Player Matchup

Artemis
Artemis
 
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Patatajavi
Arachne
Level 5
God Stats
3W - 3L
1,651 SR
Queue Stats
7W - 6L
1,471 Elo+
Party 1
Ra
Ra
zeidi
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 5
1,530 SR
1,494 Elo+

VS

Team Averages
Level 16
1,609 SR
1,477 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ScrubGodDraines
Skadi
Level 29
God Stats
28W - 15L
1,686 SR
Queue Stats
140W - 123L
1,593 Elo+
Solo
Fenrir
Fenrir
Soujabouwasfirst
Fenrir
Level 24
God Stats
35W - 16L
1,556 SR
Queue Stats
120W - 140L
1,424 Elo+
Solo
Amaterasu
Amaterasu
UchihaDomeKboy
Amaterasu
Level 8
God Stats
2W - 2L
1,600 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
iszAKOS21
Cthulhu
Level 17
God Stats
1W - 0L
1,705 SR
Queue Stats
4W - 6L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 14 / 4
5,470
365
324
10,952
2,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
 
Guan Yu
6
0 / 13 / 4
5,454
364
101
12,129
8,112
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
6
0 / 16 / 2
5,182
345
357
14,534
3,346
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Patatajavi
Arachne
13
3 / 9 / 0
8,385
559
6,593
13,812
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
13
5 / 8 / 0
9,478
632
6,872
9,164
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
3
0 / 0 / 0
5,546
370
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
18 / 3 / 7
10,582
705
13,750
8,486
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
19 / 2 / 14
10,298
687
18,657
11,400
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
UchihaDomeKboy
Amaterasu
13
11 / 1 / 6
9,082
605
7,874
10,514
6,911
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
iszAKOS21
Cthulhu
12
8 / 2 / 26
9,887
659
7,454
12,077
9,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
109
8
Kills
56
60
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
14
4
0.14
L
Guan Yu
 
Guan Yu
0
13
4
0.15
L
Neith
 
Neith
0
16
2
0.06
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Arachne
Patatajavi
Arachne
3
9
0
0.33
W
18
3
7
7.17
W
19
2
14
13
W
Amaterasu
UchihaDomeKboy
Amaterasu
11
1
6
14
W
Cthulhu
iszAKOS21
Cthulhu
8
2
26
10.5
L
Ra
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,247
Damage
47,735
60,591
Taken
42,477
23,094
Mitigated
23,347
4,622
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
324
324
0
0
10,952
2,140
0
1,141
9,811
0
324
L
Guan Yu
 
Guan Yu
101
101
0
0
12,129
8,112
0
1,755
10,374
0
159
L
Neith
 
Neith
357
357
0
0
14,534
3,346
0
2,090
12,444
0
2,016
W
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
Patatajavi
Arachne
6,593
4,258
0
3,106
13,812
6,509
0
1,536
12,276
0
51,750
W
13,750
6,845
706
1,190
8,486
2,868
9,622
1,301
7,101
0
75,623
W
18,657
7,218
0
5,246
11,400
4,545
220
1,643
9,711
0
56,723
W
Amaterasu
UchihaDomeKboy
Amaterasu
7,874
4,727
0
2,416
10,514
6,911
1,719
1,264
9,210
0
44,954
W
Cthulhu
iszAKOS21
Cthulhu
7,454
1,230
387
1,738
12,077
9,023
1,228
2,353
9,583
30,480
0
L
Ra
6,872
898
444
1,072
9,164
2,987
738
932
8,232
48,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,969
Gold Earned
45,395
164
Minions Killed
346
0
Camps Cleared
0
697,637
Distance Traveled
1,101,868
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,470
365
0
0
0
67,263
0
L
Guan Yu
5,454
364
0
0
0
70,899
0
L
Neith
5,182
345
2
0
0
121,657
0
W
Kukulkan
5,546
370
0
0
0
948
0
L
Arachne
8,385
559
92
6
0
244,516
1
W
Skadi
10,582
705
128
9
0
239,154
0
W
Fenrir
10,298
687
88
6
0
312,203
0
W
Amaterasu
9,082
605
83
6
0
256,440
3
W
Cthulhu
9,887
659
47
3
0
293,123
0
L
Ra
9,478
632
70
5
0
193,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role