Player Matchup

He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
DRBeanBizzleYT
Cerberus
Level 16
God Stats
22W - 21L
1,499 SR
Queue Stats
25W - 23L
1,449 Elo+
Party 1
Fenrir
Fenrir
GRIZ888
Fenrir
Level 44
God Stats
2W - 8L
1,327 SR
Queue Stats
159W - 196L
1,442 Elo+
Solo
Loki
Loki
Mystic_Evolutlon
Loki
Level 17
God Stats
1W - 1L
1,705 SR
Queue Stats
8W - 8L
1,424 Elo+
Party 1
Team Averages
Level 36
1,506 SR
1,463 Elo+

VS

Team Averages
Level 47
1,596 SR
1,503 Elo+
He Bo
He Bo
BadOrange5
He Bo
Level 49
God Stats
4W - 1L
1,676 SR
Queue Stats
239W - 262L
1,477 Elo+
Party 2
Terra
Terra
CultTea
Terra
Level 47
God Stats
3W - 2L
1,472 SR
Queue Stats
351W - 396L
1,433 Elo+
Party 2
Apollo
Apollo
Genocide215
Apollo
Level 39
God Stats
6W - 1L
1,924 SR
Queue Stats
53W - 26L
1,690 Elo+
Solo
Ao Kuang
Ao Kuang
Meanstodestiny
Ao Kuang
Level 34
God Stats
41W - 37L
1,512 SR
Queue Stats
414W - 393L
1,452 Elo+
Solo
Hades
Hades
bbypineapple
Hades
Level 68
God Stats
6W - 12L
1,398 SR
Queue Stats
773W - 803L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 6 / 0
8,929
992
8,570
12,354
5,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
 
Morgan Le Fay
15
0 / 9 / 2
8,274
919
10,118
16,423
6,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
14
0 / 5 / 1
7,775
864
4,141
17,032
20,427
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
GRIZ888
Fenrir
14
0 / 8 / 1
8,109
901
6,109
14,710
7,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 2 / 0
7,405
823
1,854
2,993
1,092
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

128

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 0 / 13
8,586
954
6,949
2,087
616
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Terra
CultTea
Terra
16
3 / 1 / 19
9,743
1,083
5,211
6,497
6,027
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
17
13 / 0 / 12
11,693
1,299
21,425
8,216
2,782
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
16
6 / 1 / 16
9,764
1,085
10,070
7,062
2,512
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 0 / 20
9,772
1,086
13,041
10,206
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
110
2
Kills
30
30
Deaths
2
4
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
0
0.33
L
Morgan Le Fay
 
Morgan Le Fay
0
9
2
0.11
W
He Bo
2
0
13
8.5
W
Terra
CultTea
Terra
3
1
19
12.5
L
Cerberus
0
5
1
0.1
L
Fenrir
GRIZ888
Fenrir
0
8
1
0.06
W
Apollo
13
0
12
19
W
Ao Kuang
6
1
16
14
L
0
2
0
0
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,792
Damage
56,696
63,512
Taken
34,068
40,663
Mitigated
15,521
7,771
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,570
98
0
2,441
12,354
5,242
0
6,754
5,600
33,104
0
L
Morgan Le Fay
 
Morgan Le Fay
10,118
1,763
79
1,730
16,423
6,798
0
11,364
5,059
29,120
0
W
He Bo
6,949
907
0
341
2,087
616
0
1,769
318
17,052
0
W
Terra
CultTea
Terra
5,211
450
2,034
1,226
6,497
6,027
0
4,707
1,790
12,733
0
L
Cerberus
4,141
170
0
2,552
17,032
20,427
0
8,237
8,795
8,287
0
L
Fenrir
GRIZ888
Fenrir
6,109
1,522
329
595
14,710
7,104
0
8,074
6,273
0
20,688
W
Apollo
21,425
14,313
0
3,072
8,216
2,782
0
6,170
2,046
0
47,399
W
Ao Kuang
10,070
2,081
0
1,190
7,062
2,512
0
3,263
3,799
13,623
0
L
1,854
690
0
45
2,993
1,092
0
842
2,151
0
7,927
W
13,041
284
537
2,623
10,206
3,584
0
6,920
3,286
28,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,492
Gold Earned
49,558
150
Minions Killed
166
4
Camps Cleared
5
758,927
Distance Traveled
837,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,929
992
72
8
1
173,475
0
L
Morgan Le Fay
8,274
919
23
3
1
159,201
0
W
He Bo
8,586
954
30
3
0
96,082
0
W
Terra
9,743
1,083
9
1
0
195,652
0
L
Cerberus
7,775
864
9
1
0
176,119
0
L
Fenrir
8,109
901
32
4
1
176,403
0
W
Apollo
11,693
1,299
80
9
1
181,775
0
W
Ao Kuang
9,764
1,085
9
1
3
174,149
0
L
Loki
7,405
823
14
2
1
73,729
0
W
Hades
9,772
1,086
38
4
1
190,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role