
10,111
506
92
5
0
408,757
0
L
Jing Wei
8,967
448
98
5
0
289,081
3
W
Chang'e
9,869
493
110
6
0
359,549
1
L
Sylvanus
9,215
461
72
4
0
342,192
4
W
Khepri
9,456
473
48
2
0
380,602
2
L
Agni
10,595
530
134
7
0
353,738
2
W
Sun Wukong
11,979
599
176
9
0
395,258
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role