Player Matchup

Izanami
Izanami
GaboSix
Izanami
Level 27
God Stats
6W - 4L
1,616 SR
Queue Stats
48W - 56L
1,435 Elo+
Party 2
Artio
Artio
TinkerBellll
Artio
Level 18
God Stats
2W - 3L
1,613 SR
Queue Stats
59W - 61L
1,377 Elo+
Party 1
Hel
Hel
dipp2006
Hel
Level 14
God Stats
16W - 11L
1,588 SR
Queue Stats
34W - 34L
1,431 Elo+
Party 2
Amaterasu
Amaterasu
iHTDx
Amaterasu
Level 18
God Stats
12W - 10L
1,408 SR
Queue Stats
74W - 71L
1,377 Elo+
Party 1
Nemesis
Nemesis
kaozinho
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,390 Elo+
Solo
Team Averages
Level 21
1,545 SR
1,402 Elo+

VS

Team Averages
Level 12
1,534 SR
1,401 Elo+
Olorun
Olorun
Colo2008jaja
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Izanami
Izanami
L34F4R
Izanami
Level 15
God Stats
76W - 61L
1,740 SR
Queue Stats
149W - 135L
1,348 Elo+
Solo
Erlang Shen
Erlang Shen
Laurii24
Erlang Shen
Level 12
God Stats
4W - 9L
1,500 SR
Queue Stats
35W - 58L
1,315 Elo+
Solo
Janus
Janus
nikolas-belasco
Janus
Level 26
God Stats
3W - 12L
1,428 SR
Queue Stats
101W - 124L
1,371 Elo+
Solo
Sylvanus
Sylvanus
quimico-operado
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GaboSix
Izanami
14
11 / 4 / 5
9,181
574
12,973
12,844
3,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 13
7,477
467
2,452
11,618
8,311
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

14
14 / 0 / 3
10,691
668
13,135
8,227
3,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
iHTDx
Amaterasu
15
9 / 1 / 6
9,471
592
10,231
11,783
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
kaozinho
Nemesis
10
2 / 5 / 9
7,164
448
4,526
10,434
2,598
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 12 / 1
6,163
385
3,551
11,866
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
L34F4R
Izanami
14
6 / 6 / 3
8,828
552
15,734
10,927
3,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Laurii24
Erlang Shen
10
1 / 5 / 1
6,579
411
3,094
11,229
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 7 / 0
8,455
528
7,317
9,295
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
11
0 / 9 / 2
7,471
467
3,632
13,817
10,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
39
Kills
11
12
Deaths
39
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
12
1
0.04
W
Izanami
GaboSix
Izanami
11
4
5
3.38
L
Izanami
L34F4R
Izanami
6
6
3
1.25
L
Erlang Shen
Laurii24
Erlang Shen
1
5
1
0.3
W
3
2
13
4.75
W
14
0
3
15.5
W
Amaterasu
iHTDx
Amaterasu
9
1
6
12
W
Nemesis
kaozinho
Nemesis
2
5
9
1.3
L
4
7
0
0.57
L
Sylvanus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,317
Damage
33,328
54,906
Taken
57,134
26,923
Mitigated
25,782
22,985
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,551
736
0
808
11,866
4,114
276
5,063
6,803
15,063
1,683
W
Izanami
GaboSix
Izanami
12,973
8,772
0
4,009
12,844
3,997
1,376
2,447
10,397
0
48,593
L
Izanami
L34F4R
Izanami
15,734
14,064
0
2,918
10,927
3,668
605
4,076
6,851
0
64,998
L
Erlang Shen
Laurii24
Erlang Shen
3,094
1,809
0
4,377
11,229
4,713
0
902
10,327
0
39,014
W
2,452
663
640
2,711
11,618
8,311
191
1,820
9,798
13,703
0
W
13,135
1,155
2,250
5,026
8,227
3,591
1,538
4,084
4,143
40,038
0
W
Amaterasu
iHTDx
Amaterasu
10,231
6,125
0
5,291
11,783
8,426
2,060
3,584
8,199
0
52,612
W
Nemesis
kaozinho
Nemesis
4,526
2,882
0
3,058
10,434
2,598
241
2,548
7,886
0
24,807
L
7,317
856
0
49
9,295
2,759
861
1,436
7,859
42,379
0
L
Sylvanus
3,632
1,577
0
1,912
13,817
10,528
271
4,110
9,707
17,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
37,496
336
Minions Killed
318
0
Camps Cleared
0
1,476,622
Distance Traveled
1,366,667
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,163
385
30
2
0
277,236
0
W
Izanami
9,181
574
97
6
0
257,615
0
L
Izanami
8,828
552
110
7
0
265,324
0
L
Erlang Shen
6,579
411
63
4
0
319,048
0
W
Artio
7,477
467
12
1
0
326,518
0
W
Hel
10,691
668
77
5
0
303,687
0
W
Amaterasu
9,471
592
113
7
0
282,392
0
W
Nemesis
7,164
448
37
2
0
306,410
1
L
Janus
8,455
528
87
5
0
249,068
1
L
Sylvanus
7,471
467
28
2
0
255,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role