Player Matchup

Fenrir
Fenrir
Distbone
Fenrir
Level 28
God Stats
7W - 5L
1,722 SR
Queue Stats
124W - 97L
1,603 Elo+
Solo
Danzaburou
Danzaburou
Motifa
Danzaburou
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 5L
1,624 Elo+
Solo
Pele
Pele
akmatik1
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,697 Elo+
Solo
Awilix
Awilix
luccaspadoni25
Awilix
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 31L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zurielhz
Morgan Le Fay
Level 27
God Stats
6W - 12L
1,277 SR
Queue Stats
135W - 119L
1,480 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,580 Elo+

VS

Team Averages
Level 15
1,545 SR
1,613 Elo+
Olorun
Olorun
Alcatrazan
Olorun
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
17W - 12L
1,499 Elo+
Solo
Vamana
Vamana
NinjaGinger6923
Vamana
Level 21
God Stats
9W - 2L
1,500 SR
Queue Stats
101W - 101L
1,828 Elo+
Solo
Fenrir
Fenrir
Saviee
Fenrir
Level 18
God Stats
42W - 42L
1,549 SR
Queue Stats
109W - 114L
1,504 Elo+
Solo
Artemis
Artemis
Sligity
Artemis
Level 21
God Stats
8W - 4L
1,480 SR
Queue Stats
174W - 128L
1,580 Elo+
Solo
Cthulhu
Cthulhu
parkertheonly13
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Distbone
Fenrir
12
5 / 3 / 2
7,369
491
6,227
7,908
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Motifa
Danzaburou
7
2 / 2 / 3
6,092
406
1,888
4,087
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pele
8
2 / 13 / 2
5,842
389
4,566
13,146
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 9 / 4
7,737
516
4,886
11,392
4,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
zurielhz
Morgan Le Fay
11
5 / 6 / 4
7,638
509
12,382
10,146
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alcatrazan
Olorun
12
6 / 8 / 7
8,868
591
6,892
12,199
3,831
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 1 / 6
9,548
637
6,270
8,197
8,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Saviee
Fenrir
16
11 / 1 / 7
10,174
678
7,170
7,413
3,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Sligity
Artemis
17
12 / 4 / 0
10,574
705
9,322
11,797
4,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 4 / 11
7,758
517
3,996
8,643
6,449
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
18
Kills
33
33
Deaths
18
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Alcatrazan
Olorun
6
8
7
1.19
L
Fenrir
Distbone
Fenrir
5
3
2
2
L
Danzaburou
Motifa
Danzaburou
2
2
3
1.75
W
2
1
6
5
W
Fenrir
Saviee
Fenrir
11
1
7
14.5
W
Artemis
Sligity
Artemis
12
4
0
3
L
Pele
2
13
2
0.23
L
4
9
4
0.67
W
2
4
11
1.88
L
Morgan Le Fay
zurielhz
Morgan Le Fay
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,949
Damage
33,650
46,679
Taken
48,249
17,661
Mitigated
26,614
6,402
Healing
14,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Alcatrazan
Olorun
6,892
3,683
0
3,329
12,199
3,831
1,714
3,413
8,472
32,372
0
L
Fenrir
Distbone
Fenrir
6,227
1,216
0
2,387
7,908
3,187
0
1,419
6,489
0
29,988
L
Danzaburou
Motifa
Danzaburou
1,888
1,056
0
147
4,087
1,090
506
743
3,344
0
11,964
W
6,270
1,686
0
1,315
8,197
8,521
1,969
602
7,551
10,133
52,085
W
Fenrir
Saviee
Fenrir
7,170
1,550
0
3,553
7,413
3,613
0
2,352
4,919
0
47,271
W
Artemis
Sligity
Artemis
9,322
5,342
0
5,002
11,797
4,200
2,070
1,406
10,277
0
89,307
L
Pele
4,566
699
0
711
13,146
5,101
0
4,967
8,179
0
15,877
L
4,886
1,612
76
1,192
11,392
4,433
0
1,431
9,961
0
26,029
W
3,996
876
0
1,761
8,643
6,449
216
3,727
4,588
17,766
0
L
Morgan Le Fay
zurielhz
Morgan Le Fay
12,382
1,881
0
1,889
10,146
3,850
143
3,453
6,693
33,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,678
Gold Earned
46,922
209
Minions Killed
420
0
Camps Cleared
0
1,279,366
Distance Traveled
1,332,773
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,868
591
62
4
0
260,567
4
L
Fenrir
7,369
491
54
4
0
192,558
2
L
Danzaburou
6,092
406
26
2
0
247,516
0
W
Vamana
9,548
637
124
8
0
246,930
0
W
Fenrir
10,174
678
94
6
0
313,055
1
W
Artemis
10,574
705
121
8
0
245,558
0
L
Pele
5,842
389
28
2
0
264,970
1
L
Awilix
7,737
516
52
3
0
294,084
0
W
Cthulhu
7,758
517
19
1
0
266,663
0
L
Morgan Le Fay
7,638
509
49
3
0
280,238
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role