Player Matchup

Thanatos
Thanatos
Amo1jan
Thanatos
Level 112
God Stats
11W - 6L
1,687 SR
Queue Stats
221W - 220L
1,460 Elo+
Party 3
Medusa
Medusa
K1M0BASHA
Medusa
Level 125
God Stats
7W - 15L
1,520 SR
Queue Stats
125W - 113L
1,440 Elo+
Party 3
Osiris
Osiris
Saif_iq_98
Osiris
Level 156
God Stats
18W - 10L
1,471 SR
Queue Stats
356W - 317L
1,547 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SmiteWolf1
Kumbhakarna
Level 24
God Stats
6W - 7L
1,260 SR
Queue Stats
214W - 166L
1,527 Elo+
Party 3
Scylla
Scylla
xUnderRatedGx
Scylla
Level 32
God Stats
11W - 12L
1,539 SR
Queue Stats
98W - 97L
1,497 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,494 Elo+

VS

Team Averages
Level 68
1,499 SR
1,492 Elo+
Poseidon
Poseidon
IceErtox14
Poseidon
Level 29
God Stats
11W - 11L
1,506 SR
Queue Stats
176W - 168L
1,433 Elo+
Party 2
Cernunnos
Cernunnos
ROCKETUNIVERSE02
Cernunnos
Level 26
God Stats
5W - 8L
1,618 SR
Queue Stats
76W - 84L
1,529 Elo+
Party 1
Pele
Pele
iCaMoN_PurceTx
Pele
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
342W - 343L
1,525 Elo+
Party 1
Sylvanus
Sylvanus
templarum3960
Sylvanus
Level 104
God Stats
20W - 16L
1,589 SR
Queue Stats
335W - 342L
1,518 Elo+
Party 1
Thor
Thor
zSanjiiiz
Thor
Level 75
God Stats
2W - 7L
1,283 SR
Queue Stats
430W - 437L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Amo1jan
Thanatos
14
6 / 2 / 6
8,165
583
8,502
9,986
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
K1M0BASHA
Medusa
14
6 / 1 / 4
8,380
599
6,306
5,635
1,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Saif_iq_98
Osiris
14
4 / 1 / 3
8,325
595
9,642
9,347
8,820
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kumbhakarna
SmiteWolf1
Kumbhakarna
11
2 / 1 / 8
7,229
516
3,017
11,158
7,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 0 / 4
7,847
561
8,465
6,366
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
IceErtox14
Poseidon
11
1 / 5 / 2
6,835
488
5,375
6,536
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
12
0 / 3 / 1
6,815
487
507
6,111
1,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 4 / 1
7,030
502
6,522
11,649
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
templarum3960
Sylvanus
10
1 / 7 / 2
6,145
439
4,421
12,663
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
1 / 4 / 1
6,615
473
5,126
11,132
7,408
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
23
Kills
5
5
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Amo1jan
Thanatos
6
2
6
4.5
L
Poseidon
IceErtox14
Poseidon
1
5
2
0.4
W
Medusa
K1M0BASHA
Medusa
6
1
4
8
L
Cernunnos
0
3
1
0.17
W
Osiris
Saif_iq_98
Osiris
4
1
3
5.5
W
Kumbhakarna
SmiteWolf1
Kumbhakarna
2
1
8
6
L
2
4
1
0.63
L
Sylvanus
templarum3960
Sylvanus
1
7
2
0.29
W
5
0
4
7
L
Thor
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,932
Damage
21,951
42,492
Taken
48,091
23,047
Mitigated
24,654
18,207
Healing
10,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Amo1jan
Thanatos
8,502
2,667
0
7,308
9,986
3,388
19
3,025
6,699
0
50,442
L
Poseidon
IceErtox14
Poseidon
5,375
396
0
620
6,536
2,089
0
2,575
3,761
34,766
0
W
Medusa
K1M0BASHA
Medusa
6,306
2,983
0
2,132
5,635
1,570
2,836
929
4,666
0
54,684
L
Cernunnos
507
326
0
2,116
6,111
1,537
690
661
5,410
0
32,480
W
Osiris
Saif_iq_98
Osiris
9,642
2,356
0
2,976
9,347
8,820
0
750
8,510
9,096
40,009
W
Kumbhakarna
SmiteWolf1
Kumbhakarna
3,017
751
0
1,400
11,158
7,603
0
2,616
8,410
10,021
0
L
6,522
1,754
0
2,140
11,649
4,426
0
3,188
8,245
0
40,055
L
Sylvanus
templarum3960
Sylvanus
4,421
1,043
386
2,304
12,663
9,194
0
4,587
7,982
19,450
5,701
W
8,465
739
0
4,391
6,366
1,666
0
1,357
4,767
43,412
0
L
Thor
5,126
702
28
3,199
11,132
7,408
0
2,701
8,397
0
31,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
33,440
380
Minions Killed
335
0
Camps Cleared
0
1,309,929
Distance Traveled
1,154,990
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,165
583
99
7
0
283,551
2
L
Poseidon
6,835
488
75
5
0
233,813
2
W
Medusa
8,380
599
96
7
0
262,315
2
L
Cernunnos
6,815
487
65
5
0
167,827
0
W
Osiris
8,325
595
88
6
0
249,469
3
W
Kumbhakarna
7,229
516
12
1
0
259,212
5
L
Pele
7,030
502
71
5
0
278,600
2
L
Sylvanus
6,145
439
50
4
0
226,363
0
W
Scylla
7,847
561
85
6
0
255,382
2
L
Thor
6,615
473
74
5
0
248,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role