Player Matchup

Nemesis
Nemesis
Edrick1888
Nemesis
Level 6
God Stats
4W - 4L
1,621 SR
Queue Stats
12W - 12L
1,397 Elo+
Party 2
Chiron
Chiron
GrubSooN93
Chiron
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 133L
1,504 Elo+
Solo
Agni
Agni
MarcoRaged
Agni
Level 8
God Stats
6W - 5L
1,427 SR
Queue Stats
15W - 17L
1,432 Elo+
Party 2
Guan Yu
Guan Yu
MaxAntony
Guan Yu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
vl3lue
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,645 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,496 Elo+

VS

Team Averages
Level 27
1,593 SR
1,474 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KINGKUYT
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,554 Elo+
Solo
Odin
Odin
LegitlyCasual
Odin
Level 20
God Stats
3W - 2L
1,561 SR
Queue Stats
33W - 42L
1,464 Elo+
Party 1
Ratatoskr
Ratatoskr
PureFlabssss
Ratatoskr
Level 23
God Stats
4W - 5L
1,902 SR
Queue Stats
49W - 68L
1,446 Elo+
Party 1
Ymir
Ymir
Qwillix
Ymir
Level 47
God Stats
5W - 7L
1,503 SR
Queue Stats
79W - 103L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Edrick1888
Nemesis
10
0 / 8 / 2
6,257
447
2,242
11,258
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
GrubSooN93
Chiron
11
5 / 7 / 4
7,306
522
10,919
12,267
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
6 / 11 / 0
7,928
566
8,512
10,440
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
MaxAntony
Guan Yu
10
5 / 5 / 3
6,905
493
4,486
12,505
5,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
vl3lue
Cthulhu
10
0 / 6 / 2
7,132
509
2,770
11,730
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
5 / 7 / 4
7,073
505
9,831
9,382
2,790
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
KINGKUYT
Fenrir
14
11 / 3 / 6
9,098
650
9,951
10,713
3,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 0
6,883
492
808
4,546
3,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
PureFlabssss
Ratatoskr
15
18 / 4 / 4
9,686
692
16,637
11,635
3,859
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
Qwillix
Ymir
12
2 / 3 / 10
7,055
504
3,385
10,543
5,452
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
16
Kills
37
37
Deaths
17
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
7
4
1
L
Nemesis
Edrick1888
Nemesis
0
8
2
0.13
L
Chiron
GrubSooN93
Chiron
5
7
4
1
W
Fenrir
KINGKUYT
Fenrir
11
3
6
4.67
W
1
0
0
1
L
6
11
0
0.55
L
Guan Yu
MaxAntony
Guan Yu
5
5
3
1.3
W
Ratatoskr
PureFlabssss
Ratatoskr
18
4
4
5
W
Ymir
Qwillix
Ymir
2
3
10
2.33
L
Cthulhu
vl3lue
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,929
Damage
40,612
58,200
Taken
46,819
25,350
Mitigated
18,701
9,848
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,831
6,134
104
318
9,382
2,790
742
438
8,942
0
27,656
L
Nemesis
Edrick1888
Nemesis
2,242
881
0
2,823
11,258
3,747
0
0
11,258
0
30,393
L
Chiron
GrubSooN93
Chiron
10,919
5,536
219
2,771
12,267
3,166
60
1,846
10,339
0
31,301
W
Fenrir
KINGKUYT
Fenrir
9,951
3,221
0
2,630
10,713
3,575
1,275
5,089
5,220
0
42,543
W
808
409
0
0
4,546
3,025
798
662
3,884
0
30,134
L
8,512
430
0
874
10,440
2,298
121
89
10,351
26,477
0
L
Guan Yu
MaxAntony
Guan Yu
4,486
1,171
687
1,474
12,505
5,012
60
1,397
11,108
0
19,515
W
Ratatoskr
PureFlabssss
Ratatoskr
16,637
9,346
0
1,287
11,635
3,859
0
3,686
7,761
0
55,832
W
Ymir
Qwillix
Ymir
3,385
566
0
3,398
10,543
5,452
337
765
9,730
26,695
0
L
Cthulhu
vl3lue
Cthulhu
2,770
351
0
1,000
11,730
11,127
0
0
11,730
21,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,528
Gold Earned
39,795
245
Minions Killed
304
0
Camps Cleared
0
1,283,594
Distance Traveled
1,313,363
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,073
505
46
3
0
243,597
2
L
Nemesis
6,257
447
63
5
0
299,939
0
L
Chiron
7,306
522
44
3
0
239,631
2
W
Fenrir
9,098
650
69
5
0
278,924
3
W
Odin
6,883
492
62
4
0
239,455
1
L
Agni
7,928
566
45
3
0
234,517
0
L
Guan Yu
6,905
493
40
3
0
262,914
3
W
Ratatoskr
9,686
692
82
6
0
315,983
0
W
Ymir
7,055
504
45
3
0
235,404
4
L
Cthulhu
7,132
509
53
4
0
246,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role