Player Matchup

Nemesis
Nemesis
CocolaWeed78
Nemesis
Level 63
God Stats
70W - 54L
1,459 SR
Queue Stats
385W - 355L
1,361 Elo+
Party 1
Anubis
Anubis
DimosPhronimos78
Anubis
Level 86
God Stats
98W - 75L
1,549 SR
Queue Stats
515W - 490L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
Im_ChaddyDaddy
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 55L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
Kevin_Killer05
Sun Wukong
Level 37
God Stats
13W - 21L
1,570 SR
Queue Stats
153W - 171L
1,410 Elo+
Solo
Artemis
Artemis
valentinogagio
Artemis
Level 24
God Stats
2W - 2L
1,278 SR
Queue Stats
125W - 154L
1,354 Elo+
Party 1
Team Averages
Level 49
1,471 SR
1,398 Elo+

VS

Team Averages
Level 49
1,447 SR
1,330 Elo+
Bacchus
Bacchus
Dragonmj77
Bacchus
Level 97
God Stats
10W - 20L
1,517 SR
Queue Stats
358W - 351L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
IcecicIe
Baron Samedi
Level 40
God Stats
0W - 3L
1,408 SR
Queue Stats
141W - 164L
1,310 Elo+
Party 3
Medusa
Medusa
MizoWitGlizo
Medusa
Level 24
God Stats
39W - 41L
1,489 SR
Queue Stats
161W - 190L
1,297 Elo+
Party 2
Thanatos
Thanatos
kellstacks
Thanatos
Level 54
God Stats
15W - 25L
1,452 SR
Queue Stats
597W - 622L
1,279 Elo+
Party 2
Bellona
Bellona
lts painless
Bellona
Level 28
God Stats
10W - 19L
1,369 SR
Queue Stats
129W - 157L
1,313 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CocolaWeed78
Nemesis
8
2 / 1 / 0
4,470
639
2,414
5,354
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
6 / 1 / 0
6,060
866
5,310
3,987
1,884
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
3,747
535
1,921
3,746
1,262
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Kevin_Killer05
Sun Wukong
7
0 / 2 / 1
4,021
574
1,963
4,314
2,645
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 2 / 0
3,827
547
900
2,458
654
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragonmj77
Bacchus
8
4 / 0 / 1
4,736
677
3,181
5,015
2,735
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
IcecicIe
Baron Samedi
6
0 / 6 / 0
3,866
552
1,442
5,558
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
5
1 / 1 / 0
3,650
521
1,094
1,691
445
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
kellstacks
Thanatos
8
3 / 0 / 1
4,821
689
3,064
3,983
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
lts painless
Bellona
7
1 / 1 / 2
4,383
626
2,657
4,658
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
8
Kills
9
9
Deaths
8
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CocolaWeed78
Nemesis
2
1
0
2
W
6
1
0
6
L
Bacchus
Dragonmj77
Bacchus
4
0
1
4.5
L
Baron Samedi
IcecicIe
Baron Samedi
0
6
0
0
W
0
3
0
0
W
Sun Wukong
Kevin_Killer05
Sun Wukong
0
2
1
0.25
L
Medusa
1
1
0
1
L
Thanatos
kellstacks
Thanatos
3
0
1
3.5
L
Bellona
lts painless
Bellona
1
1
2
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,508
Damage
11,438
19,859
Taken
20,905
7,976
Mitigated
8,101
6,197
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CocolaWeed78
Nemesis
2,414
1,119
93
1,823
5,354
1,531
0
444
4,866
0
16,851
W
5,310
522
0
2,218
3,987
1,884
590
1,344
2,464
34,168
0
L
Bacchus
Dragonmj77
Bacchus
3,181
364
310
1,829
5,015
2,735
0
2,423
2,592
15,740
0
L
Baron Samedi
IcecicIe
Baron Samedi
1,442
360
0
214
5,558
843
182
3,163
2,395
12,700
0
W
1,921
342
0
225
3,746
1,262
0
1,821
1,925
12,239
0
W
Sun Wukong
Kevin_Killer05
Sun Wukong
1,963
377
0
1,490
4,314
2,645
42
0
4,314
0
14,401
L
Medusa
1,094
590
0
0
1,691
445
0
1,463
228
0
7,672
L
Thanatos
kellstacks
Thanatos
3,064
1,026
0
3,568
3,983
1,610
0
182
3,801
0
16,236
L
Bellona
lts painless
Bellona
2,657
759
0
1,744
4,658
2,468
0
0
4,658
0
13,994
W
900
362
98
250
2,458
654
0
791
1,667
0
10,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,125
Gold Earned
21,456
187
Minions Killed
122
0
Camps Cleared
0
688,216
Distance Traveled
626,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,470
639
40
6
0
150,465
0
W
Anubis
6,060
866
73
10
0
132,302
0
L
Bacchus
4,736
677
16
2
0
156,793
1
L
Baron Samedi
3,866
552
21
3
0
114,645
0
W
Cthulhu
3,747
535
22
3
0
142,802
2
W
Sun Wukong
4,021
574
32
5
0
127,263
1
L
Medusa
3,650
521
19
3
0
86,893
0
L
Thanatos
4,821
689
39
6
0
129,198
0
L
Bellona
4,383
626
27
4
0
139,223
3
W
Artemis
3,827
547
20
3
0
135,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role