Player Matchup

Sun Wukong
Sun Wukong
OGxStacks3436
Sun Wukong
Level 8
God Stats
4W - 13L
1,324 SR
Queue Stats
50W - 75L
1,285 Elo+
Party 1
Neith
Neith
OMGIMGHOST
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,348 Elo+
Party 1
Tiamat
Tiamat
SirNarDog 1756
Tiamat
Level 21
God Stats
5W - 10L
1,166 SR
Queue Stats
90W - 97L
1,389 Elo+
Solo
Team Averages
Level 29
1,330 SR
1,341 Elo+

VS

Team Averages
Level 21
1,441 SR
1,259 Elo+
Cthulhu
Cthulhu
CandyMedic09
Cthulhu
Level 17
God Stats
5W - 4L
1,479 SR
Queue Stats
34W - 53L
1,234 Elo+
Party 2
Baron Samedi
Baron Samedi
Loppi UwU
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,221 Elo+
Party 2
Rama
Rama
ttslil
Rama
Level 28
God Stats
4W - 5L
1,343 SR
Queue Stats
322W - 415L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
OGxStacks3436
Sun Wukong
10
0 / 5 / 4
7,520
578
3,369
8,731
5,642
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
14
6 / 4 / 6
9,722
748
8,898
8,740
2,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
5 / 5 / 3
9,270
713
6,040
10,272
5,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CandyMedic09
Cthulhu
14
7 / 5 / 5
10,229
787
7,462
14,041
13,320
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Loppi UwU
Baron Samedi
12
2 / 4 / 6
8,986
691
5,203
8,056
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
ttslil
Rama
13
4 / 3 / 5
9,195
707
7,282
8,876
2,936
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
11
Kills
13
14
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CandyMedic09
Cthulhu
7
5
5
1.9
W
Baron Samedi
Loppi UwU
Baron Samedi
2
4
6
1.25
L
Sun Wukong
OGxStacks3436
Sun Wukong
0
5
4
0.4
L
Neith
6
4
6
2.25
L
5
5
3
1.3
W
Rama
ttslil
Rama
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
19,947
27,743
Taken
30,973
13,711
Mitigated
19,340
4,537
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CandyMedic09
Cthulhu
7,462
508
602
1,547
14,041
13,320
230
2,620
11,421
31,494
0
W
Baron Samedi
Loppi UwU
Baron Samedi
5,203
1,161
1,420
1,716
8,056
3,084
1,066
2,041
6,015
23,352
0
L
Sun Wukong
OGxStacks3436
Sun Wukong
3,369
735
0
580
8,731
5,642
167
3,390
5,167
0
16,617
L
Neith
8,898
1,959
0
2,098
8,740
2,885
747
4,393
4,193
0
25,987
L
6,040
598
45
1,814
10,272
5,184
63
4,352
5,718
32,762
0
W
Rama
ttslil
Rama
7,282
5,429
0
333
8,876
2,936
1,631
1,379
7,497
0
21,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,512
Gold Earned
28,410
117
Minions Killed
108
0
Camps Cleared
0
561,712
Distance Traveled
598,777
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,229
787
38
3
0
223,118
0
W
Baron Samedi
8,986
691
38
3
0
182,524
0
L
Sun Wukong
7,520
578
23
2
0
161,918
0
L
Neith
9,722
748
51
4
0
188,265
1
L
Tiamat
9,270
713
43
3
0
211,529
0
W
Rama
9,195
707
32
2
0
193,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role