Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
TiBuRonCin-T800
Set
Level 83
God Stats
6W - 9L
1,440 SR
Queue Stats
227W - 257L
1,397 Elo+
Solo
Sylvanus
Sylvanus
boatbandit77
Sylvanus
Level 89
God Stats
53W - 76L
1,398 SR
Queue Stats
633W - 734L
1,368 Elo+
Solo
Tyr
Tyr
iGustii_
Tyr
Level 75
God Stats
14W - 18L
1,449 SR
Queue Stats
266W - 328L
1,410 Elo+
Solo
Apollo
Apollo
jonnyjames18
Apollo
Level 108
God Stats
0W - 1L
1,295 SR
Queue Stats
8W - 8L
1,305 Elo+
Solo
Team Averages
Level 92
1,416 SR
1,396 Elo+

VS

Team Averages
Level 97
1,354 SR
1,329 Elo+
Khepri
Khepri
DeeVo BR
Khepri
Level 159
God Stats
82W - 63L
1,500 SR
Queue Stats
193W - 222L
1,374 Elo+
Solo
Neith
Neith
DjEddieGut2
Neith
Level 68
God Stats
1W - 3L
1,163 SR
Queue Stats
12W - 19L
1,258 Elo+
Solo
Chang'e
Chang'e
Kingcandy441593
Chang'e
Level 69
God Stats
26W - 23L
1,305 SR
Queue Stats
348W - 353L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
M3TAL BADG3R
Sun Wukong
Level 85
God Stats
23W - 32L
1,365 SR
Queue Stats
30W - 44L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RAVEN_534
Morgan Le Fay
Level 103
God Stats
14W - 9L
1,435 SR
Queue Stats
59W - 71L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 2 / 0
4,472
447
3,397
5,959
1,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 1 / 0
5,260
526
1,872
6,144
1,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
boatbandit77
Sylvanus
8
0 / 1 / 1
4,851
485
1,133
3,199
1,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
1 / 1 / 2
5,036
504
3,554
5,764
2,673
Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
8
0 / 0 / 0
4,687
469
1,067
2,989
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DeeVo BR
Khepri
7
0 / 0 / 2
4,938
494
1,087
3,353
1,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
2 / 0 / 0
5,638
564
1,552
3,391
856
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 0 / 1
5,011
501
4,196
7,294
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
M3TAL BADG3R
Sun Wukong
8
2 / 1 / 0
5,455
546
3,225
5,285
3,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RAVEN_534
Morgan Le Fay
8
0 / 2 / 1
5,010
501
2,861
4,328
1,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
0
0
W
Khepri
DeeVo BR
Khepri
0
0
2
1
W
2
0
0
2
W
1
0
1
1.5
W
Sun Wukong
M3TAL BADG3R
Sun Wukong
2
1
0
2
W
Morgan Le Fay
RAVEN_534
Morgan Le Fay
0
2
1
0.25
L
2
1
0
2
L
Sylvanus
boatbandit77
Sylvanus
0
1
1
0.5
L
1
1
2
2
L
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,023
Damage
12,921
24,055
Taken
23,651
8,499
Mitigated
9,208
6,885
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,397
323
234
2,682
5,959
1,917
0
3,429
2,168
20,975
0
W
Khepri
DeeVo BR
Khepri
1,087
34
0
1,925
3,353
1,933
0
565
2,788
9,620
0
W
1,552
389
0
1,192
3,391
856
138
352
3,039
0
30,224
W
4,196
326
520
4,477
7,294
2,095
333
2,768
4,526
21,536
0
W
Sun Wukong
M3TAL BADG3R
Sun Wukong
3,225
613
0
1,876
5,285
3,016
731
294
4,991
0
17,670
W
Morgan Le Fay
RAVEN_534
Morgan Le Fay
2,861
593
0
432
4,328
1,308
0
490
3,838
23,153
0
L
1,872
943
0
772
6,144
1,969
0
1,898
4,142
0
29,385
L
Sylvanus
boatbandit77
Sylvanus
1,133
468
88
1,519
3,199
1,233
0
218
2,981
17,465
10,058
L
3,554
418
0
733
5,764
2,673
546
1,209
3,925
0
18,783
L
Apollo
1,067
282
44
813
2,989
707
0
876
2,113
0
17,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,306
Gold Earned
26,052
221
Minions Killed
192
0
Camps Cleared
0
830,928
Distance Traveled
858,887
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,472
447
29
3
0
138,923
1
W
Khepri
4,938
494
25
3
0
186,492
2
W
Neith
5,638
564
54
5
0
150,453
1
W
Chang'e
5,011
501
36
4
0
201,080
1
W
Sun Wukong
5,455
546
36
4
0
176,419
2
W
Morgan Le Fay
5,010
501
41
4
0
144,443
3
L
Set
5,260
526
59
6
0
199,931
1
L
Sylvanus
4,851
485
60
6
0
136,317
1
L
Tyr
5,036
504
35
4
0
200,546
0
L
Apollo
4,687
469
38
4
0
155,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role