Player Matchup

Neith
Neith
ClayGod-
Neith
Level 25
God Stats
12W - 14L
1,567 SR
Queue Stats
12W - 15L
1,470 Elo+
Party 1
Nemesis
Nemesis
FirmerMage36
Nemesis
Level 17
God Stats
57W - 44L
1,828 SR
Queue Stats
109W - 110L
1,604 Elo+
Party 2
Bellona
Bellona
Soulgrater
Bellona
Level 20
God Stats
35W - 48L
1,594 SR
Queue Stats
139W - 152L
1,458 Elo+
Party 2
Ymir
Ymir
TheLegend2272
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
waterwizz
Morgan Le Fay
Level 25
God Stats
4W - 6L
1,438 SR
Queue Stats
16W - 25L
1,323 Elo+
Party 1
Team Averages
Level 18
1,585 SR
1,434 Elo+

VS

Team Averages
Level 10
1,606 SR
1,351 Elo+
Vamana
Vamana
BanYB412
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Fenrir
Fenrir
NoloRocks18
Fenrir
Level 11
God Stats
6W - 7L
1,821 SR
Queue Stats
112W - 101L
1,442 Elo+
Solo
Cthulhu
Cthulhu
SeaRapier581507
Cthulhu
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,225 Elo+
Solo
Gilgamesh
Gilgamesh
TheodusTheGreat
Gilgamesh
Level 7
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
WickedBandage
Skadi
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 75L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ClayGod-
Neith
20
3 / 5 / 8
13,535
541
11,062
16,009
5,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
FirmerMage36
Nemesis
20
15 / 2 / 7
16,596
664
23,417
21,649
14,586
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
Soulgrater
Bellona
20
4 / 5 / 8
14,284
571
11,021
18,841
19,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 5 / 10
12,649
506
11,291
23,959
25,843
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
waterwizz
Morgan Le Fay
19
7 / 5 / 5
13,321
533
20,298
14,935
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BanYB412
Vamana
6
0 / 7 / 0
8,101
324
938
6,798
1,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fenrir
20
12 / 3 / 5
13,054
522
21,057
22,172
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 10 / 8
12,264
491
9,909
26,266
25,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
TheodusTheGreat
Gilgamesh
16
1 / 8 / 5
9,827
393
5,519
21,981
16,405
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
8 / 5 / 4
12,747
510
19,217
19,621
7,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
33
Kills
22
22
Deaths
33
38
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
BanYB412
Vamana
0
7
0
0
W
Neith
ClayGod-
Neith
3
5
8
1.4
W
Nemesis
FirmerMage36
Nemesis
15
2
7
9.25
L
Fenrir
12
3
5
4.83
L
1
10
8
0.5
W
Bellona
Soulgrater
Bellona
4
5
8
1.6
W
4
5
10
1.8
L
Gilgamesh
TheodusTheGreat
Gilgamesh
1
8
5
0.44
L
8
5
4
2
W
Morgan Le Fay
waterwizz
Morgan Le Fay
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,089
Damage
56,640
95,393
Taken
96,838
70,893
Mitigated
60,609
24,976
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
BanYB412
Vamana
938
578
0
250
6,798
1,352
0
172
6,626
0
3,917
W
Neith
ClayGod-
Neith
11,062
5,356
705
5,349
16,009
5,436
2,653
1,979
14,030
0
94,366
W
Nemesis
FirmerMage36
Nemesis
23,417
13,882
0
3,524
21,649
14,586
3,533
1,929
19,720
0
154,845
L
Fenrir
21,057
4,827
0
6,658
22,172
9,733
1,296
8,875
13,297
0
92,509
L
9,909
592
447
1,246
26,266
25,598
1,140
11,094
15,172
39,117
0
W
Bellona
Soulgrater
Bellona
11,021
5,119
0
5,587
18,841
19,123
1,324
3,177
15,664
0
75,174
W
11,291
1,710
0
2,942
23,959
25,843
722
2,447
21,512
46,507
0
L
Gilgamesh
TheodusTheGreat
Gilgamesh
5,519
2,177
0
702
21,981
16,405
507
6,541
15,440
0
32,002
L
19,217
10,449
0
0
19,621
7,521
1,503
4,907
14,714
0
82,485
W
Morgan Le Fay
waterwizz
Morgan Le Fay
20,298
2,616
1,083
5,786
14,935
5,905
1,124
1,559
13,376
83,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,385
Gold Earned
55,993
618
Minions Killed
388
0
Camps Cleared
0
2,333,838
Distance Traveled
1,712,159
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,101
324
1
0
0
131,950
0
W
Neith
13,535
541
131
5
0
453,621
0
W
Nemesis
16,596
664
183
7
0
535,385
0
L
Fenrir
13,054
522
143
6
0
478,436
4
L
Cthulhu
12,264
491
60
2
0
367,347
0
W
Bellona
14,284
571
135
5
0
490,334
3
W
Ymir
12,649
506
67
3
0
443,047
0
L
Gilgamesh
9,827
393
55
2
0
384,587
4
L
Skadi
12,747
510
129
5
0
349,839
0
W
Morgan Le Fay
13,321
533
102
4
0
411,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role