Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Babygagamonster
Neith
Level 126
God Stats
1W - 4L
1,620 SR
Queue Stats
20W - 14L
1,573 Elo+
Solo
Pele
Pele
Horik5
Pele
Level 146
God Stats
0W - 2L
1,553 SR
Queue Stats
81W - 87L
1,510 Elo+
Solo
Merlin
Merlin
RidexOrxPie
Merlin
Level 157
God Stats
189W - 194L
1,521 SR
Queue Stats
512W - 485L
1,469 Elo+
Solo
Jormungandr
Jormungandr
cesar9100
Jormungandr
Level 108
God Stats
6W - 2L
1,721 SR
Queue Stats
108W - 102L
1,533 Elo+
Party 1
Team Averages
Level 135
1,583 SR
1,517 Elo+

VS

Team Averages
Level 150
1,502 SR
1,527 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Hyfronx
Ah Puch
Level 153
God Stats
5W - 2L
1,488 SR
Queue Stats
7W - 2L
1,681 Elo+
Party 2
Skadi
Skadi
Indomius
Skadi
Level 141
God Stats
4W - 2L
1,553 SR
Queue Stats
25W - 23L
1,561 Elo+
Solo
Gilgamesh
Gilgamesh
MSeigel
Gilgamesh
Level 153
God Stats
17W - 13L
1,557 SR
Queue Stats
372W - 348L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Psycoticky
Sylvanus
Level 152
God Stats
2W - 0L
1,410 SR
Queue Stats
43W - 46L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
2 / 6 / 5
8,495
708
7,235
14,523
6,179
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 0
9,168
764
8,293
6,710
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Horik5
Pele
14
3 / 3 / 0
8,092
674
5,481
12,447
4,451
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
16
0 / 0 / 6
8,577
715
8,352
5,641
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
cesar9100
Jormungandr
13
0 / 2 / 4
7,183
599
8,118
8,794
4,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
3 / 0 / 4
9,635
803
7,310
6,473
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Hyfronx
Ah Puch
17
3 / 0 / 2
9,664
805
9,448
6,783
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
Indomius
Skadi
16
1 / 3 / 11
9,106
759
6,292
8,868
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
MSeigel
Gilgamesh
16
6 / 1 / 4
10,983
915
11,215
12,120
11,213
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Psycoticky
Sylvanus
14
0 / 4 / 9
8,126
677
6,724
13,100
8,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
8
Kills
13
13
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
6
5
0.75
W
The Morrigan
 
The Morrigan
3
0
4
5
L
3
2
0
1.5
L
Pele
Horik5
Pele
3
3
0
1
W
Ah Puch
Hyfronx
Ah Puch
3
0
2
4
W
Skadi
Indomius
Skadi
1
3
11
2.17
W
Gilgamesh
MSeigel
Gilgamesh
6
1
4
8
W
Sylvanus
Psycoticky
Sylvanus
0
4
9
1.13
L
Merlin
0
0
6
3
L
Jormungandr
cesar9100
Jormungandr
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,479
Damage
40,989
48,115
Taken
47,344
19,688
Mitigated
29,156
6,848
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,235
60
0
1,986
14,523
6,179
2
5,806
8,565
0
28,941
W
The Morrigan
 
The Morrigan
7,310
1,115
0
1,474
6,473
3,101
0
2,666
3,751
45,411
2,755
L
8,293
2,984
0
2,390
6,710
2,645
0
1,441
5,189
0
41,468
L
Pele
Horik5
Pele
5,481
793
0
276
12,447
4,451
0
7,473
4,926
0
22,979
W
Ah Puch
Hyfronx
Ah Puch
9,448
465
0
1,634
6,783
3,181
482
1,519
5,044
49,889
0
W
Skadi
Indomius
Skadi
6,292
3,423
0
1,540
8,868
3,557
1,734
4,116
4,442
0
34,049
W
Gilgamesh
MSeigel
Gilgamesh
11,215
2,211
0
203
12,120
11,213
0
3,617
8,235
0
16,043
W
Sylvanus
Psycoticky
Sylvanus
6,724
1,053
5,992
6,070
13,100
8,104
684
4,030
8,902
15,192
1,536
L
Merlin
8,352
530
0
1,696
5,641
2,265
0
3,427
2,212
45,035
0
L
Jormungandr
cesar9100
Jormungandr
8,118
1,425
0
500
8,794
4,148
0
4,100
4,573
26,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
47,514
364
Minions Killed
346
7
Camps Cleared
10
1,205,013
Distance Traveled
1,173,905
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,495
708
53
4
2
228,662
0
W
The Morrigan
9,635
803
123
10
5
235,749
8
L
Neith
9,168
764
108
9
1
227,677
2
L
Pele
8,092
674
36
3
2
265,809
2
W
Ah Puch
9,664
805
118
10
2
242,387
2
W
Skadi
9,106
759
68
6
2
220,411
3
W
Gilgamesh
10,983
915
13
1
0
265,467
1
W
Sylvanus
8,126
677
24
2
1
209,891
1
L
Merlin
8,577
715
129
11
1
251,590
3
L
Jormungandr
7,183
599
38
3
1
231,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role