Player Matchup

Hades
Hades
Gold IV
ANDO1184
Hades
Gold IV
Level 142
God Stats
5W - 4L
1,711 SR
Queue Stats
133W - 136L
1,393 MMR
Solo
Bastet
Bastet
Gold IV
demigod69demigod
Bastet
Gold IV
Level 127
God Stats
57W - 30L
1,657 SR
Queue Stats
255W - 285L
1,487 MMR
Solo
Ymir
Ymir
Gold V
redeath2-1-3
Ymir
Gold V
Level 118
God Stats
1W - 0L
1,516 SR
Queue Stats
22W - 19L
1,504 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,628 SR
1,462 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,466 SR
1,150 MMR
Janus
Janus
Silver III
JJFryinHard
Janus
Silver III
Level 127
God Stats
0W - 3L
1,298 SR
Queue Stats
422W - 485L
901 MMR
Party 1
Cerberus
Cerberus
Silver III
LindleHeavyhand
Cerberus
Silver III
Level 115
God Stats
47W - 50L
1,459 SR
Queue Stats
269W - 352L
906 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
TribalLoner
Ah Muzen Cab
Gold I
Level 127
God Stats
12W - 16L
1,641 SR
Queue Stats
66W - 81L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ANDO1184
Hades
15
4 / 3 / 6
10,705
669
9,405
12,533
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 4 / 7
10,866
679
10,481
12,656
4,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

14
4 / 3 / 6
11,038
690
7,539
17,436
17,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshAthenaDanzaburouPersephoneHe Bo

VS

Bans
Morgan Le FayHeimdallrOdinAnubisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 4
10,886
680
7,488
9,664
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
1 / 1 / 6
9,458
591
4,526
12,229
11,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TribalLoner
Ah Muzen Cab
14
3 / 6 / 5
10,323
645
14,342
11,559
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
12
Kills
9
10
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
ANDO1184
Hades
4
3
6
2.33
L
5
5
4
1.4
L
Cerberus
1
1
6
4
L
Ah Muzen Cab
TribalLoner
Ah Muzen Cab
3
6
5
0.92
W
4
4
7
1.88
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,425
Damage
26,356
42,625
Taken
33,452
28,366
Mitigated
17,994
7,494
Healing
6,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
ANDO1184
Hades
9,405
580
631
5,254
12,533
6,609
1,144
3,226
9,307
43,582
0
L
7,488
293
0
842
9,664
3,067
477
5,655
3,953
28,947
0
L
Cerberus
4,526
233
0
4,399
12,229
11,079
245
6,065
5,812
21,038
0
L
Ah Muzen Cab
TribalLoner
Ah Muzen Cab
14,342
1,171
0
1,583
11,559
3,848
1,243
4,767
6,743
0
51,139
W
10,481
2,734
0
892
12,656
4,598
1,250
3,661
8,995
0
45,222
W
7,539
1,498
0
717
17,436
17,159
239
5,127
12,309
27,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
30,667
202
Minions Killed
180
0
Camps Cleared
0
884,635
Distance Traveled
878,617
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,705
669
97
6
0
277,845
5
L
Janus
10,886
680
62
4
0
293,026
4
L
Cerberus
9,458
591
42
3
0
307,975
3
L
Ah Muzen Cab
10,323
645
76
5
0
277,616
0
W
Bastet
10,866
679
67
4
0
318,380
4
W
Ymir
11,038
690
38
2
0
288,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role