Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Gilgamesh59
Bacchus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 111L
1,641 Elo+
Party 1
King Arthur
King Arthur
Novaril
King Arthur
Level 18
God Stats
20W - 11L
1,657 SR
Queue Stats
64W - 63L
1,518 Elo+
Party 1
Medusa
Medusa
StephCiboulette
Medusa
Level 84
God Stats
6W - 5L
1,645 SR
Queue Stats
144W - 157L
1,451 Elo+
Party 1
Chang'e
Chang'e
balou17
Chang'e
Level 28
God Stats
10W - 4L
1,666 SR
Queue Stats
87W - 72L
1,623 Elo+
Party 1
Team Averages
Level 37
1,593 SR
1,547 Elo+

VS

Team Averages
Level 19
1,560 SR
1,367 Elo+
Jormungandr
Jormungandr
GodFallenz
Jormungandr
Level 29
God Stats
0W - 1L
1,592 SR
Queue Stats
2W - 3L
1,482 Elo+
Party 2
Neith
Neith
Neodzz
Neith
Level 13
God Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 2
Guan Yu
Guan Yu
Ryûkusan
Guan Yu
Level 18
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 3L
1,381 Elo+
Party 2
Merlin
Merlin
Testarossa951
Merlin
Level 17
God Stats
1W - 4L
1,503 SR
Queue Stats
2W - 7L
1,290 Elo+
Party 2
Cthulhu
Cthulhu
Zedox93
Cthulhu
Level 17
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
7 / 1 / 4
7,609
585
5,949
9,199
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Gilgamesh59
Bacchus
9
3 / 0 / 9
6,839
526
7,021
8,976
9,133
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Novaril
King Arthur
11
2 / 1 / 3
6,868
528
1,770
6,391
2,346
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
6 / 2 / 7
7,900
608
8,481
8,545
2,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
balou17
Chang'e
12
3 / 2 / 6
7,620
586
7,419
6,657
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GodFallenz
Jormungandr
11
1 / 2 / 4
7,675
590
3,459
7,632
5,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Neodzz
Neith
8
1 / 5 / 1
5,759
443
3,022
6,105
1,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Ryûkusan
Guan Yu
8
1 / 3 / 2
5,542
426
2,793
9,549
3,366
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 6 / 1
6,607
508
4,549
7,736
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Zedox93
Cthulhu
8
0 / 5 / 5
5,728
441
3,312
10,907
4,984
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
6
6
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
4
9
W
Bacchus
Gilgamesh59
Bacchus
3
0
9
7.5
L
Jormungandr
GodFallenz
Jormungandr
1
2
4
1.5
L
Neith
Neodzz
Neith
1
5
1
0.3
W
King Arthur
Novaril
King Arthur
2
1
3
3.5
L
Guan Yu
Ryûkusan
Guan Yu
1
3
2
0.67
W
6
2
7
4.75
L
3
6
1
0.58
L
Cthulhu
Zedox93
Cthulhu
0
5
5
0.5
W
Chang'e
balou17
Chang'e
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
17,135
39,768
Taken
41,929
19,852
Mitigated
17,201
19,648
Healing
5,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,949
486
0
9,796
9,199
3,408
45
788
8,411
0
42,154
W
Bacchus
Gilgamesh59
Bacchus
7,021
1,598
0
716
8,976
9,133
377
2,419
6,557
13,566
0
L
Jormungandr
GodFallenz
Jormungandr
3,459
1,462
0
1,480
7,632
5,275
420
1,061
6,519
27,667
0
L
Neith
Neodzz
Neith
3,022
1,625
0
935
6,105
1,559
800
2,303
3,742
0
17,950
W
King Arthur
Novaril
King Arthur
1,770
385
0
2,175
6,391
2,346
602
2,290
4,101
0
27,362
L
Guan Yu
Ryûkusan
Guan Yu
2,793
1,318
282
1,066
9,549
3,366
0
3,852
5,513
0
21,431
W
8,481
3,626
376
2,771
8,545
2,944
845
2,768
5,777
0
47,959
L
4,549
338
0
377
7,736
2,017
652
2,883
4,725
29,422
0
L
Cthulhu
Zedox93
Cthulhu
3,312
963
115
830
10,907
4,984
0
3,835
6,990
15,548
0
W
Chang'e
balou17
Chang'e
7,419
799
840
2,974
6,657
2,021
316
3,055
3,602
41,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,836
Gold Earned
31,311
310
Minions Killed
215
0
Camps Cleared
0
1,292,564
Distance Traveled
1,171,827
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,609
585
64
5
0
280,164
9
W
Bacchus
6,839
526
17
1
0
282,006
3
L
Jormungandr
7,675
590
59
5
0
238,759
3
L
Neith
5,759
443
39
3
0
253,307
0
W
King Arthur
6,868
528
62
5
0
242,390
0
L
Guan Yu
5,542
426
45
3
0
248,675
3
W
Medusa
7,900
608
88
7
0
244,233
1
L
Merlin
6,607
508
50
4
0
223,634
2
L
Cthulhu
5,728
441
22
2
0
207,452
3
W
Chang'e
7,620
586
79
6
0
243,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role