Player Matchup

Ymir
Ymir
BigSimp__
Ymir
Level 28
God Stats
5W - 2L
1,668 SR
Queue Stats
35W - 38L
1,310 Elo+
Party 1
Neith
Neith
Morgan may269
Neith
Level 18
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 13L
1,042 Elo+
Solo
Xing Tian
Xing Tian
Wavy2Elite
Xing Tian
Level 27
God Stats
1W - 0L
1,676 SR
Queue Stats
55W - 40L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
disrxptts
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
wiggedeight123
Rama
Level 53
God Stats
7W - 7L
1,708 SR
Queue Stats
44W - 49L
1,373 Elo+
Party 1
Team Averages
Level 26
1,648 SR
1,316 Elo+

VS

Team Averages
Level 15
1,474 SR
1,328 Elo+
Hel
Hel
LadyOfDeath7457
Hel
Level 14
God Stats
2W - 5L
1,552 SR
Queue Stats
8W - 15L
1,245 Elo+
Solo
Aphrodite
Aphrodite
NiiiccoChan
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
StepBroJacub
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,145 Elo+
Solo
Izanami
Izanami
davah1989
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
iCrash_Override
Sol
Level 24
God Stats
2W - 5L
1,318 SR
Queue Stats
3W - 6L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 0 / 20
10,189
599
11,240
11,729
13,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 2 / 5
6,599
388
569
2,689
1,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Xing Tian
Wavy2Elite
Xing Tian
15
8 / 0 / 4
10,578
622
6,247
12,338
9,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
disrxptts
Morgan Le Fay
12
4 / 7 / 6
8,257
486
6,748
7,879
3,631
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
22 / 0 / 5
11,121
654
15,034
7,397
2,813
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,165
480
6,735
13,820
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
NiiiccoChan
Aphrodite
5
0 / 8 / 2
5,294
311
2,432
6,640
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
StepBroJacub
Guan Yu
8
3 / 13 / 3
6,607
389
5,548
15,556
5,484
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
davah1989
Izanami
11
3 / 10 / 1
7,897
465
7,699
13,535
4,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 2 / 0
5,211
307
1,412
1,756
242
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
39
Kills
7
9
Deaths
39
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
0
20
15
L
1
6
2
0.33
W
0
2
5
1.25
L
Aphrodite
NiiiccoChan
Aphrodite
0
8
2
0.13
L
Guan Yu
StepBroJacub
Guan Yu
3
13
3
0.35
W
Xing Tian
Wavy2Elite
Xing Tian
8
0
4
10
L
Izanami
davah1989
Izanami
3
10
1
0.35
W
Morgan Le Fay
disrxptts
Morgan Le Fay
4
7
6
1
L
0
2
0
0
W
22
0
5
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,838
Damage
23,826
42,032
Taken
51,307
30,527
Mitigated
17,250
8,695
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
11,240
3,140
0
1,009
11,729
13,663
697
4,536
7,193
33,142
0
L
6,735
1,370
884
3,091
13,820
4,859
218
7,341
6,479
52,188
0
W
569
136
0
0
2,689
1,045
0
0
2,689
0
3,312
L
Aphrodite
NiiiccoChan
Aphrodite
2,432
1,272
86
831
6,640
2,309
0
3,148
3,492
7,753
0
L
Guan Yu
StepBroJacub
Guan Yu
5,548
2,170
146
517
15,556
5,484
0
6,315
9,241
0
14,292
W
Xing Tian
Wavy2Elite
Xing Tian
6,247
1,675
113
1,369
12,338
9,375
116
2,078
10,260
35,600
0
L
Izanami
davah1989
Izanami
7,699
6,379
0
1,439
13,535
4,356
398
6,910
6,625
0
40,244
W
Morgan Le Fay
disrxptts
Morgan Le Fay
6,748
2,164
0
315
7,879
3,631
1,270
1,670
6,209
30,069
0
L
1,412
568
0
288
1,756
242
0
521
1,235
6,496
0
W
15,034
13,321
0
5,889
7,397
2,813
6,630
2,295
5,102
0
62,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
33,174
279
Minions Killed
205
0
Camps Cleared
0
1,490,576
Distance Traveled
1,038,489
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,189
599
41
2
0
341,970
0
L
Hel
8,165
480
104
6
0
255,849
2
W
Neith
6,599
388
11
1
0
229,596
5
L
Aphrodite
5,294
311
7
0
0
214,273
0
L
Guan Yu
6,607
389
19
1
0
266,814
2
W
Xing Tian
10,578
622
56
3
0
354,863
0
L
Izanami
7,897
465
67
4
0
257,148
2
W
Morgan Le Fay
8,257
486
55
3
0
256,280
5
L
Sol
5,211
307
8
0
0
44,405
1
W
Rama
11,121
654
116
7
0
307,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role