Player Matchup

Izanami
Izanami
AFKayPrime
Izanami
Level 28
God Stats
31W - 10L
1,773 SR
Queue Stats
116W - 79L
1,619 Elo+
Party 2
Medusa
Medusa
AxExChaos
Medusa
Level 3
God Stats
1W - 1L
1,332 SR
Queue Stats
60W - 25L
1,207 Elo+
Party 3
Vulcan
Vulcan
RisenFTW
Vulcan
Level 25
God Stats
5W - 3L
1,533 SR
Queue Stats
10W - 8L
1,435 Elo+
Party 3
Janus
Janus
The_True_Paco
Janus
Level 146
God Stats
3W - 3L
1,641 SR
Queue Stats
41W - 48L
1,448 Elo+
Party 3
Cerberus
Cerberus
pump514
Cerberus
Level 23
God Stats
30W - 24L
1,612 SR
Queue Stats
47W - 35L
1,580 Elo+
Party 2
Team Averages
Level 45
1,578 SR
1,458 Elo+

VS

Team Averages
Level 11
1,518 SR
1,454 Elo+
Guan Yu
Guan Yu
Ecoran
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,670 Elo+
Party 1
Sobek
Sobek
Philberton
Sobek
Level 14
God Stats
3W - 2L
1,868 SR
Queue Stats
34W - 17L
1,663 Elo+
Party 1
Neith
Neith
UlverGh0st
Neith
Level 6
God Stats
4W - 7L
1,466 SR
Queue Stats
6W - 15L
1,423 Elo+
Solo
Cerberus
Cerberus
Vile1X
Cerberus
Level 6
God Stats
1W - 3L
1,276 SR
Queue Stats
2W - 4L
1,301 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cínti4zp
Morgan Le Fay
Level 11
God Stats
3W - 6L
1,481 SR
Queue Stats
5W - 21L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AFKayPrime
Izanami
18
22 / 2 / 18
12,959
1,440
33,335
11,180
4,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
AxExChaos
Medusa
18
11 / 3 / 27
11,020
1,224
13,889
6,462
2,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
RisenFTW
Vulcan
18
7 / 2 / 30
10,573
1,175
14,226
5,730
2,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 0 / 35
10,958
1,218
25,089
4,050
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
pump514
Cerberus
18
2 / 0 / 42
10,245
1,138
11,063
10,033
11,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ecoran
Guan Yu
15
4 / 7 / 3
10,243
1,138
6,068
21,415
13,000
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
15
1 / 8 / 5
9,939
1,104
9,282
25,609
24,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
15
2 / 11 / 2
8,830
981
5,931
16,182
5,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Vile1X
Cerberus
16
0 / 13 / 5
9,388
1,043
7,530
26,955
24,284
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
cínti4zp
Morgan Le Fay
15
0 / 8 / 3
8,189
910
4,265
14,489
4,682
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

199
Kill Participation
25
47
Kills
7
7
Deaths
47
152
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
AFKayPrime
Izanami
22
2
18
15.5
W
Medusa
AxExChaos
Medusa
11
3
27
8.17
L
Guan Yu
Ecoran
Guan Yu
4
7
3
0.79
L
Sobek
1
8
5
0.44
W
Vulcan
RisenFTW
Vulcan
7
2
30
11
W
5
0
35
22.5
L
Neith
2
11
2
0.27
L
Cerberus
Vile1X
Cerberus
0
13
5
0.19
L
Morgan Le Fay
cínti4zp
Morgan Le Fay
0
8
3
0.19
W
Cerberus
pump514
Cerberus
2
0
42
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,602
Damage
33,076
37,455
Taken
104,650
22,782
Mitigated
71,891
6,145
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AFKayPrime
Izanami
33,335
28,230
0
3,316
11,180
4,586
0
6,588
4,592
0
58,404
W
Medusa
AxExChaos
Medusa
13,889
7,745
0
181
6,462
2,756
0
3,535
2,927
0
20,857
L
Guan Yu
Ecoran
Guan Yu
6,068
696
1,400
1,651
21,415
13,000
0
11,343
9,732
0
25,084
L
Sobek
9,282
613
0
2,698
25,609
24,514
0
12,806
12,459
29,088
0
W
Vulcan
RisenFTW
Vulcan
14,226
3,914
0
580
5,730
2,353
0
2,748
2,982
23,793
0
W
25,089
1,573
2
751
4,050
1,876
0
2,391
1,659
52,359
0
L
Neith
5,931
1,963
0
624
16,182
5,411
0
6,349
9,677
0
15,968
L
Cerberus
Vile1X
Cerberus
7,530
249
0
706
26,955
24,284
0
13,117
13,461
15,925
0
L
Morgan Le Fay
cínti4zp
Morgan Le Fay
4,265
930
0
533
14,489
4,682
0
5,456
8,943
17,961
0
W
Cerberus
pump514
Cerberus
11,063
560
0
1,315
10,033
11,211
0
5,815
4,218
15,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,755
Gold Earned
46,589
186
Minions Killed
171
7
Camps Cleared
3
836,492
Distance Traveled
769,325
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,959
1,440
53
6
4
160,051
0
W
Medusa
11,020
1,224
16
2
0
132,324
0
L
Guan Yu
10,243
1,138
41
5
0
174,323
0
L
Sobek
9,939
1,104
49
5
1
168,083
2
W
Vulcan
10,573
1,175
33
4
1
153,877
0
W
Janus
10,958
1,218
75
8
1
197,893
2
L
Neith
8,830
981
23
3
1
131,331
0
L
Cerberus
9,388
1,043
24
3
0
154,825
0
L
Morgan Le Fay
8,189
910
34
4
1
140,763
0
W
Cerberus
10,245
1,138
9
1
1
192,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role