Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Gilgamesh59
Ares
Level 28
God Stats
6W - 2L
1,816 SR
Queue Stats
150W - 111L
1,636 Elo+
Party 1
King Arthur
King Arthur
Novaril
King Arthur
Level 18
God Stats
20W - 11L
1,637 SR
Queue Stats
64W - 63L
1,504 Elo+
Party 1
Medusa
Medusa
StephCiboulette
Medusa
Level 84
God Stats
6W - 5L
1,612 SR
Queue Stats
144W - 157L
1,441 Elo+
Party 1
Hera
Hera
balou17
Hera
Level 28
God Stats
6W - 8L
1,607 SR
Queue Stats
87W - 72L
1,615 Elo+
Party 1
Team Averages
Level 37
1,635 SR
1,539 Elo+

VS

Team Averages
Level 21
1,464 SR
1,458 Elo+
Cerberus
Cerberus
Accapura
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,648 Elo+
Solo
Hades
Hades
Adrianduran333
Hades
Level 5
God Stats
0W - 1L
1,772 SR
Queue Stats
2W - 4L
1,524 Elo+
Solo
Achilles
Achilles
BigBadWolf8
Achilles
Level 28
God Stats
0W - 3L
1,222 SR
Queue Stats
3W - 8L
1,152 Elo+
Solo
Da Ji
Da Ji
Lug4k
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,513 Elo+
Party 2
Izanami
Izanami
kip123456
Izanami
Level 26
God Stats
1W - 3L
1,325 SR
Queue Stats
29W - 30L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
6 / 1 / 5
6,372
579
4,085
7,176
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 11
6,662
606
6,026
7,964
6,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Novaril
King Arthur
9
0 / 4 / 4
5,817
529
2,586
8,143
2,470
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
7 / 0 / 8
6,829
621
8,826
5,312
1,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
balou17
Hera
12
9 / 0 / 7
7,497
682
8,673
4,154
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Accapura
Cerberus
6
0 / 3 / 3
4,571
416
2,577
7,634
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 9 / 1
4,920
447
2,064
9,294
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
BigBadWolf8
Achilles
8
2 / 2 / 2
5,233
476
4,224
7,936
4,931
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Lug4k
Da Ji
7
0 / 4 / 1
4,742
431
1,899
6,166
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
kip123456
Izanami
8
1 / 7 / 2
5,166
470
6,383
8,532
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
25
Kills
5
5
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
5
8.5
L
Cerberus
Accapura
Cerberus
0
3
3
0.5
L
2
9
1
0.28
L
Achilles
BigBadWolf8
Achilles
2
2
2
1.5
W
3
0
11
8.5
L
Da Ji
Lug4k
Da Ji
0
4
1
0.13
W
King Arthur
Novaril
King Arthur
0
4
4
0.5
W
7
0
8
11
W
Hera
balou17
Hera
9
0
7
12.5
L
Izanami
kip123456
Izanami
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,196
Damage
17,147
32,749
Taken
39,562
14,849
Mitigated
15,799
12,159
Healing
4,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,085
913
0
6,121
7,176
2,530
1,452
409
6,767
0
22,973
L
Cerberus
Accapura
Cerberus
2,577
387
0
1,320
7,634
4,363
0
1,878
5,694
9,195
0
L
2,064
443
176
778
9,294
2,651
0
3,149
5,937
11,230
0
L
Achilles
BigBadWolf8
Achilles
4,224
991
0
608
7,936
4,931
0
3,356
4,486
0
14,833
W
6,026
522
0
472
7,964
6,639
601
1,003
6,921
14,317
0
L
Da Ji
Lug4k
Da Ji
1,899
275
0
633
6,166
1,979
0
1,681
4,388
0
18,660
W
King Arthur
Novaril
King Arthur
2,586
81
0
1,314
8,143
2,470
591
1,607
6,483
0
23,109
W
8,826
4,800
755
2,247
5,312
1,959
2,380
822
4,490
0
35,869
W
Hera
balou17
Hera
8,673
1,438
0
1,250
4,154
1,251
1,674
693
3,447
40,963
0
L
Izanami
kip123456
Izanami
6,383
3,959
0
1,472
8,532
1,875
0
4,100
4,358
0
29,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,177
Gold Earned
24,632
257
Minions Killed
154
0
Camps Cleared
0
1,010,224
Distance Traveled
895,938
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,372
579
43
4
0
223,115
5
L
Cerberus
4,571
416
17
2
0
210,860
1
L
Hades
4,920
447
15
1
0
150,418
0
L
Achilles
5,233
476
29
3
0
208,925
0
W
Ares
6,662
606
19
2
0
209,342
4
L
Da Ji
4,742
431
38
3
0
157,547
0
W
King Arthur
5,817
529
47
4
0
186,248
1
W
Medusa
6,829
621
61
6
0
195,511
0
W
Hera
7,497
682
87
8
0
196,008
4
L
Izanami
5,166
470
55
5
0
168,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role