Player Matchup

Set
Set
Assassinz_Killez
Set
Level 7
God Stats
4W - 4L
1,492 SR
Queue Stats
57W - 30L
1,425 Elo+
Party 1
Zhong Kui
Zhong Kui
NotHumayun
Zhong Kui
Level 5
God Stats
2W - 1L
1,769 SR
Queue Stats
100W - 77L
1,500 Elo+
Party 1
Ganesha
Ganesha
PopeOfShweg
Ganesha
Level 26
God Stats
10W - 5L
1,510 SR
Queue Stats
19W - 10L
1,708 Elo+
Solo
Nu Wa
Nu Wa
SnrDinoSnore
Nu Wa
Level 27
God Stats
21W - 11L
1,566 SR
Queue Stats
382W - 281L
1,552 Elo+
Solo
Aphrodite
Aphrodite
pan-QueSito-3
Aphrodite
Level 14
God Stats
33W - 19L
1,285 SR
Queue Stats
72W - 48L
1,477 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,532 Elo+

VS

Team Averages
Level 12
1,557 SR
1,525 Elo+
Kukulkan
Kukulkan
Chris619Cali
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,690 Elo+
Solo
Pele
Pele
GravitySpikes
Pele
Level 15
God Stats
2W - 1L
1,829 SR
Queue Stats
126W - 81L
1,583 Elo+
Solo
Thoth
Thoth
Jaah4k
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Solo
Izanami
Izanami
TinaG2Thayce
Izanami
Level 5
God Stats
7W - 6L
1,577 SR
Queue Stats
9W - 19L
1,543 Elo+
Solo
Cthulhu
Cthulhu
Tot_Pants
Cthulhu
Level 6
God Stats
1W - 3L
1,379 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 11
12,341
823
8,245
7,566
3,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
NotHumayun
Zhong Kui
19
3 / 3 / 5
12,348
823
7,015
10,062
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
PopeOfShweg
Ganesha
20
0 / 1 / 23
15,360
1,024
9,889
11,870
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 1 / 12
14,853
990
36,298
9,296
2,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
pan-QueSito-3
Aphrodite
20
9 / 3 / 12
14,805
987
13,613
10,335
5,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chris619Cali
Kukulkan
18
0 / 10 / 3
11,954
797
9,711
23,284
6,670
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 2 / 1
15,775
1,052
17,055
13,526
3,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
Jaah4k
Thoth
18
1 / 5 / 3
11,983
799
7,446
16,606
3,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TinaG2Thayce
Izanami
19
1 / 6 / 4
12,602
840
6,344
16,176
4,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Tot_Pants
Cthulhu
18
0 / 2 / 3
11,014
734
1,756
8,629
6,069
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
25
Kills
11
11
Deaths
25
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Kukulkan
Chris619Cali
Kukulkan
0
10
3
0.15
L
9
2
1
4.75
L
Thoth
Jaah4k
Thoth
1
5
3
0.5
W
Zhong Kui
NotHumayun
Zhong Kui
3
3
5
1.83
W
Ganesha
PopeOfShweg
Ganesha
0
1
23
11.5
W
11
1
12
17
L
Izanami
TinaG2Thayce
Izanami
1
6
4
0.5
L
Cthulhu
Tot_Pants
Cthulhu
0
2
3
0.75
W
Aphrodite
pan-QueSito-3
Aphrodite
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,060
Damage
42,312
49,129
Taken
78,221
32,725
Mitigated
24,469
14,763
Healing
5,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,245
3,128
0
122
7,566
3,192
0
2,935
4,631
0
16,718
L
Kukulkan
Chris619Cali
Kukulkan
9,711
893
0
1,451
23,284
6,670
0
18,634
3,927
38,880
0
L
17,055
2,838
0
3,231
13,526
3,463
0
11,277
2,005
0
69,942
L
Thoth
Jaah4k
Thoth
7,446
1,142
0
500
16,606
3,681
0
14,507
1,726
23,477
0
W
Zhong Kui
NotHumayun
Zhong Kui
7,015
1,135
0
669
10,062
7,017
0
4,552
5,510
15,656
1,589
W
Ganesha
PopeOfShweg
Ganesha
9,889
718
0
2,705
11,870
13,993
0
5,611
6,259
30,785
0
W
36,298
7,471
95
1,667
9,296
2,753
0
2,989
6,307
69,624
0
L
Izanami
TinaG2Thayce
Izanami
6,344
2,320
0
548
16,176
4,586
0
13,428
2,155
0
30,870
L
Cthulhu
Tot_Pants
Cthulhu
1,756
205
111
0
8,629
6,069
0
6,418
1,991
4,370
0
W
Aphrodite
pan-QueSito-3
Aphrodite
13,613
582
5,666
3,839
10,335
5,770
0
2,826
7,509
63,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,707
Gold Earned
63,328
305
Minions Killed
278
7
Camps Cleared
6
1,373,050
Distance Traveled
1,195,157
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,341
823
19
1
0
301,627
1
L
Kukulkan
11,954
797
47
3
0
233,554
1
L
Pele
15,775
1,052
118
8
6
323,171
0
L
Thoth
11,983
799
43
3
0
246,911
0
W
Zhong Kui
12,348
823
46
3
2
222,307
0
W
Ganesha
15,360
1,024
0
0
0
298,400
0
W
Nu Wa
14,853
990
74
5
5
293,459
0
L
Izanami
12,602
840
61
4
0
294,663
0
L
Cthulhu
11,014
734
9
1
0
96,858
0
W
Aphrodite
14,805
987
166
11
0
257,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role