Player Matchup

Da Ji
Da Ji
AquariaVii
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,559 Elo+
Solo
Chiron
Chiron
RevltngMage
Chiron
Level 29
God Stats
17W - 18L
1,525 SR
Queue Stats
97W - 95L
1,501 Elo+
Solo
Merlin
Merlin
RubDubbbb
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,456 Elo+
Solo
Danzaburou
Danzaburou
llamsppru
Danzaburou
Level 29
God Stats
29W - 25L
1,524 SR
Queue Stats
88W - 85L
1,557 Elo+
Solo
Chaac
Chaac
sussybaka420
Chaac
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 461L
1,630 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,541 Elo+

VS

Team Averages
Level 12
1,555 SR
1,495 Elo+
Bellona
Bellona
Arley4906
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Solo
Loki
Loki
Jip8304
Loki
Level 15
God Stats
16W - 10L
1,720 SR
Queue Stats
232W - 165L
1,752 Elo+
Solo
Artemis
Artemis
SPOTLIGHTARCADE
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,369 Elo+
Solo
Xbalanque
Xbalanque
Schweppyiess
Xbalanque
Level 19
God Stats
22W - 20L
1,552 SR
Queue Stats
35W - 29L
1,475 Elo+
Solo
Rama
Rama
XxPuff_Daddy69xX
Rama
Level 18
God Stats
13W - 16L
1,501 SR
Queue Stats
96W - 90L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
10 / 2 / 3
9,206
708
7,742
8,825
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
14
3 / 1 / 0
8,201
631
4,741
6,321
1,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RubDubbbb
Merlin
13
6 / 1 / 4
8,365
643
7,765
8,082
3,910
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
llamsppru
Danzaburou
16
6 / 1 / 3
10,287
791
5,323
6,682
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 1 / 3
6,631
510
1,758
9,734
4,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arley4906
Bellona
1
0 / 1 / 0
4,033
310
0
809
319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Jip8304
Loki
13
4 / 4 / 1
8,110
624
7,477
8,493
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
1 / 10 / 0
4,944
380
1,395
7,470
1,585
Xbalanque
Schweppyiess
Xbalanque
5
0 / 5 / 0
4,563
351
990
5,158
1,037
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 2
5,848
450
4,466
11,231
2,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
26
Kills
6
6
Deaths
26
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
2
3
5.75
L
Bellona
Arley4906
Bellona
0
1
0
0
L
Loki
Jip8304
Loki
4
4
1
1.13
W
Chiron
3
1
0
3
W
Merlin
RubDubbbb
Merlin
6
1
4
8
L
1
10
0
0.1
L
Xbalanque
Schweppyiess
Xbalanque
0
5
0
0
L
1
6
2
0.33
W
Danzaburou
llamsppru
Danzaburou
6
1
3
7.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
14,328
39,644
Taken
33,161
16,576
Mitigated
7,868
16,333
Healing
3,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
7,742
1,776
0
2,392
8,825
3,404
697
0
8,825
0
47,225
L
Bellona
Arley4906
Bellona
0
0
0
88
809
319
0
0
809
0
852
L
Loki
Jip8304
Loki
7,477
1,707
0
416
8,493
2,355
0
1,698
6,795
0
37,052
W
Chiron
4,741
2,388
103
2,136
6,321
1,990
2,358
0
6,321
0
52,456
W
Merlin
RubDubbbb
Merlin
7,765
1,072
0
3,673
8,082
3,910
1,623
0
8,082
47,703
0
L
1,395
798
0
0
7,470
1,585
15
1,683
5,787
0
4,364
L
Xbalanque
Schweppyiess
Xbalanque
990
553
0
660
5,158
1,037
0
2,557
2,601
0
9,906
L
4,466
3,960
0
2,292
11,231
2,572
35
1,827
9,404
0
26,444
W
Danzaburou
llamsppru
Danzaburou
5,323
2,850
0
3,618
6,682
2,509
5,821
0
6,682
0
63,232
W
1,758
150
307
4,104
9,734
4,763
484
0
9,734
0
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,690
Gold Earned
27,498
446
Minions Killed
139
0
Camps Cleared
0
1,151,946
Distance Traveled
798,137
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,206
708
90
7
0
264,104
1
L
Bellona
4,033
310
3
0
0
18,044
0
L
Loki
8,110
624
69
5
0
262,687
0
W
Chiron
8,201
631
101
8
0
227,333
0
W
Merlin
8,365
643
86
7
0
219,963
5
L
Artemis
4,944
380
9
1
0
174,134
0
L
Xbalanque
4,563
351
27
2
0
148,928
1
L
Rama
5,848
450
31
2
0
194,344
0
W
Danzaburou
10,287
791
130
10
0
217,207
3
W
Chaac
6,631
510
39
3
0
223,339
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role