Player Matchup

Hades
Hades
Legendary_Ace_00
Hades
Level 38
God Stats
11W - 12L
1,506 SR
Queue Stats
11W - 12L
1,491 Elo+
Solo
Bacchus
Bacchus
M11kii
Bacchus
Level 46
God Stats
4W - 6L
1,628 SR
Queue Stats
31W - 55L
1,385 Elo+
Solo
Hel
Hel
Sweetsop
Hel
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 230L
1,458 Elo+
Solo
Pele
Pele
TimeyWimeyFox
Pele
Level 25
God Stats
1W - 3L
1,261 SR
Queue Stats
15W - 15L
1,433 Elo+
Party 1
Eset
Eset
alexanderroyal
Eset
Level 56
God Stats
3W - 1L
1,514 SR
Queue Stats
17W - 18L
1,446 Elo+
Party 1
Team Averages
Level 46
1,482 SR
1,443 Elo+

VS

Team Averages
Level 56
1,475 SR
1,460 Elo+
Cthulhu
Cthulhu
ALVDEALVAREZ
Cthulhu
Level 69
God Stats
24W - 37L
1,414 SR
Queue Stats
253W - 284L
1,473 Elo+
Solo
Kukulkan
Kukulkan
Eazy-Ha
Kukulkan
Level 38
God Stats
6W - 6L
1,578 SR
Queue Stats
400W - 424L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Tesrac
Ah Muzen Cab
Level 47
God Stats
139W - 98L
1,579 SR
Queue Stats
235W - 214L
1,514 Elo+
Solo
Chang'e
Chang'e
danecore1
Chang'e
Level 91
God Stats
6W - 4L
1,540 SR
Queue Stats
293W - 290L
1,438 Elo+
Solo
Set
Set
xTHExLSGx
Set
Level 37
God Stats
2W - 5L
1,264 SR
Queue Stats
51W - 47L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
10,266
933
15,594
19,982
11,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
M11kii
Bacchus
17
3 / 0 / 5
10,812
983
5,268
12,941
19,075
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
0 / 6 / 7
9,886
899
8,119
19,376
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 12 / 4
10,274
934
16,070
21,060
7,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 5 / 4
9,775
889
4,739
13,494
5,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

65

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALVDEALVAREZ
Cthulhu
19
4 / 1 / 19
12,556
1,141
14,916
15,268
20,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Eazy-Ha
Kukulkan
18
4 / 1 / 14
11,189
1,017
16,990
5,467
2,441
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tesrac
Ah Muzen Cab
18
8 / 3 / 8
11,581
1,053
18,489
12,152
5,012
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Chang'e
danecore1
Chang'e
18
6 / 2 / 11
11,435
1,040
18,267
10,058
4,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
4 / 2 / 12
10,923
993
12,486
10,862
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
90
9
Kills
26
26
Deaths
9
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ALVDEALVAREZ
Cthulhu
4
1
19
13.5
W
Kukulkan
Eazy-Ha
Kukulkan
4
1
14
11
L
2
3
4
1.33
L
Bacchus
M11kii
Bacchus
3
0
5
5.5
L
0
6
7
0.58
W
Ah Muzen Cab
Tesrac
Ah Muzen Cab
8
3
8
4
L
3
12
4
0.42
L
1
5
4
0.6
W
Chang'e
danecore1
Chang'e
6
2
11
5.75
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,790
Damage
81,148
86,853
Taken
53,807
52,135
Mitigated
37,210
14,518
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ALVDEALVAREZ
Cthulhu
14,916
883
409
7,000
15,268
20,485
0
11,837
3,431
29,007
0
W
Kukulkan
Eazy-Ha
Kukulkan
16,990
1,935
0
714
5,467
2,441
0
2,280
3,187
48,826
0
L
15,594
480
801
1,599
19,982
11,047
0
10,949
9,033
40,382
0
L
Bacchus
M11kii
Bacchus
5,268
564
112
332
12,941
19,075
0
6,625
6,316
14,510
0
L
8,119
2,245
5,939
3,514
19,376
8,627
0
10,854
8,522
23,761
0
W
Ah Muzen Cab
Tesrac
Ah Muzen Cab
18,489
8,818
0
4,816
12,152
5,012
0
4,510
7,642
0
36,605
L
16,070
3,981
0
646
21,060
7,997
0
11,520
9,540
0
23,788
L
4,739
353
847
728
13,494
5,389
0
10,225
3,269
25,986
0
W
Chang'e
danecore1
Chang'e
18,267
704
1,969
3,736
10,058
4,340
0
6,129
3,929
36,441
0
W
12,486
3,622
0
1,181
10,862
4,932
0
8,964
1,898
0
22,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
57,684
187
Minions Killed
225
4
Camps Cleared
8
964,915
Distance Traveled
1,048,643
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,556
1,141
32
3
0
227,056
1
W
Kukulkan
11,189
1,017
87
8
2
197,899
0
L
Hades
10,266
933
74
7
0
205,215
0
L
Bacchus
10,812
983
15
1
0
208,148
0
L
Hel
9,886
899
33
3
1
162,234
0
W
Ah Muzen Cab
11,581
1,053
36
3
5
197,995
0
L
Pele
10,274
934
24
2
2
202,605
0
L
Eset
9,775
889
41
4
1
186,713
0
W
Chang'e
11,435
1,040
43
4
1
232,257
1
W
Set
10,923
993
27
2
0
193,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role