Player Matchup

Hera
Hera
CajuNxRagezZ
Hera
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 132L
1,391 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ReeseRagez
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,241 SR
Queue Stats
106W - 141L
1,370 Elo+
Party 1
Geb
Geb
cpanks
Geb
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 47L
1,338 Elo+
Party 1
Team Averages
Level 35
1,414 SR
1,366 Elo+

VS

Team Averages
Level 77
1,353 SR
1,414 Elo+
Hachiman
Hachiman
ChrisBkillA
Hachiman
Level 61
God Stats
5W - 7L
1,356 SR
Queue Stats
20W - 34L
1,388 Elo+
Party 2
Chaac
Chaac
CorruptGhillie
Chaac
Level 85
God Stats
13W - 10L
1,467 SR
Queue Stats
126W - 148L
1,418 Elo+
Party 2
Bakasura
Bakasura
Land42shark
Bakasura
Level 84
God Stats
1W - 2L
1,237 SR
Queue Stats
63W - 85L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 9 / 6
14,890
677
22,329
20,501
12,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
ReeseRagez
Morgan Le Fay
17
6 / 8 / 3
14,322
651
22,466
18,603
9,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Geb
cpanks
Geb
19
3 / 2 / 15
13,821
628
12,945
18,691
39,955
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrisBkillA
Hachiman
19
7 / 5 / 8
14,862
676
13,693
19,834
6,345
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 7 / 14
13,568
617
17,859
31,327
26,440
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Land42shark
Bakasura
20
10 / 8 / 6
15,025
683
17,410
23,093
8,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
20
Kills
19
19
Deaths
20
24
Assists
28
Player
Kills
Deaths
Assists
KDA
L
11
9
6
1.56
W
Hachiman
ChrisBkillA
Hachiman
7
5
8
2.2
W
2
7
14
1.29
W
Bakasura
Land42shark
Bakasura
10
8
6
1.63
L
Morgan Le Fay
ReeseRagez
Morgan Le Fay
6
8
3
0.94
L
Geb
cpanks
Geb
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,740
Damage
48,962
57,795
Taken
74,254
61,683
Mitigated
41,771
8,855
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,329
7,590
848
3,555
20,501
12,548
1,328
0
19,668
75,446
0
W
Hachiman
ChrisBkillA
Hachiman
13,693
8,778
707
4,892
19,834
6,345
1,306
16,698
3,136
0
62,572
W
17,859
3,885
0
6,912
31,327
26,440
740
23,979
7,348
0
51,085
W
Bakasura
Land42shark
Bakasura
17,410
12,567
0
5,582
23,093
8,986
280
17,063
6,030
0
40,618
L
Morgan Le Fay
ReeseRagez
Morgan Le Fay
22,466
896
205
2,007
18,603
9,180
756
0
17,668
56,511
0
L
Geb
cpanks
Geb
12,945
755
864
1,376
18,691
39,955
496
0
17,601
34,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
43,455
198
Minions Killed
197
0
Camps Cleared
0
1,063,142
Distance Traveled
1,177,246
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,890
677
98
4
0
322,322
0
W
Hachiman
14,862
676
99
5
0
358,963
0
W
Chaac
13,568
617
34
2
0
400,748
2
W
Bakasura
15,025
683
64
3
0
417,535
3
L
Morgan Le Fay
14,322
651
79
4
0
361,469
1
L
Geb
13,821
628
21
1
0
379,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role