Player Matchup

Hades
Hades
BeenoBrown
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,145 Elo+
Party 1
Bakasura
Bakasura
MonstersJGD
Bakasura
Level 12
God Stats
7W - 8L
1,573 SR
Queue Stats
59W - 58L
1,362 Elo+
Solo
Chaac
Chaac
MrBad1298
Chaac
Level 29
God Stats
12W - 14L
1,401 SR
Queue Stats
167W - 167L
1,434 Elo+
Solo
Agni
Agni
SavageInferno22
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,155 Elo+
Party 1
Heimdallr
Heimdallr
Smash0nSight88
Heimdallr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 73L
1,362 Elo+
Party 1
Team Averages
Level 14
1,495 SR
1,291 Elo+

VS

Team Averages
Level 20
1,363 SR
1,377 Elo+
Ravana
Ravana
 
Ravana
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Cornbread0721
Skadi
Level 8
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 5L
1,121 Elo+
Solo
Medusa
Medusa
RLewis0401
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo
Ra
Ra
TrapHouseFBG
Ra
Level 7
God Stats
1W - 1L
1,286 SR
Queue Stats
6W - 2L
1,773 Elo+
Party 2
Susano
Susano
dogubeykrtl
Susano
Level 6
God Stats
1W - 2L
1,166 SR
Queue Stats
6W - 5L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 10 / 8
10,670
464
10,805
17,272
11,276
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
MonstersJGD
Bakasura
19
7 / 3 / 4
11,942
519
11,227
16,602
8,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MrBad1298
Chaac
19
12 / 1 / 12
12,581
547
16,844
14,812
17,209
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
11 / 5 / 9
12,194
530
13,511
13,608
3,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Smash0nSight88
Heimdallr
14
4 / 6 / 7
9,977
434
4,959
10,266
4,715
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
15 / 6 / 4
12,386
539
17,329
16,570
7,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 10 / 7
9,329
406
7,603
16,656
7,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
RLewis0401
Medusa
13
2 / 12 / 3
8,792
382
5,417
16,899
6,309
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
2 / 7 / 5
9,358
407
7,249
12,521
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
15
5 / 7 / 4
10,830
471
8,464
14,135
8,339
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
48
42
Kills
25
25
Deaths
42
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
15
6
4
2.83
W
Hades
8
10
8
1.2
L
1
10
7
0.45
W
Bakasura
MonstersJGD
Bakasura
7
3
4
3
W
Chaac
MrBad1298
Chaac
12
1
12
18
L
Medusa
RLewis0401
Medusa
2
12
3
0.29
W
11
5
9
3.1
W
Heimdallr
Smash0nSight88
Heimdallr
4
6
7
1.25
L
2
7
5
0.64
L
Susano
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,346
Damage
46,062
72,560
Taken
76,781
45,099
Mitigated
33,894
17,730
Healing
8,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
17,329
6,550
0
3,309
16,570
7,131
354
4,686
11,076
0
65,293
W
Hades
10,805
2,099
66
4,029
17,272
11,276
625
1,206
16,010
39,877
0
L
7,603
3,763
0
883
16,656
7,761
488
6,540
9,965
0
33,059
W
Bakasura
MonstersJGD
Bakasura
11,227
7,011
0
6,321
16,602
8,194
0
170
16,410
0
83,728
W
Chaac
MrBad1298
Chaac
16,844
4,432
0
6,461
14,812
17,209
880
2,484
12,077
0
78,244
L
Medusa
RLewis0401
Medusa
5,417
3,063
0
1,714
16,899
6,309
0
4,025
12,549
0
34,364
W
13,511
1,418
0
853
13,608
3,705
1,452
2,436
10,908
59,417
0
W
Heimdallr
Smash0nSight88
Heimdallr
4,959
2,778
0
0
10,266
4,715
1,452
785
9,465
0
42,865
L
7,249
988
212
2,049
12,521
4,354
587
6,366
6,133
43,619
0
L
Susano
8,464
1,867
0
174
14,135
8,339
2,532
2,699
11,048
0
39,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,364
Gold Earned
50,695
514
Minions Killed
349
0
Camps Cleared
0
2,130,230
Distance Traveled
1,877,264
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
12,386
539
101
4
0
427,321
1
W
Hades
10,670
464
71
3
0
334,959
0
L
Skadi
9,329
406
39
2
0
368,237
0
W
Bakasura
11,942
519
154
7
0
533,226
1
W
Chaac
12,581
547
126
5
0
451,122
0
L
Medusa
8,792
382
49
2
0
293,266
1
W
Agni
12,194
530
92
4
0
395,470
1
W
Heimdallr
9,977
434
71
3
0
415,453
0
L
Ra
9,358
407
93
4
0
361,402
0
L
Susano
10,830
471
67
3
0
427,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role