Player Matchup

Gilgamesh
Gilgamesh
Cosmodu
Gilgamesh
Level 121
God Stats
5W - 4L
1,733 SR
Queue Stats
152W - 96L
1,600 Elo+
Party 1
Ra
Ra
GodOfDairy
Ra
Level 45
God Stats
23W - 15L
1,612 SR
Queue Stats
117W - 73L
1,613 Elo+
Party 1
Sobek
Sobek
bananafarm27
Sobek
Level 94
God Stats
8W - 9L
1,561 SR
Queue Stats
155W - 98L
1,611 Elo+
Party 1
Team Averages
Level 87
1,636 SR
1,608 Elo+

VS

Team Averages
Level 124
1,705 SR
1,452 Elo+
Hel
Hel
Athymil
Hel
Level 123
God Stats
1W - 0L
1,700 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Pøffy
Gilgamesh
Level 139
God Stats
6W - 2L
1,806 SR
Queue Stats
13W - 22L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tosh
Morgan Le Fay
Level 109
God Stats
10W - 9L
1,608 SR
Queue Stats
20W - 24L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cosmodu
Gilgamesh
14
5 / 5 / 7
10,257
684
11,857
16,483
13,530
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 5 / 7
11,259
751
13,596
8,709
3,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 8
11,186
746
9,148
24,963
25,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
14
0 / 8 / 10
9,429
629
4,388
13,726
8,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Pøffy
Gilgamesh
17
12 / 2 / 3
12,342
823
14,952
17,015
15,770
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Tosh
Morgan Le Fay
15
2 / 4 / 10
10,355
690
16,163
11,576
4,844
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
14
15
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
0
8
10
0.63
L
Gilgamesh
Cosmodu
Gilgamesh
5
5
7
1.7
L
5
5
7
1.7
W
Gilgamesh
Pøffy
Gilgamesh
12
2
3
6.75
W
Morgan Le Fay
Tosh
Morgan Le Fay
2
4
10
1.75
L
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,601
Damage
35,503
50,155
Taken
42,317
41,793
Mitigated
29,417
14,057
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
4,388
947
4,843
5,212
13,726
8,803
176
5,677
7,895
21,999
0
L
Gilgamesh
Cosmodu
Gilgamesh
11,857
3,128
0
1,248
16,483
13,530
284
8,662
7,821
0
26,391
L
13,596
1,702
2,569
2,017
8,709
3,183
371
1,694
7,015
60,134
0
W
Gilgamesh
Pøffy
Gilgamesh
14,952
5,872
0
1,028
17,015
15,770
590
10,243
6,354
0
41,567
W
Morgan Le Fay
Tosh
Morgan Le Fay
16,163
2,078
0
979
11,576
4,844
737
6,054
5,324
51,053
0
L
9,148
719
0
8,223
24,963
25,080
0
10,195
14,768
26,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
32,126
164
Minions Killed
146
0
Camps Cleared
0
850,365
Distance Traveled
783,329
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,429
629
33
2
0
241,865
2
L
Gilgamesh
10,257
684
27
2
0
293,698
2
L
Ra
11,259
751
114
8
0
282,203
1
W
Gilgamesh
12,342
823
42
3
0
297,292
0
W
Morgan Le Fay
10,355
690
71
5
0
244,172
2
L
Sobek
11,186
746
23
2
0
274,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role