Player Matchup

Baron Samedi
Baron Samedi
MarcoPants
Baron Samedi
Level 25
God Stats
13W - 10L
1,522 SR
Queue Stats
68W - 71L
1,352 Elo+
Solo
Olorun
Olorun
Muffinbean
Olorun
Level 29
God Stats
16W - 14L
1,663 SR
Queue Stats
47W - 55L
1,256 Elo+
Solo
Bakasura
Bakasura
Spookmas
Bakasura
Level 29
God Stats
13W - 16L
1,270 SR
Queue Stats
147W - 150L
1,462 Elo+
Solo
Athena
Athena
Witcherjpg
Athena
Level 23
God Stats
44W - 30L
1,612 SR
Queue Stats
127W - 120L
1,452 Elo+
Solo
Hades
Hades
zDredzzzz
Hades
Level 28
God Stats
5W - 6L
1,296 SR
Queue Stats
79W - 86L
1,401 Elo+
Solo
Team Averages
Level 27
1,472 SR
1,385 Elo+

VS

Team Averages
Level 9
1,483 SR
1,482 Elo+
Cthulhu
Cthulhu
Krigarkaninen
Cthulhu
Level 5
God Stats
0W - 1L
1,392 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
PP1310
Danzaburou
Level 17
God Stats
24W - 34L
1,525 SR
Queue Stats
39W - 65L
1,376 Elo+
Solo
Ra
Ra
Pastr0
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
dev3kings
Gilgamesh
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 45L
1,413 Elo+
Solo
Thor
Thor
orvboi
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MarcoPants
Baron Samedi
15
33 / 0 / 13
11,601
682
20,509
8,531
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Muffinbean
Olorun
14
16 / 1 / 22
9,931
584
17,223
9,507
5,165
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Spookmas
Bakasura
16
24 / 1 / 18
11,241
661
28,232
15,072
6,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Witcherjpg
Athena
14
3 / 0 / 38
10,492
617
5,690
20,624
24,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
zDredzzzz
Hades
16
10 / 0 / 9
10,667
627
8,620
8,348
6,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
8
0 / 17 / 2
6,690
394
4,428
24,974
17,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
PP1310
Danzaburou
9
1 / 18 / 1
6,314
371
5,724
19,986
6,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
10
0 / 17 / 2
6,605
389
5,769
15,799
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
dev3kings
Gilgamesh
8
0 / 15 / 1
5,736
337
3,277
15,921
10,515
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
orvboi
Thor
6
0 / 21 / 0
5,334
314
2,508
18,927
5,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

186
Kill Participation
7
86
Kills
1
2
Deaths
88
100
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
0
17
2
0.06
W
Baron Samedi
MarcoPants
Baron Samedi
33
0
13
39.5
W
Olorun
Muffinbean
Olorun
16
1
22
27
L
Danzaburou
PP1310
Danzaburou
1
18
1
0.08
L
Ra
0
17
2
0.06
W
Bakasura
Spookmas
Bakasura
24
1
18
33
W
Athena
Witcherjpg
Athena
3
0
38
22
L
Gilgamesh
dev3kings
Gilgamesh
0
15
1
0.03
L
Thor
orvboi
Thor
0
21
0
0
W
Hades
zDredzzzz
Hades
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,274
Damage
21,706
62,082
Taken
95,607
47,381
Mitigated
45,460
26,540
Healing
2,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
4,428
1,144
0
48
24,974
17,809
52
12,326
11,721
15,635
0
W
Baron Samedi
MarcoPants
Baron Samedi
20,509
2,251
3,305
4,516
8,531
4,750
1,389
1,069
7,462
59,936
0
W
Olorun
Muffinbean
Olorun
17,223
10,883
1,325
5,040
9,507
5,165
4,831
2,295
7,212
46,697
0
L
Danzaburou
PP1310
Danzaburou
5,724
2,855
0
1,462
19,986
6,633
0
12,546
7,122
0
19,411
L
Ra
5,769
1,256
69
444
15,799
4,830
0
8,736
6,862
34,664
0
W
Bakasura
Spookmas
Bakasura
28,232
22,399
0
3,546
15,072
6,718
0
1,922
12,238
0
74,243
W
Athena
Witcherjpg
Athena
5,690
1,694
0
2,677
20,624
24,034
2,141
3,684
16,940
25,161
0
L
Gilgamesh
dev3kings
Gilgamesh
3,277
365
0
348
15,921
10,515
0
9,789
5,861
0
15,885
L
Thor
orvboi
Thor
2,508
1,258
0
106
18,927
5,673
0
8,167
10,217
0
10,909
W
Hades
zDredzzzz
Hades
8,620
1,010
689
5,442
8,348
6,714
3,462
1,227
6,731
60,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
30,679
440
Minions Killed
152
0
Camps Cleared
0
1,609,849
Distance Traveled
1,152,385
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,690
394
20
1
0
259,131
0
W
Baron Samedi
11,601
682
75
4
0
309,740
0
W
Olorun
9,931
584
57
3
0
289,186
0
L
Danzaburou
6,314
371
23
1
0
208,273
0
L
Ra
6,605
389
68
4
0
213,418
1
W
Bakasura
11,241
661
129
8
0
361,012
0
W
Athena
10,492
617
52
3
0
373,622
1
L
Gilgamesh
5,736
337
24
1
0
238,916
5
L
Thor
5,334
314
17
1
0
232,647
1
W
Hades
10,667
627
127
7
0
276,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role